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Burnout - GameCube

by Acclaim
Platform : GameCube
Rated: Everyone

Available from these sellers.
  • Gamecube
3 used from CDN$ 7.49

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Game Information

  • Platform: GameCube
  • ESRB Rating: Everyone Everyone
  • Media: Video Game
  • Item Quantity: 1

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Product Details

  • ASIN: B0000631VG
  • Product Dimensions: 19.6 x 13.7 x 1 cm
  • Release Date: May 1 2002
  • Average Customer Review: 3.5 out of 5 stars  See all reviews (44 customer reviews)
  • Amazon Bestsellers Rank: #7,795 in Computer and Video Games (See Top 100 in Computer and Video Games)
  • Discontinued by manufacturer: Yes

Product Description

Product Description

Like your racing games fast, furious, and full of spectacular smashes? You're in luck. With Burnout, Acclaim removes all pretense of providing a serious simulation and instead serves up a delicious dish of pure arcade fun. The title features two key selling points--the speed of the action and the spectacular crashes. To facilitate these, the setup couldn't be more straightforward, as the aim is simply to be first past the post. You can increase your chances by driving more dangerously, although that comes with obvious pitfalls in the shape of those aforementioned smashes. Let's just say that to get through the game you're going to have to take your chances.

Contrary to the serious approach of racing simulators like Gran Turismo 3 for the PlayStation2, this is foot-to-the-pedal stuff, and it's tremendously good fun to play. And when you do put your proverbial foot down, get ready to move, for this is a blisteringly fast title that deceptively requires more concentration than at first appears. The downside is that this won't appeal to those who like their racing games nice and serious, nor to those looking for anything particularly innovative. Burnout has few qualms about marrying the multimedia power of next-generation game systems to a game engine that forsakes bells and whistles for speed, destruction, and sheer good fun. Fortunately, in this case, it's all the better for it, making it yet another four-wheel treat. Highly recommended. --Simon Brew

Note: This review refers to the PlayStation2 version of this game.

Gamespot Product Review

Like your racing games fast, furious, and full of spectacular smashes? You're in luck. With Burnout, Acclaim removes all pretense of providing a serious simulation and instead serves up a delicious dish of pure arcade fun. The title features two key selling points--the speed of the action and the spectacular crashes. To facilitate these, the setup couldn't be more straightforward, as the aim is simply to be first past the post. You can increase your chances by driving more dangerously, although that comes with obvious pitfalls in the shape of those aforementioned smashes. Let's just say that to get through the game you're going to have to take your chances.

Contrary to the serious approach of racing simulators like Gran Turismo 3 for the PlayStation2, this is foot-to-the-pedal stuff, and it's tremendously good fun to play. And when you do put your proverbial foot down, get ready to move, for this is a blisteringly fast title that deceptively requires more concentration than at first appears. The downside is that this won't appeal to those who like their racing games nice and serious, nor to those looking for anything particularly innovative. Burnout has few qualms about marrying the multimedia power of next-generation game systems to a game engine that forsakes bells and whistles for speed, destruction, and sheer good fun. Fortunately, in this case, it's all the better for it, making it yet another four-wheel treat. Highly recommended. --Simon Brew

Note: This review refers to the PlayStation2 version of this game.


Customer Questions & Answers

Customer Reviews

3.5 out of 5 stars

Most helpful customer reviews

Burnout is the type of game that I really wanted for quite a while; an arcade type racing game with huge detailed crashes. Burnout delivered most everything I was expecting.
Some people have complained about the fact that none of the cars are licensed reproductions of real cars. This doesn't bother me at all. The cars do lack detail but that still doesn't bother me. The tracks are pretty long (especially the Marathon tracks) but that just gives you more time to put the pedal down and smash into oncoming traffic.
The opposition drivers are pretty smart. They'll try to run you into cars and they don't crash very often. You don't really want to crash into other cars, but the amazing crash visuals make you want to make a huge wreck.
There are several different cars available, and then two special cars (a city bus and a big-rig tow truck). All of them handle differently and have different speeds. For racing I like the roadster. For causing huge wrecks I like the bus.
A big plus is the large number of tracks you can race on. Granted, several are just reversed version of other tracks, but there are different traffic patterns, weather changes, and some tracks are at night (really neat).
You can save your best replays, but each one takes up 15 blocks on a Gamecube memory card.
I was kind of sad that the dents and things don't stay on your car after a wreck. They somehow get fixed when you start to race again. I was also wishing it had a "demolition derby" mode where you had to try to smash up as many opponents as you could. No such luck. These little things don't really make me that upset though.
Last Word: Burnout is a very fun racing game that is an excellent time-killer. If you want to see some of the best crash visuals ever, do check out Burnout.
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The game is called Burnout. The object is simple, drive around everyday cities, it everyday cars. Sounds simple right? EXACTLY. That's the problem, the game is just TOO simple. You go an get turbo points for literally "taking chances" driving into oncoming traffic, swirving around cars, nearly hitting it. After a while, it gets boring. By the second lap, you going "I keep in doing this! What's so fun about this?"
The gameplay is any basic racing game. You go when it says go, and you try to make it to first place. The game contains checkpoints. I think every racing game, by law, should need an option to turn those annoying things off! When you crash, you get seriously behind. 2 crashes, and you'll need to speed up to get to the next one. 3 crashed, and you're pretty much out of the game. You also must build up your turbo meter, as I said before, by taking chances. Hitting a car will go and take away 50 out of 100 turbo points. So if you have 99, and you crash, you now have 49 and must do it all over again to reach Turbo. Once turbo is reached, you press L and you go REEEEALY fast. The problem is, you crash even easier that way! The varieties are 1P time trail or race againts the computer, or the Championship races, and 2P involves head to head. You can race againts someone else and 0, 1 or 2 computer cars. The cars themselves have no real variety to them. A minivan is under "Easy" so anything else is very hard. Younger gamers will have a difficult time making it to checkpoints and making impossible turns, so gameplay gets a lousy 6.5/10
Gamecube graphics are pretty great, and it lives up to it in Burnout. You can't go all out cool with the graphics in a racing game, but this is pretty nice.
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My feelings on BURNOUT are very mixed. On one hand, it offers a lightning-fast racing experience that is absolutely thrilling. At the same time, it suffers from some serious flaws. The game is unique in that it allows you to race through busy streets rather than on a racetrack, so you get to weave in and out of traffic at insane speeds in a realistic looking environment. The graphics are terrific and the inevitable crashes are impressive...although the three consecutive crash replays may be two too many. The sound is uneven, with engine noises being too loud and horns too quiet. The crashes are very loud, as you'd expect. The MIDI music is monotonous, but you can't really hear it over the constant drone of your car's engine anyway. The car selection is extremely limited, with only FIVE generic choices available at the start of the game. They include: "Supermini," "Sports Coupe," "Saloon," "Pickup," and "Muscle." The best of these is the Muscle car, which looks a lot like a Viper. You can at least change the color of your car, but this feature is also very limited: The Burnout paint shop stocks only red, black, white, silver and blue (yellow is exclusive to the Pickup truck). I remember playing Test Drive 6 on the PlayStation 1 and having a whole SLEW of awesome authentic automobiles to choose from. Not so with Burnout, and it's a crying shame. Furthermore, the game provides only TWO camera views: an external (or 'chase') view, and an interior view. Select the latter, and you'll see nothing more than the road -- no dashboard, no steering wheel...not even the hood of your car (kind of disorienting). But by far the most unfortunate aspect of the game is, of course, those vexatious and unnecessary CHECKPOINTS.Read more ›
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