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Beginning C++ Through Game Programming, Second Edition Paperback – Dec 7 2006


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Product Details

  • Paperback: 384 pages
  • Publisher: Course Technology PTR; 2 edition (Dec 7 2006)
  • Language: English
  • ISBN-10: 1598633600
  • ISBN-13: 978-1598633603
  • Product Dimensions: 23 x 18.8 x 2.3 cm
  • Shipping Weight: 794 g
  • Average Customer Review: 3.8 out of 5 stars  See all reviews (5 customer reviews)
  • Amazon Bestsellers Rank: #468,074 in Books (See Top 100 in Books)
  • See Complete Table of Contents

Product Description

About the Author

Michael Dawson has worked as both a programmer and a computer game designer and producer. In addition to real-world game industry experience, Dawson earned his bachelor's degree in Computer Science from the University of Southern California. He currently teaches game programming and design to students of all ages through UCLA Extension courses and private lessons. Visit his Web site at www.programgames.com to learn more or to get support for any of his books.


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Most helpful customer reviews

Format: Paperback
This is a decent book... as an intro to C++. Mind you, if I didn't already have a computer science degree, I might have had some problems with a few parts. For someone who had never written a "Hello World" program before, s/he may take some time to get used to the terminology.

Although the author claims to have written this book from a game programmer's perspective, and you do get to work through a few primitive games, you couldn't find work writing games for mobile phones after working through it. There is just so much more to game programming than what's covered here. So, the author leaves readers asking the all-important question: Where do we go from here?

BTW, for your sake, I hope this is just a strange coincidence, but my laptop suffered a hardware crash a day after I installed the software that came with the book. I then installed it on my desktop, which suffered its own crash a couple of days later, forcing me to reinstall the OS.
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Format: Paperback Verified Purchase
This is an excellent way to learn C++. If you love games as I do, and especially if you want make your own games, as I love to do, than this is the book for you. It does as it states, it teaches you C++ programming, using game programming in it's examples. C++ classes can be confusing for the newcomer, but you'll find yourself understanding them much easier with this.
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Format: Paperback Verified Purchase
I was hoping for some content of any kind about graphical programming. The book is entirely command line programs. Its still very well done. And it does start from scratch in C++ so I guess you can't expect it to get to advanced. It's basically like any other C++ into book except all the examples are about games.
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By Alessandro on Aug. 31 2015
Format: Paperback Verified Purchase
This book is fantastic. Easy to understand and well explained.
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2 of 4 people found the following review helpful By Brennan Rempel on June 17 2008
Format: Paperback
It is a good book, even if a bit confusing. the book acts as though you are knowledgable in another programing language. it is also hard to use with microsoft visuals studio 2008. it comes with a decent C++ compiler which the book is suited for. don't buy if you plan on using Visuals studio. other than needing to read each page twice to understand it, it is a great book for n00bs who want to program games.
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