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BioShock 2: Special Edition

Platform : Windows Vista, Windows XP
Rated: Mature

Available from these sellers.
  • Play as the original the Big Daddy as you harness raw strength to battle Rapture¿s most feared denizens as you battle powerful new enemies.
  • New game mechanics including the ability to wield plasmids and weapons simultaneously; flashback missions detailing how you became the Big Daddy; the ability to walk outside the airlocks of Rapture to discover new play areas, and many more.
  • Collector Quality Box Packaging w/ Vinyl 180 LP w/ BioShock 1
  • Audio CD w/ Bioshock 2
  • 3 vintage Rapture Advertisements and a BioShock 2 Art Book (164 pages and hardcover)
2 used from CDN$ 80.00

Game Information

  • Platform:   Windows Vista / XP
  • ESRB Rating: Mature Mature
  • Media: Video Game
  • Item Quantity: 1

Product Details

Platform for Display: PC | Edition: Special
  • ASIN: B002I0HGKW
  • Release Date: Feb. 9 2010
  • Average Customer Review: 3.0 out of 5 stars  See all reviews (1 customer review)
  • Amazon Bestsellers Rank: #21,198 in Computer and Video Games (See Top 100 in Computer and Video Games)
  • Discontinued by manufacturer: Yes

Product Description

Platform for Display: PC | Edition: Special

Return to the underwater city of Rapture where now the 'The Big Sister' is the toughest creature around.

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Most helpful customer reviews

Platform for Display: PCEdition: Special
I absolutely loved the first Bioshock game on PC. If I need to tell you why then you need to skip this review (and product) and go buy Bioshock 1 right now. Moving on then... So, like other Bioshock zealots I pre-ordered the SE (PC) to go with my original Bioshock 1 SE.

The Good
The actual Special Edition part is top notch. I mean the book, LP, posters, CD and case are splendid and of high quality. There is no denying 2K paid attention to details in the enclosed goods and didn't skimp. Anyone that likes SE games will truly feel like it was money well spent compared to some of the cheap plastic disasters of recent past *cough* Batman *cough*.

The Bad
The actual game is rather meh. Here is where it is apparent that 2K did the skimping. If a sequel is tainted with the exact same bugs as the version 1 release of the original game (that caused all kinds of a commotion over the interwebz and were eventually patched) you got to wonder WTH was going through the developers heads?

The Game
The story is very straight forward (no twists or upsets here). The SP game play is kind of fun with the new weapons and abilities. Dual wielding plasmids and guns leads to some great battles. However it all starts to feel like an endless grind of the same mission over and over and over, well basically because it is the same mission over and over and over.

Some of the environments feel like they took it right out of Bioshock 1, moved a set of stairs from here to there kind of stuff, reskinned it and called it a day. There are no graphical improvements, not that I feel like there needs to be but if you were hoping for something to take advantage of latest hardware, look elsewhere.
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Most Helpful Customer Reviews on Amazon.com (beta)

Amazon.com: 18 reviews
By NeuroSplicer - Published on Amazon.com
Platform for Display: PCEdition: Special
(I think I am having a very strong instance of deja-vu...We have we been here before, haven't we?)

Now, I want to make it clear from the start that this is not just a Warning Review, focusing on little or non advertised facts on BIOSHOCK 2. My points on the game design and gameplay follow. But first things first:

The game requires Internet Connection to install and play because it HAS TO BE ACTIVATED. This is nowhere to be found in the Amazon product description so be warned, you will not be able to install and play this game on a PC that cannot access the internet. This is more serious than it seems (please read on).

BIOSHOCK 2 requires you to setup an OnLine WindowsLIVE Account in order to save the game, claim achievements and auto-update. However, similarly to Fallout 3, it is also possible to create and use an OffLine WindowLIVE account. So, this is not a major worry - unless achievements is important for your enjoyment of course. In that case, you will have to be OnLine to play even a Single-Player session.

This game comes with an INSTALLATION LIMIT. Some would argue that a limit of fifteen installations is large enough for anyone. I, on the other hand, would argue that the length of the chain is of little importance, as long it stays attached to one's leg. Any limit on the number of installations makes BIOSHOCK 2 a rent-a-game. For good reason.

