- Platform: Windows 98 / Me / XP
- ESRB Rating: Teen
- Media: CD-ROM
Neverwinter Nights Gold Edition game is an incredible value featuring one of best-selling and most critically acclaimed role-playing games of all time in Neverwinter Nights; the best-selling first expansion pack, Neverwinter Nights: Shadows of Undrentide; and a number of stand-alone modules previously available only as downloadable content. The Neverwinter Nights Gold Edition game is the perfect introduction to the Neverwinter Nights universe whether you're a first-time player or a veteran of the role-playing genre--gamers won't want to miss this.
The Neverwinter Nights Gold Edition game features all of the most compelling aspects of Neverwinter Nights gaming including an extensive 80-hour official campaign, which is also playable in multiplayer mode; the amazing Neverwinter Nights Aurora Toolset which lets players create their own adventures, and the Dungeon Master client that allows players to step into the shoes of the Dungeon Master to tell their own stories; and, most importantly, access to an absolutely thriving player community brimming with content and support.
The Neverwinter community is one of the most compelling aspects of Neverwinter Nights. Fans who purchase the Gold Edition gain immediate access to almost 3,000 community made modules. With the quantity and quality of fan created content, a seemingly inexhaustible source of creativity, Neverwinter fans are provided with an unprecedented amount of replayability.
The Neverwinter Nights Gold Edition game also includes the complete first official expansion pack Neverwinter Nights: Shadows of Undrentide. Additional features include a new extensive single player campaign and new skills, including Tumble and Appraise; new feats, such as Divine Might, Great Cleave, and Bullheaded; new weapons, such as Holy Water Flasks and Choking Powder; five new prestige classes, including the Blackguard, Shadowdancer, and Assassin; new monsters from the D&D universe, including the Pit Fiend, Cockatrice, Sphinx, and Manticore; and more than 50 additional spells.
In addition, the expansion pack equips module makers with additional content for the Neverwinter Nights Aurora Toolset, the groundbreaking software included with the full game that allows players to create their own universes, quests, and storylines. The toolset is augmented with all new tile sets for creation of new environments as well as new "Wizards," or automated guides, to help gamers build and play adventures of their own creation.
The Neverwinter Nights Gold Edition game also gives players a chance to experience some of the most popular and exciting modules created using the Neverwinter Nights Aurora Toolset. Modules are complete stand-alone adventures that allow players to take part in entirely new stories and adventures within their favorite Dungeons & Dragons worlds. The modules include:
A couple of major issues. First off, it's run online by gamespy network. Talk about a poor setup. The friends list takes 15+ minutes to actual find anyone on there that's online, and the overall feel is just...sloppy.
Finally (yes only two flaws managed to make me hate this game) is the gameplay. Everyone seems to love BioWare, but this game honestly isn't much different from their other games. Their D&D 3 edition rules setup isn't that bad, but after playing KotoR and Baldur's Gate, etc. it felt like BioWare just changed a couple of textures and spell names, and then packaged it with a new game name. The real problem I found was how slow this was. The biggest advantage this game was "supposed" to have was being above and beyond the hacknslash. Hah, pure deception. It just runs like a much much slower Diablo 2, and does all the attacking automatically. Not to mention how sluggish the characters move.
The graphics are great however, and the music is top knotch.
The problem is, alot of reviews are trying to make this game sound like something it is not. It is hacknslash, except it does all the hacking and slashing at a snails pace.
Commendable effort, but it amounted to nothing to this gamer.
I also wouldn't suggest allowing children to play this game as it has many adult themes. For example: Slaves - which you can free or engage in buying / selling. Stripper clubs - where you can talk with the actively dancing girls. Homosexuals - which will require you to strip your clothing in order to advance a level. Gangs - most which will request you to eliminate other gangs. Theft - which you will get away with as long as your stealthy or strong enough.
In all this is an impressive game simply because of sheer size and beauty. Otherwise it is lacking depth.
The bottom line is this: No game, period, that has been on the market for this long should be as riddled with bugs as this one is. I would be ashamed to have been involved in a project like this.
As for the publisher, Atari has a big nostalgia factor as a company (for those of us old enough), but they have really shamed themselves as a producer of this game due to two factors. First, they introduced a copy protection scheme to the disk (securom, I think) that has caused game breaking issues for many users (a simple google search or a visit to Bioware's forums will bear this out). Secondly, their support is the worst I have ever experienced.
I was given the same basic troubleshooting steps (all of which I had tried before even contacting them) by a half dozen different techs who got rid of me after their steps didn't work. These were the very basic things that even an idiot should know to try. Whenever I initiated another support contact (after being ditched by the previous tech), the process repeated itself. It was as if they don't read their own case notes. Truly the poorest support in the business and quite shameful.
Buy this game if you like D&D, but don't expect to play it for long. After so many bugs and issues, you will tire quickly.