Review
In this world the politics resemble that of 21st-century Earth. At first, Earth is in charge of governing its colony and abetting its corporate puppets, but like on Earth, with its history of fallouts from imperialist politics, this colonial outpost grows more like a garrison with all of its attendant flaws. The most fascinating element of the novel are the stories of the few sensitives who live on this world. These provide insights not only into life with telepathy, but also into their game of perfection as they use their hidden powers to influece the politics of their world.
Telepathy is at the centre of this novel and Vonarburg explores it from both a social and political angle. This is the second volume in a series that began with Dreams of the Sea, in which Vonarburg introduces the Ancients, humanoid clairvoyants who once occupied the planet Tyranaël, re-named Virginia by Earth colonists. In A Game of Perfection we meet the next generation of Terrans and a group of mutants who have powers similar to those of the Ancients. They are brought together by old, wise Simon; through his telepathic vision we get to know Virginia. Simons dreams connect him with his father, the Ancients, and other telepaths. His dreams also predict his death and his subsequent resurrection, when he will seek out younger sensitives and acculturate them to a world not yet ready for their powers.
Virginia is more Earth-like than one would expect in a galaxy light years away-more bucolic, with cows and farmhouses on the horizon, than your standard sci-fi fare with its hi-tech, platinum-plated planets. Vonarburgs world may be similar to ours in topography and agriculture, but there are many contrasts thanks to the sensitives, who drive the political intrigue in this story, assuming control of an Indépendantiste government, and struggling with identities they are reluctant to reveal to others.
One challenge in writing science fiction is to create a credible alternate world. To earn that credibility, that world must be endowed not only with a landscape, but also with an absorbing history, culture, and the casualties of any evolutionary or social-political upheaval. The world must also have its own language, and words that convey the unique psychic reality of its people. The award-winning Vonarburg, who lives in Quebec and writes in French, has found the right words. An obviously gifted writer, she can evoke the passage of time, memory, and an over-arching sentience side by side with vivid images of worlds both lush and deserted. Vonarburgs writing draws the reader into her cities, marred by inter-planetary intrigue, and into underground ruins that confirm the inexplicable powers of the Ancients. She creates the unreal, but living landscape that is story-telling.
The African-American sci-fi writer Octavia Butler, who passed away this year, wrote, When I say these things in my novels, sure I make up the aliens and all that, but I dont make up the essential human character. Vonarburg could have said the same about herself. Simon, her protagonist, struggles with his powers and with his mission to gather and unite the sensitives. He is driven as much by a desire to survive as by the imperative to teach and protect a new generation of psychics. Hes also forced to deal with the personal dilemma of living openly as a sensitive or hiding his abilities from the Terran normals.
Towards the end of the book, when he reflects on his life with those normals, Simon asks, Is that how it is then, living in the West: knowing where not to look? It makes one wonder where this story is really taking place.
Antony Di Nardo (Books in Canada)
-- Books in Canada
Book Description
A Game of Perfection is the English translation of the long awaited second volume of Élisabeth Vonarburg's Tyranaël series.
Book One, Dreams of the Sea (which was nominated for several awards including ForeWord Magazine's coveted Book of the Year award) sets the stage for the saga by introducing the Aïlmâdzi (Dreamers), Eilaï (an Ancient Dreamer) and the Earth colonists who establish a new settlement on Tyranaël, a planet they've named Virginia.
In Book Two, A Game of Perfection, the reader meets the next generation of those who live on the planet, and the saga continues as told through the telepathic eyes of Simon, who not only dreams, but also has the ability to "read" the memory plates of other Dreamers.
In typical Vonarburg style, A Game of Perfection weaves together exquisite visual imagery, and a multitude of plot twists and turns which lead the reader to explore the greatest adventure of all - reality!