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Autodesk 3ds Max 2012 Essentials [Paperback]

Randi L. Derakhshani , Dariush Derakhshani

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Book Description

June 28 2011 Autodesk Official Training Guides
Get a jump-start on Autodesk 3ds Max 2012 essentials—with the Essentials!

The new Essentials books from Sybex are beautiful, task-based, full-color Autodesk Official Training Guides that help you get up to speed on Autodesk topics quickly and easily. Autodesk 3ds Max 2012 Essentials thoroughly covers the fundamentals of this popular 3D animation effects, and visualization software, teaching you what you need to become quickly productive.

By following the book's clear explanations, practical tutorials, and step-by-step exercises, you'll cover all the bases. Topics include modeling, animation, rendering, rigging, compositing, and much more. Whether you're an aspiring 3D designer or a professional brushing up on the basics, here is the essential grounding you need in 3ds Max 2012.

  • Covers Autodesk 3ds Max 2012 fundamentals, so you become quickly productive with the software
  • Uses straightforward explanations and real-world, hands-on exercises and tutorials to teach the software's core features and functions
  • Helps you develop the skills you'll need throughout an animation production pipeline, whether you're a beginner or a more experienced user brushing up on the basics
  • Uses a task-based approach and covers topics such as polygon modeling, materials and mapping, lighting, using mental ray, HDRI images, and more
  • This book is an Autodesk Official Training Guide

If you want to get quickly up to speed on 3ds Max, Autodesk 3ds Max 2012 Essentials is the place to start.

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Product Details

Product Description

From the Back Cover

Learn Autodesk 3ds Max Quickly and Easily

This Autodesk Official Training Guide thoroughly covers the fundamentals of Autodesk 3ds Max 2012 and teaches you everything you need to become quickly productive with the software. By creating a chest of drawers, a bouncing ball, an action character, and other exercises, you'll learn the essentials of modeling, animating, texturing, and much more. Whether you're new to 3D or just brushing up on the basics, this is the fast and thorough grounding you need in 3ds Max.

Learn these Autodesk 3ds Max essentials—and more:

  • Primitives, polygons, and primary modeling

  • Animating objects, both simple and complex

  • The basics of organic and character modeling

  • Adding color, glow, texture, and other materials

  • Bringing characters to life with Character Studio

  • Basic lighting concepts and using 3ds Max lights

  • Completing your projects with the right rendering

  • Understanding mental ray and HDRI

Practice polygonal modeling

Learn to apply UV maps

This striking Essentials book features:

  • Chapter-opening learning objectives

  • Step-by-step tutorials

  • Four-color screenshots and illustrations

  • Essentials and Beyond—summaries and additional suggested exercises

  • Downloadable exercise files

About the Author

Randi L. Derakhshani teaches 3D animation at The Art Institute of California and has worked as a digital artist and technical director for games and movie projects with Gizmo Games, RJB Enterprises, and Sony.

Dariush Derakhshani is an award-winning visual effects supervisor, author, and educator. He has worked on movies such as The Fantastic Four and Pan's Labyrinth, the South Park TV series, and numerous commercials and music videos. He teaches 3D animation and is the author of all of Sybex's Introducing Maya books. Dariush and Randi are coauthors of all of Sybex's Introducing 3ds Max books.

Inside This Book (Learn More)
Browse Sample Pages
Front Cover | Copyright | Table of Contents | Excerpt | Index
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Customer Reviews

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Most Helpful Customer Reviews on (beta) 3.4 out of 5 stars  10 reviews
8 of 9 people found the following review helpful
2.0 out of 5 stars Waste of money, but probably no other choice Jan. 11 2012
By Tony - Published on
I bought this book hoping to learn modelling, but so far I have spent most of my time trying to figure out what they mean! Fairly trivial stuff gets over - explained, then they leave you to figure out something fundamentally vital yourself. The book has a good share of typo's as well, which doesn't help ... you begin to wonder if you're doing something wrong, or maybe they just got the instructions wrong? Far too much time will be spent figuring out what they're TELLING YOU rather than FOLLOWING INSTRUCTION with this book. Frankly, it's rubbish, but being the official study guide there's probably not a huge lot of choice. I've learned far more from youtube video tutorials / projects than this book. It's hard work, and then hard work to read. Not a great combination. I wish the world would stop trying to emulate 'Windows 95 for Dummies' in writing style too. This book has a bad dose, and it's corny.
4 of 4 people found the following review helpful
2.0 out of 5 stars Dude, seriously? May 21 2012
By Greg - Published on
Format:Paperback|Verified Purchase
You're gonna spend most of your time trying to figure out what the heck they're talking about. The writing is confusing, the word choice is poor, and often when you follow their instructions you wind up doing something completely different. As a result you're left trying to figure out where you went wrong rather than doing anything productive. I had the Kindle version and its coding was also poor at best. Pictures for accompanying paragraphs would be separated by several pages so you'd have to consistently scroll back and forth in order to match things up. But that was really just nickels and dimes compared to the frustrating read this was. And you can tell that the chapters were written by different authors, as the the writing style and flow changes from section to section. And both styles weren't written very well so it's a struggle either way. I would ask for my money back due to this being such a bummer but I know that won't happen. Be prepared to figure things out for yourself.
3 of 3 people found the following review helpful
5.0 out of 5 stars For the essentials July 17 2012
By Looky Lou - Published on
This is the most intimidating software I've ever attempted to learn, BAR NONE. 3Ds Max makes Photoshop look like Instagram! But, despite the difficulty, I thought this book did a great job of laying out the essentials. I'm a tad mystified by some of the other reviews. If you do the exercises in the book, then pick a simple project and use the book to find fixes when you get stuck - you should be up and running Max in no time.

PRO TIP: Consider getting the kindle edition. Searchability is KEY when you're troubleshooting problems.
5.0 out of 5 stars Fantastic Aug. 16 2013
By Kaine Doherty - Published on
Format:Paperback|Verified Purchase
Needed this book for university and i couldnt believe how much cheaper and easier it was to get here instead
3.0 out of 5 stars Not for beginners Aug. 8 2013
By Ultraviolet Frog - Published on
Format:Paperback|Verified Purchase
The main problem with this book is that the author skips some essential, vital things thus making the process of learning very, very hard. If you know 3 d max already, or may be some other programme of that kind - probably it will work. I tried to study 3 d max with this two times and there was almost no progress. Now, when I am almost through with "Autodesk 3ds Max 2012: A comprehensive guide" by Tickoo (I highly recommend this tutorial, by the way) I took this book again and I see that know I can work with it. Another problem with this book - they skip simple things and try to show more advanced things, and that doesnt work. Again, if you are beginner - dont start with this "Essentials" - you will get frustrated.

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