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3ds Max 2011 Bible
 
 

3ds Max 2011 Bible [Paperback]

Kelly L. Murdock

List Price: CDN$ 59.99
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3ds Max 2012 Bible 3ds Max 2012 Bible
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Product Description

Product Description

Updated version of the bestselling 3ds Max book on the market

Used by more than 150,000 people, and the winner of more than 65 industry awards, 3ds Max is the world's most popular animation modeling and rendering software for film, television, video games, and design visualization. 3ds Max Bible is the world’s most popular book for getting the most out of the software. Whether a novice looking to create something immediately using the Quick Start tutorial, or an experienced 3ds Max user who simply wants to check out the software's latest and greatest features, this update to the bestselling 3ds Max book on the market continues to be the most comprehensive reference on this highly complex application.

  • Packed with expert advice, timesaving tips, and more than 150 step-by-step tutorials
  • 16-page color insert highlights the work of some of today’s most cutting-edge 3D artists
  • Includes a companion DVD with a searchable, full-color version of the 3ds Max Bible, as well as customizable models and textures

The only comprehensive reference-tutorial on 3ds Max, it's no wonder the 3ds Max Bible is the bestselling 3ds Max book in the world and a favorite of both amateur and professional animators.

Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

From the Back Cover

Covers both 3ds Max 2011 and 3ds Max 2011 Design

The best book on 3ds Max, no contest

If you need just one all-encompassing guide to all things 3ds Max, this book is it. Whether you're a beginner looking for 3D basics or a full-fledged animator seeking creative new ways to catch everyone's attention, it's all here. Packed with over a thousand pages of professional tips, loads of savvy advice, and more than 150 step-by-step tutorials, this book will soon have you using 3ds Max like a pro.

  • Quickly rig and animate complex characters using the CAT system

  • Paint maps in the viewport using layers with the improved Viewport Canvas

  • Render previews in a fraction of the time with the Quicksilver Hardware Renderer

  • Use the Object Paint system to quickly position objects in the scene

  • Import, edit, and export CAD models using the SAT file format

  • Work with material nodes in the new Slate Material Editor

What's on the DVD?

You'll find before-and-after example files for every tutorial in the book. The DVD also includes:

  • Unique new models and textures that you can customize for your own designs

  • A searchable PDF of the book

System Requirements: See the DVD appendix for details and complete system requirements.

Also in the Book

  • A 16-page, full-color insert showcases cutting-edge work from 3ds Max artists

Animate a walking dinosaur

Add CAT muscle objects

Paint with objects

DVD Included!

  • Trial version of 3ds Max

  • Examples and content from the book

  • Models and textures you can customize

  • Searchable PDF of the book

Full-color Insert

  • 16-page, full-color insert with cutting-edge examples

Get up to speed right away with Quick Start

Think lights, cameras, action—and create!

Render scenes with Quicksilver speed


Inside This Book (Learn More)
Browse Sample Pages
Front Cover | Copyright | Table of Contents | Excerpt | Index | Back Cover
Search inside this book:

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Amazon.com: 3.0 out of 5 stars (5 customer reviews)

10 of 11 people found the following review helpful
1.0 out of 5 stars Waste of time and money., Jan 14 2011
By C. Calthorpe - Published on Amazon.com
Amazon Verified Purchase(What's this?)
This review is from: 3ds Max 2011 Bible (Paperback)
This book can be described as "the ramblings of someone who knows how to use 3dsMax but not how to teach it". It's boring and painful to try and follow along with. Too much talk, not enough action and especially not enough pics/diagrams! For people just beginning with Max, you'll be wasting a lot time reading and then re-reading and then re-re-reading the text trying to work out where to find the command, menu, object etc, that the book's trying to explain or the affects different tasks have on your models whereas simple labelled diagrams and screenshots would've done the job a lot more efficiently.

The book gives some good direction on where to start learning 3dsMax but the Autodesk help is far better at actually explaining things, the Autodesk tutorials are also excellent!

When you finally get to the important chapter on poly modelling, the book really loses the plot, 50 pages describing the 5 million commands all of which are explained in the 3dsMax help file, the book just takes longer to get through. Then the opening sentence of the following chapter says "the previous chapter 'covered' everything you need to know about poly modelling". It probably did, but it taught nothing!

It's too "hands off", the few tutorials which are covered and included on the dvd have too much of the work already done, so you'll complete the tutorial and wonder what the point was? (The DVD includes a heap of tutorial files but hardly any are actually covered in the book.)

It's a big book and i can appreciate the work that's gone into it but it could be condensed right down by cutting out the rambling and getting to the point.

I personally don't see the need for this book as the tutorials and help provided by Autodesk get you up and running WAY quicker with plenty of screenshots to back up what's being said. Unfortunately i had already bought the book and wasted a lot of time going through it before i worked this out.

3 of 3 people found the following review helpful
3.0 out of 5 stars Just Okay, Mar 11 2011
By dlh - Published on Amazon.com
This review is from: 3ds Max 2011 Bible (Paperback)
This book is somewhat useful and definitely better than nothing, which is what I had before; but as the reader is walked through the step-by-step tutorials, the author's directions are hard to follow. They're typically vague with no illustrations, so you have to hunt around to find the commands, and sometimes his directions don't match the application interface at all. I end up spending time tracking down the equivalent menu navigation and it's time-consuming and frustrating. For a beginner, whose first goal is often just to familiarize himself or herself with the interface (because the concepts are pretty common across different modeling and animation applications), it's probably not the best choice. I'd recommend reading through the QuickStart before opening the CD in the back of the book so you have the option of returning it if you don't like it.

2 of 2 people found the following review helpful
1.0 out of 5 stars basically a rip off, Aug 2 2011
By Jody - Published on Amazon.com
Amazon Verified Purchase(What's this?)
Uh.. every page refers to a non-existant DVD. Don't make a Kindle book if a DVD is central to it. I would like a refund.
 Go to Amazon.com to see all 5 reviews  3.0 out of 5 stars 

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