GWENDOLYN F. M. KESTREL recently contributed to both Magic of Faeren and Defenders of the Faith for the new edition of the Dungeons & Dragons game. She lives in Washington state.
MIKE SELINKER has designed dozens of products. Selinker's puzzles appear regularly in Games Magazine, the New York Times, and Dragon Magazine. He lives in Washington state.
SKIP WILLIAMS is a senior designer for the Wizards of the Coast roleplaying games division. His most recent credits include the latest edition of the D&D Monster Manual, and the D&D adventure Deep Horizon. He lives in Washington state.
I thought this book would be chalk full of traps and challenge ideas for dungeons/caves etc, but it turns out to really just have four examples of setting where there are... Read morePublished on June 22 2004 by Forrest B. Crock
this book turned out to be nothing of what i expected. i expected it to be a book of traps and various kinds of challenges in it, to give ideas to DM's who need a little help from... Read morePublished on March 31 2003 by Forrest B. Crock
A seasoned DM probably wouldn't get much out of this book, but for those just starting out, it provides a lot if inspiration for building memorable games.Published on Nov. 5 2002 by Robert Nephew
this is a really good book, especialy for dm's who want to give their player an encounter that is hard because of the situation. Read morePublished on July 25 2002
This book makes it sound like it's a primer for playing logic games with your players. And it's got those. Read morePublished on July 16 2002