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ArchEnemy [Paperback]

Frank Beddor
5.0 out of 5 stars  See all reviews (2 customer reviews)
Price: CDN$ 9.28 & eligible for FREE Super Saver Shipping on orders over CDN$ 25. Details
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ArchEnemy + Seeing Redd + The Looking Glass Wars
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5.0 out of 5 stars Courtesy of Teens Read Too Oct 14 2010
Format:Paperback
In this final book of THE LOOKING GLASS WARS trilogy, Wonderland's Heart Crystal's powers have been depleted and so have the powers of Imagination. This leaves Wonderland vulnerable to its enemies, which, according to the caterpillar oracles, are many.

With doubts in the air and hidden enemies within Wonderland, who may even be people pretending to be her friend, Alyss forms an uneasy truce with Redd, the queen who killed her parents and took over Wonderland. Their goal: to defeat Arch, the King of the Boarderland.

With little chance of counting on Imagination to save them and the stakes high, will Alyss find a way to keep her throne and save her people? Who can she really trust?

This book had a lot of violence in it, much like the first two in the series, but was an excellent conclusion to the trilogy. The plot was intense and well-thought out. The main characters are well-developed and stayed true to their natures that the author created for them.

Fans of the original ALICE IN WONDERLAND, fantasy, and adventure will all enjoy reading ARCHENEMY, but will need to read THE LOOKING GLASS WARS and SEEING REDD first, in order to be able to follow the story.

Reviewed by: Kira M
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5.0 out of 5 stars Great Series...very different and unique! Dec 5 2009
Format:Hardcover
This book is so unique and different from what else is out there. It is so inventive and well written... a page turner! Loved all three of the Looking Glass Wars series.
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Most Helpful Customer Reviews on Amazon.com (beta)
Amazon.com: 4.4 out of 5 stars  51 reviews
15 of 15 people found the following review helpful
5.0 out of 5 stars Fans will not be disappointed in this third installment Oct 26 2009
By Teen Reads - Published on Amazon.com
Format:Hardcover
At the end of SEEING REDD, Frank Beddor's second book in The Looking Glass Wars trilogy, Wonderland was in disarray. The power of the Heart Crystal had been contained and imagination was seemingly lost. Queen Alyss and her meddling aunt, Redd Heart, were left powerless and forlorn. Only one person looked to capitalize from the confusion and hysteria the citizens of Wonderland were experiencing: King Arch.

Not content with sitting idle in the neighboring Borderland, King Arch leads an all-out assault on the capital of Wonderland, while Alyss and Redd remain powerless without the use of their imaginations. He overtakes the palace and starts to construct a plan that can only end in disaster and leave him as the last royalty standing.

Along with her host of deadly assassins and without the use of imagination, Redd seeks to return to her origins. Still as bitter, spiteful and evil-hearted as ever, she would like nothing more than to regain her rightful place as Queen from Alyss. King Arch, however, poses a bigger threat at the moment, and Redd is starting to feel that familiar energy of imagination seep back into her.

Queen Alyss recognizes that, with or without imagination, a queen still needs to take care of her people. Alyss cares deeply for the inhabitants of Wonderland, so when she's forced on the run, her only concern is to overthrow King Arch and restore peace to her beloved country. It doesn't help that her thoughts are preoccupied with her bodyguard, Dodge, and their ever-complicated relationship. Does he love her? Does she love him? If only imagination could fix things already.

And let's not forget the caterpillar oracles. They may know the desires and future of those in Wonderland, but they always seem to have an ulterior motive of their own. It may indeed be that the fat oracles care only for tarty tarts (and lots of them), but they keep mentioning the safety of Everqueen. Who is Everqueen? As the last book in The Looking Glass Wars trilogy, the stakes are as high as ever. Lives will be lost, relationships will be severed, and old enemies will unexpectedly unite in a climactic battle that is beyond imagination.

Frank Beddor's re-imagination of ALICE IN WONDERLAND has succeeded on so many levels. The introduction of The Cat and Hatter Madigan as assassins was enough by itself to take the storyline to a whole new level. Once heavily-armed card soldiers, epic battle scenes, and more imagination than your standard daydream were added to the mix, Beddor's tale transcended the level of fun children's story.

Fans of THE LOOKING GLASS WARS and SEEING REDD will not be disappointed in this third installment. If anything, Beddor ups the ante and dives even deeper into the characters by offering rare insights into their psyche. And action fans, don't fret: there are more knives, guns, ammunition and bombs than you can shake a jabberwocky at. On a final note, make sure you take time to visit the official website of the series, which contains information on the three books, book trailers, music, art, games, and information on the two graphic novels that accompany this wonderful series.

--- Reviewed by Benjamin Boche
7 of 7 people found the following review helpful
5.0 out of 5 stars An amazing book! Dec 2 2009
By M. Mansfield - Published on Amazon.com
Format:Hardcover|Amazon Verified Purchase
I'm not very good at book reviews - I think it stems from the fact I was never good at book reports as a kid, either. But this book is absolutely amazing. It's the final volume of a wondrous trilogy that poses this question: What if Alice in Wonderland was real, and Lewis Carroll (AKA Charles Lutwidge Dodgson) got it very, very wrong.

Political plots, vengeful aunts, a tiny touch of romance, and a LOT of action and adventure all mixed up with colorful, hookah-smoking caterpillars addicted to tarty-tarts. It's all in here, and the final book in the trilogy simply completes a tale that kept me locked into my seat for hours on end.

