Vous voulez voir cette page en français ? Cliquez ici.

Sign in to turn on 1-Click ordering.
More Buying Choices
Have one to sell? Sell yours here
Tell the Publisher!
I'd like to read this book on Kindle

Don't have a Kindle? Get your Kindle here, or download a FREE Kindle Reading App.

A Gentle Introduction to Game Theory [Paperback]

Saul Stahl

Price: CDN$ 32.64 & FREE Shipping. Details
o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o
Usually ships within 2 to 5 weeks.
Ships from and sold by Amazon.ca. Gift-wrap available.
Join Amazon Student in Canada

Book Description

1999 0821813390 978-0821813393 1
This volume is based on courses given by the author at the University of Kansas. The exposition is "gentle" because it requires only some knowledge of coordinate geometry; linear programming is not used. It is "mathematical" because it is more concerned with the mathematical solution of games than with their applications.

Customers Who Bought This Item Also Bought

Product Details

Product Description


This book is an excellent introduction to the mathematical aspects of game theory for beginners without a background in calculus. -- Journal of Mathematical Psychology

Inside This Book (Learn More)
First Sentence
The mathematical theory of games was first developed as a model for situations of conflict. Read the first page
Explore More
Browse Sample Pages
Front Cover | Copyright | Table of Contents | Excerpt | Index | Back Cover
Search inside this book:

Sell a Digital Version of This Book in the Kindle Store

If you are a publisher or author and hold the digital rights to a book, you can sell a digital version of it in our Kindle Store. Learn more

Customer Reviews

There are no customer reviews yet on Amazon.ca
5 star
4 star
3 star
2 star
1 star
Most Helpful Customer Reviews on Amazon.com (beta)
Amazon.com: 3.0 out of 5 stars  1 review
8 of 8 people found the following review helpful
3.0 out of 5 stars An easy start to a lifetime of intriguing strategies June 5 2001
By Mary P. Campbell - Published on Amazon.com
This book is an appropriate gift for a teenager with a taste for mathematics. Highly accessible, requiring some algebra, but not much more, the book introduces the deceptively simple mathematical subject of game theory. First of all, it indicates what is =meant= by a game -- something more akin to rock, paper, scissors, than monopoly or chess. Game theory (in a way like chaos theory) is seriously mis-named; the games played tend to be ones that are simple models of economic choice or political strategizing. This is why research in game theory has led to the Nobel Prize in Economics for more than one person.
In any case, I used this book as a resource in a discrete math class for teenaged students who were extremely interested in math. It was intended for non-math majors in college, but I think it would work very well as enrichment in the high school classroom (or even middle school -- one can use it in developing an application for algebra). After learning the rudiments of game theory, I thought to apply the concept to =The Weakest Link=, and found that, as a game, it is far more complicated than what you'll find in this book.
Still, this is just a starting point. There are plenty of avenues to explore beyond what is covered in here, but one can get bogged down with all the different types of situations that have been treated in game theory.

Look for similar items by category