The ACTIVATION REQUIREMENT together with the LIMITED INSTALLATIONS mean that the copy of this game that you paid full price for, well,...never actually becomes yours. The possibility of you replaying the game in the future depends on both the survival of the publisher and its willingness to allow you to so some years down the road (both major uncertainties). And, no, I very much doubt that failing corporations will have the decency and the resources - not to mention the legal rights - to develop and release an Activation-Requirement-Removal patch. The usual practice is to pull the plug and disappear into the night.

The really insulting part is that all this is done for no reason whatsoever! If "more installations are available upon request" what is exactly their purpose in the first place? Why pay for the activation servers and the phone service to give out activations upon request for ever - when you could have had a game with no Activation Limits to begin with?
And the first person who tries to answer that by using the phrase "to fight-piracy", first get me a tissue because I am laughing to tears and, secondly, please simply google to find out how that fight is going.

Most game developers/publishers (from THQ and KALYPSO to UBISOFT and EA) have realized that asking your customers to jump through hoops only for the privilege of ...buying and using your product is not the way to earn neither their trust nor their hard-earned money. Especially during a recession.
So what they did was scale back on any intrusive, draconian and (possibly) illegal forms of DRM. All except 2K GAMES and some former soviet game developers that is. Protecting one's investment and labor is only fair. Insulting your customers and stealing back the product you just sold to them in not.

Now, if anyone still cares: I tried the game on a friend's computer and it is ...not very good either.

Apparently the graphics have been left to age on their own - and have done so ungracefully. Max out the details and see the...pixels upclose and personal staring back at you! (Before anyone asks: WinXP on INTEL i7 920, nVIDIA GTX260 and 3GB of RAM).
The water/dry-land transitions have been hastily slapped together (swirling bubbles but no changing level of water in my faceplate?).
The guns are slow, hold annoyingly little ammo and are either too powerful or too hard to aim. And that is not the worst part either.

The worst part is that playing Big Daddy is a cumbersome chore! You move like crusted molasses, jump (and land) like a pig that ate too many beans and have the faceplate almost constantly obscuring your view.
If venturing into the ocean floor impressed you, well, think again: you can be directed to walk around but you cannot shoot while outside Rapture.

All in all, a mediocre game that is definitely NOT worth its DRM trouble!

My advice: wait until the price matches the product.
2 of 3 people found the following review helpful
Great Nov. 27 2012
By Gavin Waugh - Published on Amazon.com
Platform for Display: PCEdition: Special Verified Purchase Fun:   
Great came promptly within the time estimated, it was just as described.If you have never played bioshock this is still a great game.
2 of 3 people found the following review helpful
Great Aug. 12 2012
By mef73 - Published on Amazon.com
Platform for Display: PCEdition: Special Verified Purchase Fun:   
This wonderful game and excellent equipment for it. I played спервой part, and was, of course, a big fan. The second part of the a little worse than the first, but the set of all balances. All fans - be sure to buy.
this package is fantastic, IMO it's better than Infinite's Aug. 9 2014
By Chris Rios - Published on Amazon.com
Platform for Display: PCEdition: Special Verified Purchase
Aside from the DRM, this package is fantastic, IMO it's better than Infinite's.
2 of 4 people found the following review helpful
Return to Rapture as a Big Daddy June 20 2012
By Media Man - Published on Amazon.com
Platform for Display: PCEdition: Special Verified Purchase Fun:   
Developed and published in 2010 by 2K Games, Bioshock 2 is a first-person role-playing shooter with survival horror elements and the sequel to 2007's Bioshock. In this installment you play as Subject Delta, a biologically engineered human grafted into an atmospheric deep-water diving suit and as the name suggests one of the first of its kind. The story once again takes place in the alternate and fictional 1968 dystopian underwater city called Rapture where political turmoil, smuggling and genetic experimentation has caused the society to collapse into madness. The cities environment is overrun with insane genetically altered humans, robotic drones, projectile turrets and hostile camera systems. Subject Delta has been targeted for termination by Rapture's current dictator, an altruistic psychologist by the name of Dr. Sofia Lamb. Delta must survive long enough to rediscover his past and brave the perils of Rapture in order to escape with his life. Here are my thoughts on the incredibly unique and engaging sequel that is Bioshock 2;


+ Play as a prototype Big Daddy.

