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Alice Madness Returns - Standard Edition

by Electronic Arts
Windows Vista / XP
4.5 out of 5 stars  See all reviews (4 customer reviews)
List Price: CDN$ 34.99
Price: CDN$ 14.99
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Game Information

  • Platform:   Windows Vista / XP
  • ESRB Rating: Mature Mature
  • Media: DVD-ROM
  • Item Quantity: 1

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Product Details

Product Description

From Amazon.ca

Alice: Madness Returns is an Action-Adventure game that delves deep into the dark and violent side of the imagination, creating a nightmarish Wonderland where Alice must face the demons that haunt her visions. Visit the grim reality of Victorian London and then travel to the beautiful yet ghastly Wonderland to uncover the root of Alice's madness and discover the truth behind a deadly secret, kept hidden for years. Features include: upgradable melee weapons and magic abilities, a shattered gameword filled with altered versions of Lewis Carroll's famous characters and intuitive and rewarding puzzle play.

Alice: Madness Returns game logo

Return to a Very Different Wonderland

Eleven years ago a horrific fire took Alice's family from her and left her mind horrifically scarred. Afterwards she was confined to Rutledge Asylum where she struggled to confront her demons by slipping slipping further into her fantasy world of Wonderland. Now, after ten years, she has finally secured her release - yet she still bears the heavy psychological burden of that tragic event.

Alice brandishing her Vorpal blade in Alice: Madness Returns
Join Alice once again in her search for truth hidden within madness.
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Alice facing a variety of baddies in Alice: Madness Returns
Battle creatures that even the mind of Lewis Carroll could not have imagined.
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With her mind in tatters, she is unable to resolve the fear prompted by her strange memories, dreams, and visions. Perhaps she'll do better in Wonderland. She always has. She travels there, seeking what the "real" world can't provide: security, knowledge, and the truth about the past. But in her absence, Wonderland too has suffered. Something has gone horribly wrong, and now a great evil is descending upon what once was her beautiful refuge. Can Alice save Wonderland -- and herself -- from the madness that consumes them both?


Alice: Madness Returns like the original 2000 game release for PC that it is a sequel to, is a third-person, single player, action game that incorporates platforming and combat gameplay. Playing as Alice players retreat into Wonderland for comfort from the real world, only to find it in even more shambles than before. Yet this world that exists in Alice's head holds the secrets to her repressed memories and the truth behind the murder of her family. Players must fight their way across this world using a mixture of melee weapons, magic and puzzle-solving and platforming skills to defeat a variety of enemy types, each with particular strengths and weakness. By besting each, players collect in-game currency that can be used to upgrade weapons and skills. In addition to combat players also must explore every corner of this strange world to find clues, messages and potions that help to literally unlock memories that will finally expose the truth behind the madness.

Minimum PC System Requirements

  • OS - Windows XP (SP3) / Vista (SP2) / Windows 7
  • Processor - Intel Core 2 Duo (or equivalent) running at 1.6 GHZ or greater / AMD Athalon X2 running at 1.60 GHz or greater
  • RAM - 2048 MB or greater
  • Disc Drive - DVD ROM required for installation only
  • Hard Drive - At least 8.5 GB of free space
  • Video Card - NVIDIA GeForce 7600 256 MB PCIe or ATI Radeon X1650 256 MB PCIeor greater*
  • DirectX - DirectX 9.0c compatible (XP or Windows 7 required for DirectX 10/11)
  • Input - Keyboard and mouse or dual analog controller

Key Game Features

  • Intense 3rd-person Action - Use multiple upgradeable melee weapons, including the explosive Teapot Cannon, the punishing Hobby Horse, and the classic Vorpal Blade.
  • Explore a Dark and Shattered Wonderland - Encounter familiar, but now strange characters including the Cheshire Cat, the Mad Hatter, the Caterpillar and the Red Queen.
  • Magical Abilities - Obtain peculiar abilities in Wonderland such as floating with Alice's dress, shrinking and growing to towering sizes in order to crush enemies.
  • Interactive Puzzles - Intuitive and rewarding puzzles such as transforming obstacles, musical memories chess and picture blocks.
  • A Visually unique Gameworld - Delight in the whims of the ever-changing visual aspects of the gameworld which visually affect everything in the game, including Alice and her attire.

