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3D Texture Workshop: Painting Hollywood Creature Textures : The Making of Freaky Frank
 
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3D Texture Workshop: Painting Hollywood Creature Textures : The Making of Freaky Frank [Paperback]

Bill Fleming
4.2 out of 5 stars  See all reviews (6 customer reviews)

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6 Reviews
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4 star:
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Average Customer Review
4.2 out of 5 stars (6 customer reviews)
 
 
 
 
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5.0 out of 5 stars GET IT, YOUR MODELS WILL THANK YOU!, Jun 23 2003
By 
Peter Sussi (Huntington, New York United States) - See all my reviews
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This review is from: 3D Texture Workshop: Painting Hollywood Creature Textures : The Making of Freaky Frank (Paperback)
This is a fantastic book for getting you started with realistic skin texturing. Over the years, I've collected numerous books on the fine art of skin texturing. This is one of the finest and complete book around. Though I do combine this with some other techniques, this book brought a lot to the table. It also has a great section on eyes! The book is easy to follow with tons of big pictures with short paragraphs. My biggest let down was the fact that they were going to come out with a book on clothing painting. Unfourtunatally, it was cancelled.
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1.0 out of 5 stars Bill does indeed strike again. Much to buyers regrets, Feb 1 2003
By 
The Kryptonian (Los Angeles, CA USA) - See all my reviews
This review is from: 3D Texture Workshop: Painting Hollywood Creature Textures : The Making of Freaky Frank (Paperback)
What a waste of money. It's barely worth the paper it is written on.

There are better and more comprehensive tutorials on the web for free than the nonsense printed here.

Fair warning, save your money, don't be "Fleminged".

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5.0 out of 5 stars Realistic texturing class for the rest of us, Nov 27 2002
By 
L. Amarakoon "Lee A" (Raleigh, NC) - See all my reviews
(REAL NAME)   
This review is from: 3D Texture Workshop: Painting Hollywood Creature Textures : The Making of Freaky Frank (Paperback)
Where was this book, when I needed it for my thesis. lol

The whole book is a do-it-yourself class on its own. The steps are laid out very clearly, how you use photoshop for doing textures. I really like the how the book included the character files in obj, dxf, c3d, lwo and 3ds. So that anyone could view the model in any program they use. The book covers the face, the eyes, the gums, the tongue and the teeth in excellent detail. I went throught the book twice with every page being extremely helpful.

What did this book do for me as a Maya user, it broke me away from methods I had learned at RIT and suggested more simpler ones without making bumpmaps in the hypershade. Now you can do it all in one texture, and it looks amazing.

This book has been a great edition to my 3D collection. I look forward to more of his work in the future. Whats volume 2 going to be about?

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