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"...good, practical information...shows it strength when you start to build the sample games for yourself..." (Image Technology)
“…a detailed and interesting read…good value…”(Computer Arts, April 2003)
“…easy-to-understand…one of the rare occasions when a book truly does cater for professionals and amateurs alike…” (Practical Web Projects, August 2003)
Here's everything you need to create exciting, colorful, fast-paced games using Macromedia Flash MX. Lavishly illustrated and filled with clear, easy-to-follow examples, it includes valuable code samples and tips from some of the great game gurus who share their insights through personal interviews. Whether you're a professional developer or a hobbyist eager to try your hand at game development, you'll find this guide is a must-have resource-just add your creativity!
Part I explains the tools and scripts you need
* Using the latest versions of Flash and ActionScript
* Managing sound
* Designing a game from the ground up
* Optimizing bandwidth
* Adding the multi-user dimension
Part II teaches you to build games
* Adventure games
* Puzzle games
* 3-D games
* Arcade games
* PDA games
A must not buy. Perfect example of juggling between poor dictating and bad spelling. Combined, it makes it almost impossible to understand what he means or figure out where you... Read morePublished on June 25 2004
If you learn by following examples, this book is not for you. The author's enthusiasm for the topic seems genuine, but his instructions are haphazard. Read morePublished on Dec 17 2003