Additional Screenshots

Alice overlooking a ruined Wonderland in Alice: Madness Returns
A very different Wonderland.
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Alice battling a boss in Alice: Madness Returns
Wield upgradable weapons.
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Platforming gameplay from Alice: Madness Returns
Platforming and puzzle play.
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Using Alice's dress to float in Alice: Madness Returns
Unlockable abilities.
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* Please note that NVIDIA GeForce 8400, 9400, 210; ATI Radeon HD 2400, HD 3200, HD 4300 as well as integrated versions of supported chipsets are below minimum system requirements) For best results, make sure the latest drivers for both video and audio cards are installed. Laptop or mobile versions of the above supported video cards have not had extensive testing and may have driver or other performance issues. As such, they are not officially supported in Alice: Madness Returns.

Product Description

Eleven years ago a horrific fire took alice's family from her and left her mind horrifically scarred. Afterwards she was confined to rutledge asylum, where she struggled to confront her demons by slipping further into her fantasy world of wonderland. Now, after ten years, she has finally secured her release-yet she still bears the heavy psychological burden of that tragic event. With her mind in tatters, she is unable to resolve the fear prompted by her strange memories, dreams, and visions. Perhaps she'll do better in wonderland. She always has. She travels there, seeking what the "real" world can't provide: security, knowledge, and the truth about the past. But in her absence, wonderland too has suffered. Something has gone horribly wrong, and now a great evil is descending upon what once was her beautiful refuge. Can alice save wonderland-and herself-from the madness that consumes them both?

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Most helpful customer reviews
5.0 out of 5 stars Great game! April 6 2014
Platform for Display:Windows 7;Windows Vista;Windows XP|Verified Purchase
I loved this game from the very beginning to the very end. Very enjoyable and fun! I would highly recommend to anyone!
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4.0 out of 5 stars Fair Effort - could have been better Sept. 18 2012
Platform for Display:Windows 7;Windows Vista;Windows XP|Verified Purchase
Fun: 4.0 out of 5 stars   
Being a fan of the first game (American McGee's: Alice), I eventually broke down and purchased this.

First off, as a PC gamer if you are planning on getting this you almost certainly WILL have to play this with a game controller. To play using a keyboard and mouse is to invite frustration.

There are a few quirks about the game - the dialogue during cut-scenes seems a little...off somehow. There are no pauses between characters as there would be in a natural conversation. Also the conversations just seems...the words make sense but the context leaves me scratching my head on what exactly transpired. Perhaps it's a translation issue? The team developed this (Spicy Horse) are based in Asia I believe.

Voice acting is top notch although I think voice of the Cheshire Cat sounded different compared to the first game. I preferred how he sounded in that game. Also as a minor nitpick - Cat's teeth should be sharp! His look changed as well too.

The bulk of the game is a straight up platformer - lots of running & jumping. A few puzzles, and some mini-games which makes for a pleasant diversion. Combat is a little repetitive but not too bad - once you find the technique for defeating an enemy it's child play. However you often fight multiple enemies which can be quite challenging at times. One has to constantly be on the move evading enemies while whittling down their numbers lest you become overwhelmed.

It's disappointing however that there are no real boss battles to speak of in the game except for the final challenge. Further, there's not that much variety in the enemies either. I've read the book with the concept art for this game and it's sad to see what was left out because of time constraints. What might have been...
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4.0 out of 5 stars Really fun game! Sept. 2 2012
By tuki818
Platform for Display:Windows 7;Windows Vista;Windows XP
Fun: 4.0 out of 5 stars   
This game was a lot of fun. A fun adventure game, I got pretty addicted to it. Fun to play over again too - well done.
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5.0 out of 5 stars Five Stars Aug. 23 2014
Platform for Display:Windows 7;Windows Vista;Windows XP|Verified Purchase
Great game.
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Most Helpful Customer Reviews on Amazon.com (beta)
Amazon.com: 3.5 out of 5 stars  244 reviews
39 of 41 people found the following review helpful
4.0 out of 5 stars Another fan of the original June 26 2011
By Jeremee Wetherby - Published on Amazon.com
Platform for Display:Windows 7;Windows Vista;Windows XP
Fun: 4.0 out of 5 stars   
Before I start, I'd like to make a few things clear. I am a big fan of the original game and was looking forward to the sequel so I already have a positive attachment to this game. Secondly, I'm running this on an Alienware computer with dual graphic cards so I cannot comment on lag issues that have been highlighted by other reviewers.

