Product Details
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Are you a programmer looking for a new challenge? Does the thought of building your very own iPhone app make your heart race and your pulse quicken? If so, this brand new edition of the bestselling Beginning iPhone 3 Development is just the book for you.
Updated from the ground up for Apple’s latest development tool set, Xcode 4, and for the iOS 4 SDK, many of the discussions in the original book have been clarified to make some of the more complex topics easier to understand. In addition, all of the projects have been rebuilt from scratch using the Xcode 4 templates.
Assuming only a minimal working knowledge of Objective-C, and written in a friendly, easy-to-follow style, Beginning iPhone 4 Development: Exploring the iOS SDK offers a complete soup-to-nuts course in iPhone and iPod touch programming. The book starts with the basics, walking you through the process of downloading and installing Apple's free iPhone SDK, and then stepping you though the creation of your first simple iPhone application. From there, you’ll learn to integrate all the interface elements iPhone users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. You’ll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. The confusing art of table building will be demystified, and you’ll see how to save your data using the iPhone file system. You’ll also learn how to save and retrieve your data using SQLite, iPhone’s built-in database management system. In addition, you’ll also learn about Core Data, an important persistence mechanism that has just been added with SDK 3.
And there’s much more! You’ll learn to draw using Quartz 2D and OpenGL ES, add multitouch gestural support (pinches and swipes) to your applications, and work with the camera, photo library, accelerometer, and built-in GPS. You’ll discover the fine points of application preferences and learn how to localize your apps for multiple languages.
Anyone who wants to start developing for iPhone, iPad, and iPod touch.
Dave Mark is a long-time Mac developer and author and has written a number of books on Macintosh development, including Learn C on the Macintosh, The Macintosh Programming Primer series, and Ultimate Mac Programming. His blog can be found at www.davemark.com.
Jack Nutting has been using Cocoa since the olden days, long before it was even called Cocoa. He's used Cocoa and its predecessors to develop software for a wide range of industries and applications including gaming, graphic design, online digital distribution, telecommunications, finance, publishing, and travel. When he's not working on Mac or iPhone projects, he's developing web applications with Ruby on Rails. Jack is a passionate proponent of Objective-C and the Cocoa frameworks; At the drop of a hat, he will speak at length on the virtues of dynamic dispatch and runtime class manipulations to anyone who'll listen (and even to some who won’t). He blogs from time to time at www.nuthole.com.
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Most helpful customer reviews
5.0 out of 5 stars
Good,
This review is from: Beginning iPhone 4 Development: Exploring the iOS SDK (Paperback)
It is very nice book for beginner It explains everything from zero If you are new developer looking to kick start you should collect this book.
5.0 out of 5 stars
Great intro ...,
This review is from: Beginning iPhone 4 Development: Exploring the iOS SDK (Paperback)
This is a wonderful introduction to iOS programming. The style is light, but all the information is there. The projects are simple and yet provide all the necessary background. Note that the book is based on Xcode 3, so some of the earlier material is out of date.
4.0 out of 5 stars
Good book for the experienced,
By
This review is from: Beginning iPhone 4 Development: Exploring the iOS SDK (Paperback)
I used this book without any previous experience with Objective-C but I had experience in C programming and Visual Basic. Very good explanations for the different concepts and helped me to put out two apps within a month of starting the book. Book can get long and tedious at times but well worth the read for those looking to produce their own Apps.
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