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Bug Park [Turtleback]

James P. Hogan
4.3 out of 5 stars  See all reviews (9 customer reviews)

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Turtleback, April 1999 --  
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Book Description

April 1999 0606161678 978-0606161671
Visionary teens Kevin and Taki realize that they can make millions from Bug Park, a micro mechanical entertainment park that employs direct neural interfacing, but a murderous saboteur forces them into a war of physics.
--This text refers to the Hardcover edition.

Product Details


Product Description

From Library Journal

Having developed Direct Neural Coupling, the Neurodyne company is doing well?but someone may be selling its secrets to Microbotics and creating killer mechanical bugs. Hogan's (Paths to Otherwhere, LJ 12/95) tension-filled thriller is recommended for sf collections.
Copyright 1997 Reed Business Information, Inc. --This text refers to the Hardcover edition.

From Booklist

Eric Heber and his wife, Vanessa, are on the cutting edge of technology, using direct connection between the human brain and mecs--tiny insect-scale robots--to explore a whole new world of experience and knowledge. But someone is out to steal this bold new science and pervert it to their own uses. Eric's teenage son Kevin and his friend Taki are caught up in these machinations and must convert their skills at playing with the mecs to the deadly serious business of outwitting the criminals and saving the life of Eric's engaging lawyer, Michelle Lang. Hogan's talent carries the reader from peak to peak in the story, while his knowledge of science and the meticulously drawn Seattle and Puget Sound locales constitute a splendid backdrop for the nonstop action. Dennis Winters --This text refers to the Hardcover edition.

Customer Reviews

4.3 out of 5 stars
4.3 out of 5 stars
Most helpful customer reviews
4.0 out of 5 stars Telepresence in an Insect Microcosm Oct. 29 2003
Format:Mass Market Paperback
In Charles Scheffield's excellent novel, THE NIMROD HUNT, micro-miniaturized man-shaped mechanoids battle live spiders and warrior ants. The human controllers become immersed in attacks on nests or anthills via telepresence. The electronic sensorium provided by the mechanoids' sophisticated sensors temporarilly replaces normal human senses.
In BUG PARK, James P. Hogan updates the same idea to create a futuristic amusement park game. People battle insects by putting their controlling 'consciousness' inside tiny bug-sized, man-shaped "mecs". When a mec is seriously damaged or rendered inoperable by an ant, the human operating that mec is unceremoniously thrown out of the game for "dying."
Hogan uses DNC, direct neural coupling, a technology yet to be invented, to pull this off. DNC shuts down our normal senses and replaces them with sensory input from the mecs. DNC allows Eric Heber, one of the teenage protagonists, to control the movements of the "Taki" mec as if its limbs were his own.
I have been an avid reader of James P. Hogan's works since his classic first novel, INHERIT THE STARS. Even though BUG PARK is a juvenile novel, the science and technology are as fully explained as anyone would ever want and most adults will also enjoy this book,
Readers will love the rapid, breath-taking pace of BUG PARK. Indeed, I can easily see how this novel could become a major blockbuster motion picture with its exciting mix of cutting-ege technology, kids in peril and corporate corruption.
(Are you listening DISNEY Corp.?)
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4.0 out of 5 stars No Bugs : Johnny Quest vs. The Evil Step-Mother Feb. 1 2003
Format:Mass Market Paperback
Mr. Hogan did a fantastic job with the physics in this book. That is the one thing that kept me reading more than anything else. What I was disappointed in, is that fact that with a title of "Bug Park", there are so few insects/arthropods of any kind in the story, it is like eating a McD's cherry pie, and finding only one cherry...very disappointing indeed. The story should be re-titled.
Also, one point to nit-pick, for scientific names of any organism, when spelling the binomial name out, the genus is capitalized and the species is *always* lower case. On page396, "Limenitis lorquini"is what I am referring too, and the editors should be ashamed of themselves, because this is not the author's fault.
The story was enjoyable, the plot moves well, but the family structure was almost a direct parallel to Johnny Quest, including Bandit, I mean Batcat. I kept becoming distracted from the story as I read "Hoggi" instead of Taki etc., and like any good J.Q. story, the villain perishes in their own nefarious trap, leaving the hero's hands clean.
Finally, I enjoyed the little "Microcosm" joke at the end, I'm sure you will too.
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5.0 out of 5 stars Hogan comes through with Bug Park Jan. 25 1999
By A Customer
Format:Hardcover
I rarely find the time for pleasure reading these days, so the books I pick have to be good. All too often, I'll pick up something that sounds good on the cover, only to be disappointed somewhere, and leave it half-read. But not so with novels by James P. Hogan. Since discovering his work in "The Genesis Machine" in '78, I have MADE the time to read each new novel. "Bug Park" was no disappointment. The story line is interesting, the characters are charming and believable, and the technological underpinnings are largely believable. Definitely a fun, feel-good novel. Though I am still skeptical that Direct Neural Connection is "near future" technology (~25 years away), the novel has captivated my interest in micro-robotics and nano technology! Having recently finished it, it makes me want to re-read Genesis Machine (Hogan uses DNC technology in that novel, but in a different way). Thanks, Mr. Hogan, for another great novel! [Bug Park fans: Who do you think controlled the evil mech near the end of the novel? Recommendations on Hoganesque writers?]
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By A Customer
Format:Mass Market Paperback
In one episode of Charles Scheffield's out-of-print THE NIMROD HUNT, micro-miniaturized man-shaped mechanoids battle warrior ants while the sensoria of their human controllers become immersed in the attack on the hive via telepresence: the actual reality provided by the mechanoids' super-sophisticated sensors.
In BUG PARK, James P. Hogan similarly develops another excellent novel around the idea of using telepresence to create a new type of amusement park ride: people battle actual insects in their own miniature world while, in effect, putting their controlling 'consciousness' inside tiny bug-sized, man-shaped "mecs".
Hogan uses DNC, direct neural coupling, a technology yet to be invented, to pull this off. DNC shuts down our normal senses and replaces them with sensory input from the mecs. DNC also allows Eric Heber, one of the young protagonists, to control the movements of "Taki," one of his mecs as if its limbs were his own limbs. The neurology of DNC is explained and extrapolated quite a bit, but I would have preferred even more. (I have been an avid reader of James P. Hogan's works since his first novel, the classic INHERIT THE STARS. The more science he puts into his novels the better!)
In BUG PARK, however, the S&T (science and technology) are as fully explained as most people would ever want it to be. My own tastes should not rule you in this case.
Most readers will love the rapid, breath-taking pace of BUG PARK. Indeed, I can easily see how this novel could become a major blockbuster motion picture with its exciting mix of cutting-ege technology, kids in peril and corporate corruption. (Are you listening DISNEY Corp.?)
Buy and Enjoy!
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