The Review
-This game is visually stunning. The more I play, the more time I'm taking to explore the environments and really enjoy the detail the designers have put into the game. It's this very point I think that's causing other to dislike the game. Recently, I've seen a trend in gaming to identify a challenge and work to complete that challenge as quickly as possible. My son is a prime example, he works to get through a game as quickly as possible and doesn't try to enjoy the game, the challenges, and the puzzles. Alice:Madness Returns reminds me of many of the early computer games that were released. Various jumping, lever, platform challenges to move onto the next level. The enjoyment from Alice comes from the amazing visuals and how Alice actually moves. Her hair, her outfits, and the butterflys that appear when she dies, sprints, or floats down to a platform. An additional perk is her heightened senses when she's small. This sense allows Alice to see hidden platforms and messages throughout the game. Most of these messages are informative, however, a few I found very amusing.

The combat system has been upgraded and it is very satisfying. There are a few issues which I will highlight below, but overall, it's tolerable and it's not anything that I don't think a future patch can't resolve.

The Negatives
This was clearly ported to PC. A game controller is clearly the way this game was meant to be played, however, I had to give it up since it became very frustrating to constantly readjust the camera angle to follow Alice with the controller vs use the mouse. Additionally, As highlighted in some of the negative reviews, is the "targeting" combat mode. I believe this was meant as a simple way to use ranged attacks in the game, however, it becomes very frustrating when you have to switch between ranged and melee. While in targeting mode, you can use the umbrella to deflect attacks but you can't when your not in this mode. This can be very frustrating especially when I don't typically use the auto-target feature. This is where a game controller would make it very simple to switch modes on the fly and a keyboard makes that difficult. Also, I've found the only way to get out of this mode quickly is to shrink.

Overall, I'm really enjoying this game despite the control issues. The story is clearly pulling me in and continues to pull me deeper and deeper down the rabbit hole. For those reviews that highlighted the frustration of not being able to save, welcome back to the old days of gaming which in an ironic sense I'm enjoying. It's forcing me to learn how to play the game better and make Alice more agile. I wouldn't recommend this game to someone who just enjoys getting through a game as quickly as possible, but to someone who is willing to take the time and enjoy it for what it is. If your the type of person that enjoyed Psychonauts, you will definitely enjoy Alice:Madness Returns.
43 of 49 people found the following review helpful
3.0 out of 5 stars Make sure you have a good graphics/video card! June 19 2011
By o.o - Published on Amazon.com
Platform for Display:Windows 7;Windows Vista;Windows XP
Fun: 4.0 out of 5 stars   
I bought this game the first day it came out, anxious to play it. While it did not work on my computer because I had crummy a graphics card, my brother allowed me to use his because his computer has the recommended graphics card, and was more suited for gaming. On the highest setting it ran good,but not perfectly, so I turned the resolution and dynamic shadows off (on will really kill your cpu) and it worked much better :)
Now, as for the game itself, it wasn't bad but it was lacking in many areas, which I will explain in a minute.



Story: Like the first game, due to a fire that happened is Alice's past, she is still scared and trying to pick up the memories of what really happened with that fire. Since she is troubled, her wonderland is troubled as well. Now a train is part of the reason why wonderland is so corrupted and Alice must try and get to this train before it corrupts even more of it. It is rather interesting, in my opinion, to see a macabre version of Alice in wonderland.

Graphics: if your computer can support it, the game actually looks very pretty,not final fantasy 13 pretty, but still clear, with many shades of colors.

Change of Costumes: During the different stages you have to go through Alice will have some costume changes, so I guess you don't get bored of looking at the same Alice dress :P

New Items to Collect: In the first Alice, even though I can't remember it that well, I remember only collecting new weapons to keep. In this game, there are new things to look for such as pig snouts that lead to hidden areas, new weapons that can get upgraded up to 3x with shark teeth, and bottles and memories holding clues to the real past.

New Health: You now have roses that display as your health. I can't remember what displayed your health in the last game xD but now you can also gain roses buy going into these huge shells hidden around in the various stages that, if you complete the test, give you red paint to "paint the rose red", where, if you get 4 paints, you get another rose added to your life.

