Baldur's Gate Official Strategy Guide Paperback – Jan 1999
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If there remained any doubt in gamers' minds, let it now be officially put to rest: the role-playing game (RPG) drought is over. And though we've seen a number of solid RPGs in recent years, none has been quite so impressive as Interplay's Baldur's Gate. This epic title, based on the Forgotten Realms universe from TSR's Dungeons & Dragons, is simply one of the largest, most ambitious, and most enjoyable RPGs ever. But let's be realistic: even the most seasoned fantasy adventurer needs a hint or two from time to time. BradyGames' guide to Baldur's Gate has all the info you need to survive your journey through Faerun. It starts out with a guide to the guide, which explains how the book is set up and which sections reveal lots of information and which ones offer basic advice only. Using this as a reference, you can then rely on the book to pick out just the information you need without spoiling any of the key plot elements in the game. Some of the topics covered include character creation (always one of the best parts of any RPG), spells and spellcasting, basic movement and control in Faerun, and, of course, a complete walkthrough. Unlike other strategy guides, however, this walkthrough is just an example. Since Baldur's Gate is different every time it's played, the experiences of Diana Nightflame (the authors' character) will not be identical to your own. The book closes with a description of each important location in the game, along with a list of things you must do at each (as well as some things you probably should do). Basically, this is the perfect companion guide for anyone journeying through the land of Faerun. --Michael Ryan
From the Back Cover
BradyGames Baldur's Gate Official Strategy Guide includes: WALKTHROUGH--A complete walkthrough of the game as told through the journal of the fighter-mage Diana Nightflame, SECRETS--Discover the solutions to all the complicated riddles, and uncover the hidden secrets in the game, SUB PLOTS--Delve into the mini-quests and non-player characters that you will encounter during this grand quest.
Top Customer Reviews
The main section of this book is vague journal entries that are intended to take you throught the major plot moments. This was an awful idea as a typical entry reads something like "We hurried through the cavern encountering countless skeletons, spiders, and mercenaries". That will get you nowhere! If you're reading the guide you wanna know what corridors you will walk down and exactly who you will encounter.
The main narrative ignores almost all of the little subquests in the game. If you don't take on a good number of these quests your characters aren't going to have the experience you will need to beat the game. The section on subquests is nearly indecipherable.
The most inexcusable sin committed by this guide is it's horrible maps. The maps are not no help at all. The map of the sewers in Baldur's gate will not tell you what you will find in any given room or corridor.
I usually buy the guidebook for any rpg i play just to make life a little simpler, this book was no help at all. the game's non-linear setup would be challlenging for any writer but they coudl have at least labelled the maps!
Most recent customer reviews
I am having a terrible time getting through the Baulder's Gate game, and I thought this would make it easier. It does, but not by as much as I had hoped. Read morePublished on June 6 2010 by Kenneth Sandberg
This book doesn't even come close to giving away all the Baldur's Gate secrets. It seems as though it tries to help guide you without giving away too much. Read morePublished on Aug. 13 2002 by Falcon91Wolvrn03
This book is incredibly bad. Its mostly just the manual reprinted. Under the character section I didn't find how to make a good character, I found the exact same descriptions... Read morePublished on July 26 2002
This "guide" if it qualifies to be called that, has all but no content, it's cryptic, obscure, gives no direct information, and free text/graphic guides from fan sites or... Read morePublished on July 18 2002
I was very disapointed in the book. One of the main pieces of information I was looking for was how the ratings of weapons and armor work, ie is a 2D4 sword better or worse than a... Read morePublished on May 26 2002 by D
I use stategy guides to answer specific questions about games, items, and quests. This book is almost worthless. Read morePublished on March 14 2002 by Dale L. Housley
This is an excellent guide! It has basically three different levels of "aid" that you can utilize as you play BG. Read morePublished on Jan. 24 2002 by Russell P. Horton
I found this book hard to use, due to its journal form. It was confusing because of the use of the words I, me, and mine, as it was told from a first-person view. Read morePublished on May 11 2001 by SuzyD
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