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All Star Baseball 2004
 
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it in action [Flash]

All Star Baseball 2004

by ACCLAIM
Platform:   Xbox
3.7 out of 5 stars  See all reviews (21 customer reviews)

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1 new from CDN$ 20.53 1 used from CDN$ 2.35

Game Information

  • Platform:   Xbox
  • ESRB Rating: Everyone Everyone
  • Media: Video Game
  • Item Quantity: 1

Product Details


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Customer Reviews

21 Reviews
5 star:
 (8)
4 star:
 (6)
3 star:
 (1)
2 star:
 (4)
1 star:
 (2)
 
 
 
 
 
Average Customer Review
3.7 out of 5 stars (21 customer reviews)
 
 
 
 
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Most helpful customer reviews

 
5.0 out of 5 stars 10 myths and truth about this game, April 29 2004
Despite being released over a year ago, All-Star Baseball 2004 is still my choice baseball game for the Xbox. Why? It's the most addictive, fun baseball game I've played. After reading one too many negative reviews about this game, I've decided to speak out. I'm going to address ten issues concerning ASB04 that are brought up to disparage or praise the game. Here they are:

1. Zone and Timed-Hitting modes are broken (i.e."too many pop ups"). Myth. In ASB there are a variety of hits. I see hits down the line, Texas-leaguers, foul-backs, broken-bat hits, lined-hits and grounders to all fields. I have to question people complaining about not getting enough hit variety. One tip I'd like to offer is: Press the X button to activate the power swing on Timed or Zone-hitting (at least once per at bat). You'll notice more hits lined to all fields, unlike on contact hitting, where hits are mostly up the middle.

2. Pitch speeds are too fast. Truth. You make adjustments. There's no shame in starting the game on Rookie level, where you're given more leeway to make solid contact, and working your way up. The timed-hitting mode is a great way to adjust to the realistic speed of the pitches. A batting-practice mode is also included in the game.

3. The pace is too slow. Half-truth. Then this game is simply not for you. If you find baseball boring on TV or radio, you probably won't like ASB since it's almost a dead-on simulation of a real baseball game. The on-field presentation is terrific. The players, the stadiums and the umpires are all lifelike. Sometimes you have to pinch and tell yourself it's not the real thing. The announcing game is the most detailed out of all the console baseball games. Thom Brennaman and Steve Lyons go into at least one deep conversation about a recent MLB topic per game. Overall, this is as close to a simulated broadcast you're going to get in a videogame.

4. Too many homeruns. Half-truth. It really depends on your skill-level. Obviously, on lower difficulty levels (Rookie, timed-hitting), the higher the amount of homers occur. On higher difficulty levels (All-Star, cursor-hitting), homers are less frequent. I get a realistic amount (1-3) in one game on zone hitting on All-Star difficulty.

5. Base-running controls are hard. Myth. It's actually quite easy. To move one base-runner, you hold the advance button Y (or to retreat hold B) and then press the base button on the gamepad (eg.Right=firstbase-runner). To move all base-runners, you press the L-trigger to advance, R to retreat. I'll admit it took me a few games to get use to this system.

6. Franchise mode has a few kinks in it. Truth. There's a trading bug that can cause some frustration. For example, if you trade two players for three players (i.e.you get more players in return), the third player disappears from the game. Because there's no list for excess players, the CPU removes the traded player. One tip obviously is to save the game before making any major trades. Another tip is to free-up space on the active roster (by sending down players to the minors) before making the trade. Another bug is the "position-integrity"bug. The rule is that you must have all the positions on your team filled, including backup corner/middle infielders, or else you'll be frozen on the GM-setup page. The solution is to find a way to fill that position, whether it's through a minor league call-up, free agency or trade.

7. Fielding is difficult. Myth. As an experienced gamer, I find it plays just like any other baseball game. One thing useful is future throws. You press the base you want to throw to before picking up the ball. Consequently, doubleplays are pretty easy to turn. There's an issue with aligning the fielder with the ball indicator (the circle thingy that shows where the ball is going to land). Sometimes you have to place the fielder in front of the indicator instead of in the middle (I suppose it all depends on the trajectory of the ball hit). For the most part, fielding is pretty straightforward.

8. Pitching is too easy. Half-truth. The pitching system simply comes down to selecting the pitch-type, picking a spot on the strike zone and pressing a button. The ball goes correctly to the spot where you targeted the cursor. One complaint is that the aim is too accurate. Pitchers with good control like Zito and Maddux will hit their spots very frequently. But when they begin to tire, they lose a bit of accuracy. When their fatigue meter is nearly depleted, they'll start to hang pitches down the middle of the strikezone. There's also the option to turn off the pitching-cursor to make pitching more challenging.