Hysteria Mode: The all new Hysteria Mode! In the previous Alice, if you drank a red potion you went into crazy mode and got a lot stronger. Now, the potions are no longer and if you are low on health you can hit a key to go into hysteria mode. Alice turns all white and the only other colors are black and red. Enemies cannot hurt you and you can do a lot more damage, it only lasts for a limited time though.(side note: Also if you kill an enemy in hysteria mode, you will not get shark teeth from it.)



Can't Get Lost: The game is pretty straight set. I never once got lost anywhere. But there were always different ways to go,and these led to memories/bottles or shark teeth or pig snouts which kept the game a little interesting, but got rather redundant after a while since there is nothing else to look for. You always knew which way to go because when you clicked on the key to become small alice, purple icons popped up on the wall or floor showing you which way led to what, skull leading to a fight and usually the next area, house to memories, and bottle to bottles. The downside is that, you usually couldn't go back the way you came (which could be annoying if you forgot bottles, pigsnouts, etc.)

Not So Much In the Way of Puzzles: I personally like puzzle games and I like it when non puzzle based games throw puzzles at you to keep you thinking. While there WERE puzzles in this game they were far from difficult. Sometimes you would have to rearrange some puzzle blocks to make a picture, but these didn't take that long. The only thing even close to stumping me was a chess puzzle towards the end of the game. Those were basically the only puzzles. I found myself doing the same puzzle block thing at least 3 times in different stages so it was redundant and there were no exciting new puzzles to come. But at least there were SOME puzzles to keep things slightly more interesting.

Slight Glitches: I am usually not one to get glitches in games, so it's weird when I do. I remember I had a glitch once where a crab enemy got stuck by an invisible force and I needed to kill him so I could advance to the next area. After trying a number of ways to try and get it out, nothing worked and I just had to reset. It wasn't that big of a deal, there are always gonna be glitches in games right? But if found a glitch, I'm sure many others probably have probably found a few too because I NEVER find glitches.

Only Four Weapons? If I remember right, there were a few more weapons than four in the previous Alice. I'm not going to say only four weapons is a bad thing, you get well accustomed to all the weapons.(Plus you did get to upgrade them) But I found that using only those four got rather tedious, I personally would have preferred a few more.

Controls: Maybe it was just because I was not used to using those controls, but to lock onto an enemy you had to push caps lock, and to switch to another enemy you had to use tab. While it makes sense, I often found myself hitting the wrong key a lot. (You could not change these keys in the control options)

Sudden Pausing of the Game: As you are wandering around wonderland, occasionally the game with pause for a slight second to load some data. Another thing is that, if there are too many enemies or objects flying being created (with the killing or monsters of destroying of obstacles) the game will start to lag. Maybe it's just cuz I didn't use the top notchiest gaming computer in the world :P

Quick to Finish?: It didn't take me more than 2 days to beat this game, and that was with a lot of breaks. I'm sure it could be beaten in less than a day.



Just Too much Fighting: You couldn't usually get to far without fighting some bad guys. I mean, after a while it just gets boring. You have to fight the group of bad guys to open the way to the next area, then do it again, and again. However, there were some new enemies thrown in at each stage so at least you had some new enemies that required you to kill them using different methods. Yet, the same darn black blobs appeared everywhere and got pretty redundant and annoying, especially the 5 faced blob.

Paint the Rose Red Areas: To get another paint vile from these shell rooms, you have to complete a certain test. While that idea is not a problem, it's the fact that the tests are redundant. Once you enter the shell, you are on a platform table with a huge rabbit and mouse looking down at you it's usually you either have to kill all the enemies or survive the passage of time. The environment never changes and the tests didn't change and got boring. Plus that darn rabbit always says the same thing at the end when you complete the test, "You've already missed the train!" (Geee if you know that I fricken missed the train you annoying rabbit, why don't you tell me where it's going to be next or it's schedule!)

Camera: I can't really explain it but the camera angles could get rather obnoxious. Most of the time they were fine but commonly the camera would screw up and Alice would move in a direction that you don't want her to go. Maybe it's just the way they did it, but moving the character in a certain direction would sometimes be a bit harder than it should have been.


