Top positive review
An excellent game -- would like a new version to come out
on September 7, 2003
Big Game Hunter for PS2 is very well made, a super-fun hunting game that has three modes: easy, medium, and hard. The "hard" level is pretty close to real hunting. You must be stealthy and patient to succeed on hard mode. Allows you to sight-in and practice with your weapon at a shooting range. Provides a ton of extra equipment you might want, including map, GPS, range finder, binoculars, spotting scope, scents, large decoys, blinds, various calls, food, water, first aid, proper clothing and tents, ATV, pickup, snowmobile. Saves and mounts your best trophies of each animal in your cabin. Teaches you rules of hunting by fining you when shooting too close to inhabited building or shooting animal for which you do not have a tag.
I've found best strategy is to choose a hunter character with the highest accuracy and stealth. These are more helpful than strength, tracking, resilience. So far I've found the .280 to be the most accurate; it's pretty might right on at 80-100 yards, and shooting just a little high up through 150 yards and beyond will still hit the animal. Seems to drop about two feet at 200 yards. Longest shot I've ever hit in the game is about 167 yards.
For real excitement, trying hunting grizzly with the recurve bow (plain-old bow and arrow, not compound) or the .357 Magnum! You have to get very close, like 25-30 yards, and hit him once or twice and then run for your life, because he chases you, then turn and shoot, run for your life some more. Sometimes takes six shots with either of those weapons to bring down a grizz.
Most difficult animal to bag seems to be the coyote, because it's very small, runs fast, and is wary. You have to kill four to beat the game.
There are many animals you can hunt, including grizzly, brown bear, black bear, polar bear, moose, various caribou, bighorn sheep, mountain goat, various deer, javelina, cougar, wolf, coyote, stone sheep, pronghorn antelope, and others.
It gives a choice of mamany weapons, which behave pretty close to reality, including .308, .300, .280, .270, .30-06, 7mm and other rifles, as well as .357, .44, .227, and other handguns, compound bow, recurve bow, crossbow, 12-, 10-gauge shotguns.
Require the shooter to have to lead the animal based on speed of the animal, distance, and velocity of the bullet. Currently the game only requires you to shoot above the animal based on distance, but if you lead it while running, you'll miss -- you have to be "right on," not left or right, or you miss.
Allow the hunter to carry at least two weapons. Currently only one weapon is permitted to be carried.
Fix east-west readings on the compass. The compass is correct with north-south, but it has east-west backwards, and in the game the sun rises in the true west and sets in the true east.
Allow the wind to vary in speed and direction. Currently the wind is always blowing, and it's always a west wind. (I haven't noticed the wind affecting my shots, however. The game says the wind makes a difference.)
If you get close to many of the animals, they may attack you, and if they succeed in touching you during their attack, you are "knocked unconscious" and the warden finds you later and you are forced to exit your hunt. But please stop making coyotes attack! They'd be too small to seriously hurt anyone.
Either require food and water to survive, or don't include it in the game. In the game sleeping in the tent is all that's required to renew strength, so I never take food or water since it's not required.
X-ray mode in scope not useful, as far as I can see; doesn't seem to help anything.
The tracks tend to disappear too fast, in less than a minute "real time"; it would be nice to leave them longer, maybe 2-3 min. before they disappear.
Despite the above drawbacks, it's STILL a great and fun game, and I can't wait for the above improvements to come out in a new version!