9. There are glitches in this game. Truth. Baseball is a complex sport with a lot of gray areas concerning the rules and the intricate physics of the game. So, it shouldn't be surprising to see something bizarre occur in a baseball videogame (since we sometimes see them in real life!). In ASB, fielders will suddenly pick up a ball 10ft away from them without budging. This may be related to a vacuum effect that fielders seem to have. The CPU AI plays a good game but they occasionally throw to the wrong base. Hitters will appear to hit balls out of the catcher's mitt. I've seen other really strange things (that probably belong on the TwilightZone) but these flaws normally don't affect the outcome of a game.

10. The game is loaded with fun extras. Absolute truth. It includes a home run derby, scenario mode, schoolyard-pickup mode, stadium tours, a quiz game, player interviews (BuckO'Neill,CalRipken,DerekJeter), an All-TimeLegends roster (Ruth,Cobb,etc), a NegroLeague roster (Satchel,Josh,etc), create-a-player mode, and a franchise mode which includes an in-depth expansion option, where you get to choose from one of 25-30 cities vying for an MLB team. You're definitely getting bang for your buck.

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2.0 out of 5 stars Not Feeling It, Feb 19 2004
By Professor Booty (Brooklyn, NY) - See all my reviews
I got this for Xmas and I can't get into. It's extremely hard to hit and extremely easy to field. All the bells and whistles for extras are nice but I found the game play difficult on the offensive end and too easy defensively. Perhaps I should spend more time w/it but I think I'll wait for a newer improved baseball game...
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4.0 out of 5 stars Good to a point, May 30 2003
By "pikeman75" (Washington, D.C.) - See all my reviews
This is one of the best games as far as simulation goes. It also has a lot of extra things like All Time and Negro League greats. The place that it kind of falls off is in commentation and the batting controls.

Maybe spending only a week is too short to adjust to the way you need to control the tilt and position of the batting cursor at the same time, but it just seemed too much to me. You should be able to handle where the ball goes by timing your swing, but that's just me.

The only other area that I had a complaint with was the announcers. It really started to get repetitive about every 5th inning.

The high points are graphics and simulation. Unless you understand the concept of the Rule 5 draft, don't even try and turn it on. It's a little difficult for the common fan to understand, and the way that it's encorporated is a little difficult as well.

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Most recent customer reviews

4.0 out of 5 stars This game is great but....
I went out and bought this game becuase i loved last years version, I would say im pleased with my purchase there are some great things in this game, like scenario mode which is... Read more
Published on May 10 2003 by GAMER

2.0 out of 5 stars Overall, not as good as 2003
So I was very excited for ASB2004. I played ASB2003 until the disc no longer worked. I created my own franchise, own players, and carried it through for years. Read more
Published on April 23 2003 by denverwannabe

2.0 out of 5 stars Save Your Money
I would urge all active x-box gamers to rent this game prior to buying so that you can save time, money, and frustration. Read more
Published on April 15 2003 by Will C.

4.0 out of 5 stars Better than last year, but still one issue
This is a good game, but one issue from last year still has not been adequately addressed. There are too many fly balls in this game, and the ability to hit homeruns frequently... Read more
Published on April 11 2003 by Young Kim Kasten Incorpo

3.0 out of 5 stars Not as good as last years.
The dvd like special features, scenario mode and the ability to edit existing players are the only improvements I can see over last years version. Read more
Published on April 2 2003 by O. B. Lawrey

4.0 out of 5 stars A great baseball game except for:
Except for the ball popping into the fielders glove from about 4 feet away. This game almost got five stars except for that annoying glich. Read more
Published on Mar 19 2003 by jpbronco

1.0 out of 5 stars Don't waste your time
Lots of features but completely boring and not fun!
Published on Mar 15 2003

5.0 out of 5 stars best baseball game i've ever played
2004 is a huge upgrade on previus editions. this game is much improved and all the functions it lacked last year it has now. the presentation is the best ive seen. Read more
Published on Mar 15 2003 by morgan

2.0 out of 5 stars Why all the good reviews?
This game has received solid reviews from Amazon.com customers as well as web sites dedicated to gaming and I just don't get it. Read more
Published on Mar 13 2003 by Alejandro Oliver

1.0 out of 5 stars This game [bad]
I rented this game with the intention of playing it for a week and returning it. After reading the other reviews I was fairly excited to play it. Read more
Published on Mar 13 2003 by Jesse Dunbar

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