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AI Algorithms for a Prototype Game Software in Java 1.6 Paperback – Jul 1 2009


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Paperback, Jul 1 2009
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Product Details

  • Paperback: 100 pages
  • Publisher: VDM Verlag (July 1 2009)
  • Language: English
  • ISBN-10: 3639171586
  • ISBN-13: 978-3639171587
  • Product Dimensions: 22.6 x 15.2 x 0.5 cm
  • Shipping Weight: 200 g

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1 of 1 people found the following review helpful
Not much about AI or algorithms Feb. 24 2011
By Rafael Santos - Published on Amazon.com
Verified Purchase
I bought this book because of the title -- I am interested in AI algorithms and applications on games, but the book simply don't deliver it. It is basically a report on some technologies and techniques used without any real insight on the algorithms, framework, implementation, etc. The message of the book, as I read it, is "we're working on this" and not "this is how it is done in details".

Some of the images on the book are bad scans, some are very tiny and not important to the reader. Most of the book (eg. chapter 6, some appendices) are about forms for evaluation of the game.

Definitely not worth the price, which is quite expensive. I've purchased "Artificial Intelligence: A Modern Approach (3rd Edition)", which is around the double of the price but have much more information.


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