- Platform: Windows 98 / 2000 / Me / XP
- ESRB Rating:
Teen - Media: CD-ROM
Teen
Product Details
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Neverwinter Nights uses the Dungeons & Dragons 3rd Edition rules in (nearly) all their complex glory. It's the first game to attempt to fully support D&D 3E's customizable features, and more significantly, it's the first game designed to re-create the experience of playing tabletop D&D. You can play BioWare's extensive campaign alone or online with your friends, or you can use the included Aurora toolset to build your own adventure module and run it for your buddies with all the control you'd have if you were running a tabletop game. The powerful Dungeon Master client lets you put words in nonplayer characters' mouths, control monsters, alter the game world, and customize your adventure on the fly. If playing is your thing, you can join other people's games and play through encounters with other gamers around the world.
Everything works as it should and the game is beautiful to behold. BioWare has used a limited 3-D engine to allow you to spin your viewpoint around your character and zoom in on the action. During combat, Mages unleash spectacular spells, Priests raise their symbols to drive undead hordes back, and Rogues tinker with locked chests, while Fighters dodge, parry, and strike ferociously at any attacking beasts. The sound is topnotch, with BioWare's typically high-quality voice acting and music from composer Jeremy Soule.
But all isn't perfect.
The game makes a great effort of implementing the full D&D 3rd Edition rules, but doesn't quite succeed. In NWN, Paladins lose their Detect Evil and Mount abilities. Druids can shape change into animals, but can't change back to human form at will. Darkvision has no noticeable in-game effect. Troublesome issues for hard-core D&D fans, but it's understandable that some changes would have to be made in order to shoehorn a freeform tabletop RPG into a computer program.
Other issues are not so easy to understand: the camera controls are simple and will not allow the user to lower to decrease the camera angle--you'll never get anything approaching a character's-eye view of the world. Moving to a new section within a building or going from an indoor to an outdoor area takes you out of the game and presents you with a (mercifully short) "Loading" screen. There is an artificial limitation on how many henchmen you can hire in the single-player game: you're limited to one hireling, and Baldur's Gate fans will miss the squabbling party from earlier games. More significant are the problems that arise from trying to re-create a social experience like D&D in a computer game. Multiplayer games with strangers are confusing and not as fun as they sound and, like the tabletop game, they're really only as fun as the players and especially the DM you're playing with. Multiplayer NWN is only worthwhile if you have a dedicated group and a DM that knows what he or she is doing. The last drawback is the documentation. The manual is large and detailed but it omits key help in module creation; you have to buy a separate strategy guide if you want that information.
But though slightly flawed, NWN has indisputably won the holy grail of RPG gaming: getting the Dungeons & Dragons experience into a personal computer. The included campaign is fascinating and the tools are powerful enough to ensure a steady stream of module content from devoted fans. Make no mistake, Neverwinter Nights is an achievement and will likely change the way CRPGs are played from now on. It's a game no RPG fan, no D&D fan, should miss. --Bob Andrews
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Most helpful customer reviews
4.0 out of 5 stars
worth it, if you like these games,
By Bella (no, not a guy) (New York) - See all my reviews
This review is from: Neverwinter Nights (CD-ROM)
From my point of view, the game is entertaining, but I don't think it's for everyone. It's a hardcore RPG that may seem a bit overwhelming when getting started. I suggest reading the manual if you're not a D&D player, although it's long and monotonous and gets confusing at times; it helped me a lot. The first half hour in the game you get a series of mini tutorials which are extremely boring, but as soon as you are out of the training fascilities, the game speeds up. It is complex in the sense that there are many different options that will customize your character and affect your game greatly. This includes everything from what constitution you have, to what class you fight as, to your gender.NWN consists of four chapters, each with their own main quests, and then a multitude of (generally easier) side quests that will help boost your level and make the game easier to play. To help you along the way, you can hire a single henchman and/or summon a companion. These quests can be quite vast and many of them are less fighting and more barganing, speaking and arguing with other NPC's, so if you're a person who enjoys straigh-out battles, one after another, this game will probably be too tedious for you. I've had few minor techincal difficulties playing the game, however. The most time-consuming of these was that in the second chapter I was unable to speak with some people in Kendrack's Mercenary Barracks whenever I would leave and reenter, so I was forced to save the game every time before entering said place and reload the game. Otherwise, I was generally okay. The graphics are also a bit lagging and not up to the standards of some more advanced games- slightly angular and fuzzy with little detail, but when you're playing the game you hardly notice ; I was more preoccupied with trying to *vanquish my foes* and figure out how to complete my quests. Overall, the game definately is not for everyone, but if you don't mind it being a bit tedious, as I mentioned before, then I highly recommend it.
3.0 out of 5 stars
Too complicated,
By Raistlyn (New Haven) - See all my reviews
This review is from: Neverwinter Nights (CD-ROM)
A great game if you have loads of time on your hands. Many RPG-ers like the complexities of this game, like setting everything yourself, including countless subdivisions of attributes and skills. I just find it annoying and taking time away from fighting monsters and searching for powerful weapons and magical items. If you are a true, hard-core RPG fanatic, you will love this game. If you like to play old-school RPGs like the Ultima and Might and Magic series, Neverwinter Nights may be a little too over-the-top.
1.0 out of 5 stars
It looks pretty and looks fun... shame I can't even play it.,
By
This review is from: Neverwinter Nights (CD-ROM)
Save your money...At least until you have definitive answers that a patch is available that fixes the problems of even running the game on your computer. I've had nothing but problems trying to get the game to even start on my computer. And going to the tech support site is a joke. Telling people to turn off the sound, one of the five senses used to enjoy a game like this, just to get it to play, is not my idea of a "fix"... This is the reason I don't buy many computer games anymore.
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