+ New and engaging storyline.

+ Plenty of new and different weapon types, ammo and upgrades to choose from.

+ Challenging new splicer enemies as well as the Big Sisters and Big Daddies.

+ Harvest Adam with your own Little Sisters.

+ Ability to dual wield plasmids and weapons.

+ Hauntingly eerie score by Garry Schyman fits the game like a glove.

+ Enemy/Item research and crafting system.

+ Amazingly well done voice acting across the board.

+ Vendor/camera/turret machine hacking system to get lower prices and other benefits.

+ Fun multi-player modes.

+ Randomly respawning enemies help in replenishing money, items and ammo.

+ Beautiful art deco designed environments.

+ Save anywhere, anytime (with only a few cut-scene storyline exceptions).

+ Brilliant Special Edition extras include soundtrack scores on both vinyl and CD, vintage advertisement posters and a gorgeous artbook all in a beautiful and sturdy box.

+ Emotional choices (right or wrong) really give a sense of feeling while playing.

+ Vintage music recordings from the 1940's and 1950's lend themselves perfectly to the atmosphere of the game.

+ Fast paced, frantic and well balanced combat system.

+ Simple quest arrow always points you in the proper direction of your next objective.

+ Some really great graphics, especially the enemies and water effects.

+ Non-linear gameplay compared to many FPS.

+ Grim and foreboding setting.

+ Even more unique spell-like (plasmids) RPG upgrades.

+ My gameplay time was approximately 39 hours with a fair amount of replay value.

+ No more film to collect for your camera in order to do research.

+ Plenty of ways to cleverly dispatch your enemies.


- Outdoor environments felt woefully underutilized.

- Some environment graphics still have that 2007 feel and didn't seem to be upgraded.

- Terribly annoying "tense moment" soundtrack loop bug in Siren Alley that persists until you exit the level. No fix has ever been issued for this. Quite disappointing.

- No longer able to travel freely back and forth between previous levels as you could in the original Bioshock.

- A lot of NPC story dialogue to keep track of. This can be confusing at times.

- Rapture doesn't feel as magical as it did the first time around.

- Environment of being at the bottom of the ocean in a dangerously collapsing city wasn't utilized nearly enough. Huge potential wasted in my opinion.

- Being a Big Daddy felt a bit overly powerful at times, especially when facing splicers.

- Xbox Console port.

- Ending was a bit too easy and rather predictable.

- Multi-level maps continue to be a bit confusing to read and navigate.

- Scripted enemies often made things too foreseeable.

- Vita Chambers gave you no penalty for death. (Note - you can turn them off in the options menu.)

- Changing control options doesn't always reflect on the hint screen.

- Uses Games For Windows Live. Please Note: I had many issues with the game starting properly in the beginning before I realized I had to log into Windows Live prior.

- A few technical issues such as no sound or voice from any of the Little Sisters I adopted. I found this a bit disappointing considering the bond between Big Daddies and Little Sisters.

- No Sprint key, yet again. Drill Dash doesn't exactly count either.

- Corners of the First Person view are slightly blocked by the Big Daddies helmet. While I understand the reason for realism I found this feature annoying.

Much like its predecessor, Bioshock 2 retained its story originality, artistic design and entertaining gameplay. The beautifully designed levels repeatedly brought the watery city of Rapture to life. The city itself was populated with even more unique and sinister enemies who consistently provide challenging combat sequences. All characters, enemies and testimonial recordings maintained their flawless voice acting. Right from the start the storyline hooks you quickly and leaves you eager to discover both the history and mysteries of Rapture as well as wanting to discover your own past. Bioshock 2 stands as a continued shining example of combining of all the proper elements to deliver a gaming experience like no other.

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Platform for Display: PC | Edition: Special