All in all this game was okay. I took away one star away from this game because I did not like all the fighting and I took away another start because I got bored toward the middle of the game with the lack of different things to look for and the fact that it you can just aimlessly wander around and still get to the next area you are supposed to go to fairly quick. (While that makes it easy, it also makes it, like I said, rather boring.) I liked the first game better.


The first game seemed more challenging overall in the way of enemies, obstacles, and puzzles. In the first game there was always something exciting and new that would pop up randomly, so it didn't matter that there wasn't much to "look" for in the way of items.

The environment changed at a good pace: I remember going in a water environment for a bit but then coming up on land, then not too long after going to another setting.

In the first game the enemies were tougher: Enemies came crashing out from mirrors, tons of ghosts would scream at you and make it hard for you to pay attention to aiming at them, and there weren't a whole lot of those red potions to make yourself stronger.

You didn't have to kill enemies: You actually most of the time didn't have to kill enemies if you really didn't want to, unlike in the second game where a good 95% of the time you have to kill the enemies.

The environments actually felt like puzzles in themselves: There were A LOT more hidden things, for instance, in a few stages, you had to FIND your way to the next area, you couldn't just aimlessly wander around and walk into it. You would find yourself searching every nook and cranny of a stage until like an hour later you found the hidden area that advances you to the next room. THE ASYLUM STAGE WAS A PUZZLE. That stage was just crazy. It was a wall of mirrors that took forever to find your way through, and the enemies that came crashing out of the mirrors didn't make things any easier because they could mess up your sense of direction xD.


I would recommend playing Madness returns if you have played the first and want to continue with the series, but it was not worth the $50 I paid for it. I'd say wait till it goes down to about 30 bucks :)
13 of 16 people found the following review helpful
5.0 out of 5 stars Alice's long awaited return to Wonderland... June 19 2011
By Kitty Page - Published on Amazon.com
Platform for Display:Windows 7;Windows Vista;Windows XP
Fun: 5.0 out of 5 stars   
I am by no means far in the game as of yet, so this is a sort of "first impression" review.

To give you a bit of perspective, I played American McGee's Alice as a kid when it first came out nearly eleven years ago. I became an instant fan and the talked about but never released sequel was a cruel, constant taunt. When Alice: Madness Returns was announced, I was thrilled that my years of waiting would finally be rewarded. The question now: Was it worth the wait?

Overall, this game is (so far) absolutely amazing. It is visually stunning and it's well worth it to take the time to stop and admire the scenery. The story has many of the same elements of the original but has enough added to make it new and unique in its own way. It definitely has a different visual style than the original, but it is by no means a downgrade. The story is similar but adds a new dimension to Alice's madness, which I appreciated a great deal. The script is, at times, a bit off, but it contains the same cynical humour from the first and is far from awful. There seems to only be four weapons that Alice may carry, but each weapon is upgradable and the new added elements (e.g., shrinking and an ability to dodge) make up for the lack of physical weapons.


-Script occasionally sacrifices quality for quantity, particularly when Alice is speaking, and is sometimes delivered too quickly. This is not a constant, though.

-The graphics engine is not the best. I had a major problem with frame skips when I first started. However, I lowered the resolution and turned off the bells and whistles and no longer had this problem.

-There is no manual save, only autosave. While the game does save very frequently (basically before any area where Alice may die), this can be very frustrating if you have to stop playing for any reason.

-The camera can be frustrating to control, depending on your mouse type. I would have preferred an option to stay in first-person view.

-This is a strange one, but the way Alice walks irritates me. She runs no matter what and her hair flies back as if she is moving at great speed, even if she moves only a few feet. She then abruptly stops and her hair flies forward. It isn't a big deal, but it's annoying to look at sometimes.


-The voice acting rings true to the original and is very well done.

-The environments are absolutely breathtaking. I cannot stress enough how much obvious effort went into the visuals in this game.

-The added elements are fun and easy to adapt to.

-Shrinking. I absolutely love this feature. It adds a new puzzle to each environment and reminds me very much of the puzzles in Zelda games.

-Alice's new outfits are lovely and each one has a different benefit. The option to pick an individual one or let the game decide is nice and offers possible replay value.

-The collectible items also offer replay value and the memories are an excellent touch to the game.

