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Baldur's Gate Official Strategy Guide Paperback – Dec 23 1998


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Paperback, Dec 23 1998
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Product Details

  • Paperback: 224 pages
  • Publisher: Brady Games; 1 edition (Dec 23 1998)
  • Language: English
  • ISBN-10: 1566867886
  • ISBN-13: 978-1566867887
  • Product Dimensions: 23.1 x 18.4 x 1.2 cm
  • Shipping Weight: 363 g
  • Average Customer Review: 2.3 out of 5 stars  See all reviews (61 customer reviews)
  • Amazon Bestsellers Rank: #339,326 in Books (See Top 100 in Books)

Customer Reviews

2.3 out of 5 stars
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Most helpful customer reviews

I am having a terrible time getting through the Baulder's Gate game, and I thought this would make it easier. It does, but not by as much as I had hoped. I have found that the only really successful way through this game is hit and miss. The book just doesn't tell you enough about various problems to be meaningfully helpful. (I don't want to be spoon fed, but sometimes I might just as well play the game without the darn book.)
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Dude seriously whats up with these people and complaining about a book? First of All This Guide Is The BEst one realeased cuz like some one else said it lets you chose you own decisions and some idiot also said it didnt show how to find an ankehg plate mail, well Mr Idiot if you Had Actually Bothered To Play the game you would have found that there is a monster called just that.......no not idiot.....called ankehg and if you even maneged to kill him you would have found that you get its Shell...and once again if you had played the game you would have hear that thunderhammer smithy makes "special"armor and incase you didnt even know WHERE he Was Well He's Located In Beregost that building in the east just click on the door and open then you pay him money give him the shell wait a tenday and there ya go........and i hope this helped other people too who werent sure how to get this mail plate. And If Your Gonna Whine About A Book That This Person Maybe SO it could help you and all you do is cry well make a guide of your own then whine as much as you want if you even get to make a guide that contains 1/12th of the entire game:P So yeah to Those Interested In This Guide Give It A chance and Dont Listen to these guys who haent even tried playing every single quest i hope this was helpful to all you thinking about buying this book!:D
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This book doesn't even come close to giving away all the Baldur's Gate secrets. It seems as though it tries to help guide you without giving away too much. To me that defeats the purpose of a strategy guide. In my opinion, a strategy guide should list ALL the treasures, ALL the traps, ALL the hidden items, ALL the subplots, etc. This book doesn't, and I felt it was a waste of money. I found better strategy guides on the web.
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This book is incredibly bad. Its mostly just the manual reprinted. Under the character section I didn't find how to make a good character, I found the exact same descriptions used in the game. People say this book is good because it doesn't hold your hand. This book just pretends your inept. The "walkthrough" was mostly the exaact same stuff that your journal gives you, with the other being the decisions that the person who played the game made.
It just tells you some of what you need to know to beat teh game, and the rest it jsut hints at. The guide just names the side-quests, it doens't help with any of them, also everything is piled around so that you don't have a cohesive, chapter by game chapter guide, rather parts of the chapter all over the book. For crying out-loud, they made two seperate walkthroughs, neither of which is very helpful.
Save your money, because this book is just an expensive manual.
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This "guide" if it qualifies to be called that, has all but no content, it's cryptic, obscure, gives no direct information, and free text/graphic guides from fan sites or gamefaqs on the internet provide infinitely more information for no cost. Avoid this, it's a waste of good money, and all too many trees.
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Some people apparently liked this book because it didn't give away too much of the plot.... why were these people reading a guidebook? The Icewind Dale guidebook was amazing. It had a complete walkthrough that took you through all of the little nooks and crannies of the game and separate sections for every item type and creature you can find/encounter.
The main section of this book is vague journal entries that are intended to take you throught the major plot moments. This was an awful idea as a typical entry reads something like "We hurried through the cavern encountering countless skeletons, spiders, and mercenaries". That will get you nowhere! If you're reading the guide you wanna know what corridors you will walk down and exactly who you will encounter.
The main narrative ignores almost all of the little subquests in the game. If you don't take on a good number of these quests your characters aren't going to have the experience you will need to beat the game. The section on subquests is nearly indecipherable.
The most inexcusable sin committed by this guide is it's horrible maps. The maps are not no help at all. The map of the sewers in Baldur's gate will not tell you what you will find in any given room or corridor.
I usually buy the guidebook for any rpg i play just to make life a little simpler, this book was no help at all. the game's non-linear setup would be challlenging for any writer but they coudl have at least labelled the maps!
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By D on May 26 2002
I was very disapointed in the book. One of the main pieces of information I was looking for was how the ratings of weapons and armor work, ie is a 2D4 sword better or worse than a 1D10 sword or how about a 1D10+1 sword. The book does have a list of the weapons and armor but no ranking. Also the quests and subquests lack enough info. The maps are unreadable. Overall I was extremely disapointed.
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