The Bigs - Xbox 360
- Play to win and see if you can make it to the World Series
- Train your players in action-oriented mini-games
- Earn power-ups trigger special effects, like a massive windstorm to prevent sluggers from belting a big home run
- All kinds of mini-games and Exhibition modes
- Jump into the game yourself with create-a-player mode
- Platform: Xbox 360
- ESRB Rating: Everyone
- Media: Video Game
- Item Quantity: 1
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Platform for Display: Xbox 360
The Bigs elevates America's favorite pastime to new heights with the larger-than-life ballparks, heroic gameplay, and incredible player models. Setting this MLB experience aside from anything you've ever seen before are spectacular power-ups, stunning special effects, and a totally unique career mode. Featuring fantastic pitching, batting and fielding animations,
Top Customer Reviews
Most Helpful Customer Reviews on Amazon.com (beta)
Nicely done video game. From the menu screens to the min-games, it all feels really polished. About 25 hours of gameplay so far, and not even half done. It is fun to create your own player and build their stats. Step up to the plate with THE BIGS. You won't be disappointed.
The majority of any baseball game is pitching and hitting and this game balances out these two roles very well. When pitching you have a pitch assigned to each button and its as simple as aiming your pitch and releasing the button at the right time. While batting you have two options, a regular hit with the A button and a strong hit with the B button. Batting is all about timing and if you time your hits right you can also control the direction you're hitting with the left thumbstick.
What makes this game great is its use of "turbos". By building up your turbos you can increase your hitting capabilities or your pitching abilities. You can also use them for making amazing defensive plays or to speed up your base running. You get turbos by striking out batters, taking balls, getting hits, making plays, and just about anything else that helps your team. How well you use these turbos can make or break your game.
This game is over-the-top baseball at its best. It did take a little bit for me to adjust to fielding in the game, but once I figured that out I was fine. I have had a lot of fun playing through the rookie challenge and have also played this locally with some of my friends. It is a great game that even the most mild of baseball fans will enjoy.
SOOO, i started the main aspect of the game(rookie challenge)and WOW, this game is ADDICTING! Really, once you get the controls down, timing your swings and throwing perfect pitches its GREAT!!!...gaining turbo and using it at the right time is HUGE...
this IS an arcade game, but playing at a more difficult skill level( i started at medium and i win some/loose some) will keep the games interesting and i havent had one game go more than 10 runs so its not like its 25 - 15 every game.
GET THIS GAME! Rent it, buy it, it doesnt matter. If you rent it im 99% sure you will thereafter purchase it...play the rookie challenge.
the ONLY drawback i have is the fans in the stadiums. dont get me wrong, the stadiums are BEAUUUUUUTIFUL! BUT after hitting homeruns, the background looking at the crowd is not that great compared the the player models which are VERY nice.
Now that I've had it for a couple of weeks and played it quite a bit, arcade has come to mean for me that:
1. The game is less realistic than usual. (E.G. points you earn for throwing strikes, taking balls, getting hits or making diving catches).
2. There really isn't a "Season" or "Franchise" mode. There is the Rookie Challenge, where you create your own player and bring him up through the big leagues and build his stats to have him become the MVP and what not.
The game is extremely addicting and fun. And the games are fast-paced a-la Ken Griffey Baseball for the Nintendo 64 (yes I'm comparing that far back, because it's hard to find good sports games).
Easy mode is fun for people who like the Overkill games (like me), winning by anywhere from 5 to 50 points, where Super Hard mode is incredibly challenging.
There are, however, things in the game I'd like to see fixed in the next incarnation of this series. One incredible frustration for me is the wall catches. And by that I mean that it is NOT hard to hit a ball hard enough for it to be a home run. But depending on how good a fielder the outfielder is (out of five stars), you're likely going to be robbed of a home run. Honestly, if the outfielder is at three stars or above, you can almost ALWAYS kiss your home run goodbye. They're going to catch it. But this is not inherently frustrating. What IS is that they get 25000 Power Points for making each catch. Once you reach 100,000 you have the option to either active Big Heat mode when pitching (makes every pitch extremely difficult to hit) or Power Blast mode when you're hitting (if you touch the ball it's a home run). So you can see how quickly they can amass enough points to use these.
The other frustration is in a similar vein. Almost always, the computer AI will intentionally measure their stride when running after a fly ball so that they can make a diving catch (and get power points, "Only" 17,500 of them for those). Again, they make the catch, what's the big deal. It's just very frustrating when you don't want them to build up their points so fast. If they get legitimate his or if they really DO have to dive to make a catch I'm totally fine with that. But when you hit a hard line drive and they job to make the catch (Or even worse, when you hit an infield line drive and they dive for it instead of just having the fielder move two feet to their left or right) it really gets to you.
Overall, though, these are manageable problems, and the game is worth playing.