If you enjoyed the first game, you should definitely pick up this sequel (I also recommend picking up the art book). I can only hope that the remainder of the game is as entertaining as the first part has been. I'll most likely update the review when I complete the game.
14 of 17 people found the following review helpful
5.0 out of 5 stars An Updated Alice June 18 2011
By Taco Mike - Published on Amazon.com
Platform for Display:Windows 7;Windows Vista;Windows XP
Fun: 4.0 out of 5 stars   
I just received the game and installed it this evening. I spent close to two hours working my way through the first level and thought I'd throw in my two cents.

First, I'm running it in Windows XP (SP3) on a 1.77 AMD Athlon 64 processor(3500+), with 2GB RAM, and a 7600GT Nvidia video card. For a machine that just meets the minimum requirements, the game runs fairly well. There are a few framerate issues, and it can lag with multiple enemies on the screen. Otherwise, I haven't had a major problem yet. There are minor dialogue cut scenes in which the dialogue skips and repeats itself (the parts where Alice recovers memories), but with the subtitles on, it's not anything to get upset about.

The visuals are gorgeous. The game has some really impressive scenery, and I would say that it's almost worth the cost of admission just for that alone.

The story will seem familiar to anyone who's played the original. It's been expanded somewhat, but it's definitely a continuation of the original, rather than a retread.

Gameplay is virtually the same as in the first, but with some updated actions. Without reading the manual, there's not much of a learning curve for familiar players. The dodge maneuver is particularly cool-looking, and there are some new enemies to deal with, so I don't feel as if this is a slavish remake of the first game.

My final verdict is that it's a nice continuation of the story from the original. There's enough new content to make it feel new to me, while still maintaining continuity. It runs on a fairly old setup, which is very refreshing, considering that Unreal Tournament 3 wouldn't run on this system. The graphics are great, and I give it an overall four out of five on first impressions.
20 of 27 people found the following review helpful
4.0 out of 5 stars Don't believe the negative reviews! June 14 2011
By Jhug - Published on Amazon.com
Platform for Display:Windows 7;Windows Vista;Windows XP
Fun: 5.0 out of 5 stars   
I have seen several negative early reviews stating that everything is all too familliar from the first game. Being a die hard fan of the original I ignored the crap previews and bought the digital download at 12 AM as soon as it was up for download. Very rareley can a game's story and environment carry it through even with a handful of problems and glitches, this is a great example of one of those very rare games.

So let's start with the con's:

-The mouse moves the camera but is way to sensative and there is nothing in the options for mouse sensativity.

-Graphic adjustment options are very limited and there are a lot of frame rate issues, I am using a very high end system that runs other games like Crysis 1&2 at full spec with no frame issues, Alice 2 uses the very dated UT3 engine and seems a little rushed so let's hope patches are issued.

-Origin - EA has changed the EA download manager to a program called Origin wich is nothing other than a wanna be Steam clone. If you want to buy via direct download you have to use Origin, they did not license the game for Steam use. I had to keep trying over 50 times to add the game to my cart because of various server issues (BUG central!) However, once I was finally able to buy the game and install Origin the actual download was problem free.


They have added several new features to the gameplay that make the immersion into the enviroment so much better such as the ability to shrink yourself on command, as well as a type of teleport dash to avoid enemey's. The combat system is very similar to Batman: Arkham Asylum not quite as accurate but very fun none the less.

One thing I have noticed is that this time around Alice is a bit more cheery and upbeat vs. the original. The game itself is not quite as gloomy as it's gothic styled counterpart and resembeles the Disney style version of Wonderland a bit more at least untill you get passed the forest.

The environments are very well designed and more interactive than the original, you will find yourself running through several hidden tunnels found in smal key shaped doors that you must shrink yourself to fit into. The weapons so far are just as goofy and genius as the original using a pepper grinder as a gatling gun, you of course still have your trusty knife that has been left unchanged except for the ability to upgrade your weapons by collecting loose teeth as currency. So far I am dissapointed by the lack of twisted psychadelic level designs such as the creepy changing set pieces found in the original Alice like the floating doors that change the destination when it decides to jump to another spot.

Overall when it comes down to it Alice: Madness Returns has it where it counts the most - it's just flat out fun, addicting, beautiful and whimsical but in a very dark way.

I have not yet completed the game so I'm sure there is a lot left to see so let's hope Spicy Horse has thrown a few surprises left yet unseen.
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