Highly recommended to anyone that likes fantasy, adventure and a little hint of steampunk.
3 of 3 people found the following review helpful
3.0 out of 5 stars A fun conclusion - could have been tighter Feb 4 2010
By Chris - Published on Amazon.com
Format:Hardcover
I'd waited excitedly for the conclusion to this trilogy in the "real" Wonderland. The concept of a "real" wonderland beyond the cartoony nonsense/caricature world was certainly intriguing to me and I had a lot of fun with the world Beddor had already created. I really enjoyed the first novel in the series. The second one fell a little flat for me but was still enjoyable and left us hanging onto a cliff waiting for the exciting conclusion to the events that were set up.

Some of my complaints with the earlier two books are still present. The writing really isn't anything "to write home about." Much of the dialog is trite and the onomatopoeia that accompanies many of the action/battle sequences can be a little distracting. The characters are alright, but many of them feel a little flat most of the time.

Accepting the fact that this is a book written for young(er) boys, I was able to forgive the "literary merit" of the Looking Glass Wars series (being sure to point out that this isn't a book for Wonderland purists or for classical literary enthusiasts/purists). I also acknowledge that Beddor is a moviemaker and these novels definitely feel poised to be presented cinematically.

My biggest complaint with this novel specifically was the use of "foreshadowing." There are two particular instances that absolutely distressed me.

The first instance happens on the first page....the novel "begins" with a scene in which Queen Alyss is fighting with an assassin to save some friends and then tries to make her escape from danger. There is a "date" associated with the event and if you look at the date, you'll notice that it's in the future as compared with the rest of the novel. It's possible that Beddor is playing with this a bit to make this be an "alternate future" seen by the Oracles or something...but he doesn't explain any of that. Instead, he just presents this VERY CRITICAL scene and lets it sit there. Unfortunately, this scene is a HUGE plot point that I feel would have been better presented as a big surprise in the normal course of events. The implications of this scene are enormous. However, I have 200+ pages to contemplate their enormity before the scene 'actually' happens (almost verbatim, I think). As a result, when the scene actually happens, it has lost almost all of its impact and I'm not surprised nor does it feel like any sort of climax. Furthermore, it makes "secret" motives from King Arch a lot less secret. I know a lot of authors like to include a sort of Prologue to stores...and it's alright to have a Prologue act as a foreshadowing...but come on, don't make it an exact presentation of a highly critical and exciting scene that happens at or near the climax of the book. Talk about destroying your story arc!

The second instance of failed foreshadowing was a little less disturbing/dramatic, but was still a little troubling. Early on, we have a scene where one of the Caterpillars appears to Molly and gives her a vision. While I can try to infer the exact importance of that vision and what the Caterpillar was trying to do, I cannot come to any definitive or acceptable conclusion. I can see where "maybe" this 'prophecy' puts some events into motion (maybe...) but even then, the actions that Hatter/Molly take seem peripheral to this prophecy rather than directly impacted by it. At the very end of the novel, Molly does have a critical role to play, but it still seems a bit of a stretch even for the hugely enigmatic message from the Oracle. If this prophecy was truly important, the author should have made its importance more apparent.

All of that aside, I did enjoy the way this third novel wrapped up the series.

I enjoyed the growth in Alyss' character as she acknowledged the responsibilities of being queen and champion of White Imagination and as she then rose to the occasion to try and exemplify that role while at the same time being a compassionate and loving friend. Dodge's character took on similar growth, albeit to a less dramatic extent. Hatter and Molly seemed to expand as well, though their character's evolutions were largely minimized which made me a little sad. Most of the other characters were slightly fleshed out stereotypes which, while interesting (especially the dynamic between Arch and Rose) were not terribly compelling.

The strangest characters, which figured prominently in the book, were the Caterpillars. Because of their prominent involvement in the plot, I can't say much...but I think I would have liked to have seen (even though I really didn't like their dialog style) more scenes focussed on the Caterpillars.

The story arc was enjoyable and the tumult of activity within Wonderland was exciting to follow. I was very curious about the "Anti-Imaginationists" and would have enjoyed more details about them, even though they were largely puppets in Arch's plan. Rose's army was still very creepy and I love some of the details there. The ebb and flow of Imagination's power from the Heart Crystal felt underplayed and/or under-explained, but it did provide nice tension to the fluctuating balance.

The climactic flow and the final wrap up felt rather weak and somewhat contrived (the weakness largely due to the failed foreshadowing I mentioned above as well as lack of development in some key points such as the Imaginationist prison camps or the tension between Rose's assassins and those they were forced to work with). The creation of "Everqueen" (which was considered as an alternate title to the book) left me somewhat confused and slightly dissatisfied. Everqueen had been alluded to briefly a couple of times and when Everqueen was finally presented, there was not sufficient elaboration on the importance/significance. Again, since this came from the Caterpillars, it's fitting with their character, but I would have loved to have perhaps seen Bibwit expound on the virtues of Everqueen or something.

Looking back on this (lengthier than I anticipated) review, I have a lot of complaints. Perhaps I'm being too critical...because I really did enjoy this story. I think I was just hoping for more out of the book. It's an entertaining book and a fun and intriguing story in a cool world with cool characters...but it is also definitely a "fluff" book whereas I saw potential for deeper, more thought provoking themes.

Overall, recommended for adventure seekers who are looking for some light reading. You probably shouldn't jump right into Book 3...you may be able to start in Book 2, but I personally liked Book 1 the best, so I'd suggest just reading the series as it's presented.

****
3 out of 5 stars
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