CDN$ 31.99
Only 1 left in stock.
Ships from and sold by Amazon.ca. Gift-wrap available.
Beginning+C+++Through+Gam... has been added to your Cart
Have one to sell?
Flip to back Flip to front
Listen Playing... Paused   You're listening to a sample of the Audible audio edition.
Learn more
See this image

Beginning C++ Through Game Programming, Second Edition Paperback – Dec 7 2006

3.8 out of 5 stars 5 customer reviews

See all 3 formats and editions Hide other formats and editions
Amazon Price
New from Used from
Paperback
"Please retry"
CDN$ 31.99
CDN$ 25.49 CDN$ 3.77

There is a newer edition of this item:


Unlimited FREE Two-Day Shipping for Six Months When You Try Amazon Student


Frequently Bought Together

  • Beginning C++ Through Game Programming, Second Edition
  • +
  • The Ultimate Guide to Video Game Writing and Design
Total price: CDN$ 49.14
Buy the selected items together

No Kindle device required. Download one of the Free Kindle apps to start reading Kindle books on your smartphone, tablet, and computer.

  • Apple
  • Android
  • Windows Phone
  • Android

To get the free app, enter your e-mail address or mobile phone number.




Product Details

  • Paperback: 384 pages
  • Publisher: Course Technology PTR; 2 edition (Dec 7 2006)
  • Language: English
  • ISBN-10: 1598633600
  • ISBN-13: 978-1598633603
  • Product Dimensions: 23 x 18.8 x 2.3 cm
  • Shipping Weight: 794 g
  • Average Customer Review: 3.8 out of 5 stars 5 customer reviews
  • Amazon Bestsellers Rank: #524,368 in Books (See Top 100 in Books)
  •  Would you like to update product info, give feedback on images, or tell us about a lower price?

  • See Complete Table of Contents

Product Description

About the Author

Michael Dawson has worked as both a programmer and a computer game designer and producer. In addition to real-world game industry experience, Dawson earned his bachelor's degree in Computer Science from the University of Southern California. He currently teaches game programming and design to students of all ages through UCLA Extension courses and private lessons. Visit his Web site at www.programgames.com to learn more or to get support for any of his books.


What Other Items Do Customers Buy After Viewing This Item?

Customer Reviews

3.8 out of 5 stars
5 star
2
4 star
0
3 star
3
2 star
0
1 star
0
See all 5 customer reviews
Share your thoughts with other customers

Top Customer Reviews

Format: Paperback
This is a decent book... as an intro to C++. Mind you, if I didn't already have a computer science degree, I might have had some problems with a few parts. For someone who had never written a "Hello World" program before, s/he may take some time to get used to the terminology.

Although the author claims to have written this book from a game programmer's perspective, and you do get to work through a few primitive games, you couldn't find work writing games for mobile phones after working through it. There is just so much more to game programming than what's covered here. So, the author leaves readers asking the all-important question: Where do we go from here?

BTW, for your sake, I hope this is just a strange coincidence, but my laptop suffered a hardware crash a day after I installed the software that came with the book. I then installed it on my desktop, which suffered its own crash a couple of days later, forcing me to reinstall the OS.
Was this review helpful to you? Yes No Sending feedback...
Thank you for your feedback.
Sorry, we failed to record your vote. Please try again.
Report abuse
Format: Paperback Verified Purchase
This is an excellent way to learn C++. If you love games as I do, and especially if you want make your own games, as I love to do, than this is the book for you. It does as it states, it teaches you C++ programming, using game programming in it's examples. C++ classes can be confusing for the newcomer, but you'll find yourself understanding them much easier with this.
Was this review helpful to you? Yes No Sending feedback...
Thank you for your feedback.
Sorry, we failed to record your vote. Please try again.
Report abuse
Format: Paperback Verified Purchase
I was hoping for some content of any kind about graphical programming. The book is entirely command line programs. Its still very well done. And it does start from scratch in C++ so I guess you can't expect it to get to advanced. It's basically like any other C++ into book except all the examples are about games.
Was this review helpful to you? Yes No Sending feedback...
Thank you for your feedback.
Sorry, we failed to record your vote. Please try again.
Report abuse
Format: Paperback Verified Purchase
This book is fantastic. Easy to understand and well explained.
Was this review helpful to you? Yes No Sending feedback...
Thank you for your feedback.
Sorry, we failed to record your vote. Please try again.
Report abuse
Format: Paperback
It is a good book, even if a bit confusing. the book acts as though you are knowledgable in another programing language. it is also hard to use with microsoft visuals studio 2008. it comes with a decent C++ compiler which the book is suited for. don't buy if you plan on using Visuals studio. other than needing to read each page twice to understand it, it is a great book for n00bs who want to program games.
2 of 4 people found this helpful. Was this review helpful to you? Yes No Sending feedback...
Thank you for your feedback.
Sorry, we failed to record your vote. Please try again.
Report abuse


Feedback