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Beyond Reality: A Guide to Alternate Reality Gaming Paperback – Jul 8 2005


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1. Unreality: A Brief History of ARG 2. Beyond Reality: Approaching an ARG 3. Past Reality: An Annotated ARG, Part I 4. Past Reality: An Annotated ARG, Part II 5. Down the Rabbit Hole: Introducing "Route 66" 6. Route 66 ARG, Part II 7. Route 66 ARG, Part III (Conclusion) 8. A Post-ARG Analysis 9. Web Design for Puppetmasters, Part I 10. Web Design for Puppetmasters, Part II Appendix A Online ARG Resources

About the Author

John Gosney is currently the Director of Information Technology for the Indiana University School of Dentistry, and is also an adjunct instructor for the IU School of Liberal Arts on the Indianapolis campus. John has worked in both the publishing and pharmaceutical industries as an application developer, technical writer, and training consultant. John writes extensively on all facets of the IT arena, from market analysis and forecasts to guidebooks on a variety of topics. His most recently published titles with Course include "Blogging for Teens" (1592004768), "Convert Your VHS Home Movies to DVD" (1592004822) and "HTML Professional Projects" (159200055X). John received his B.A. in technical writing and psychobiology in 1992 from Purdue University and an M.A. in English from Butler University in 1996. John, who resides in Columbus, Indiana, enjoys sports, reading, listening to music, and spending time with his family.

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Amazon.com: 2 reviews
4 of 5 people found the following review helpful
Average Feb. 22 2007
By Andres Martinez Quijano - Published on Amazon.com
Format: Paperback
An average book, the author repeats himself several times (for instance he mentions the guide to The Beast at least 5 times), and two chapters of the book are dedicated to HTML!! That's not precisely a guide to ARG. I found it quite a superficial book, not deepening enough in the capabilities of ARGs
1 of 7 people found the following review helpful
From honing critical thinking skills to building an ARG simulation which works Jan. 3 2006
By Midwest Book Review - Published on Amazon.com
Format: Paperback
John W. Gosney's Beyond Reality: A Guide To Alternate Reality Gaming narrows the focus to alternate reality games, which ask players to ignore the usual barriers between real and fantasy worlds to use web sites, TV ads, and game-generated phone calls as clues to uncovering the game's mystery. When lines between real and virtual worlds are blurred and intersect, a higher-quality gaming experience can be achieved: that's the message of Beyond Reality which leads programmers to uncover just how this can be accomplished, from honing critical thinking skills to building an ARG simulation which works.


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