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Code: Veronica Mass Market Paperback – Nov 27 2001


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Product Details

  • Mass Market Paperback: 256 pages
  • Publisher: Star Trek; Reissue edition (Nov. 27 2001)
  • Language: English
  • ISBN-10: 0671784986
  • ISBN-13: 978-0671784980
  • Product Dimensions: 10.8 x 1.5 x 17.1 cm
  • Shipping Weight: 136 g
  • Average Customer Review: 4.3 out of 5 stars  See all reviews (34 customer reviews)
  • Amazon Bestsellers Rank: #548,767 in Books (See Top 100 in Books)

Product Description

About the Author

S. D. Perry is a novelist living in Portland, Oregon.  She is currently lives with her husband, Myk, her two children Cyrus and Myk Jr, and their two dogs. She mostly writes tie-in novels based on works in the fantasy/science-fiction/horror genre, including Resident Evil, Star Trek, Aliens and Predator. She has also written a handful of short stories and movie novelizations. Her favorite Star Trek series is the original series, with her favorite characters being "The Big Three" - Kirk, Spock and McCoy.

 


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Format: Mass Market Paperback
S.D. Perry's novelizations of the Resident Evil video game series have been excellent mostly, and this volume in the series is no exception. Code: Veronica, the sixth book in the series, is based from the video game of the same name which you can find on the Dreamcast and PS2 game systems. Perry adds so much more to the story and characters than the writers of the game's storyline ever could; the suspense and shocks make it a page turner and you genuinely care for the heroes. The story starts as Claire Redfield (one of the survivors of City of the Dead, the third book in the series and the second game in the video game series) is captured by Umbrella and sent to an uncharted island where she is kept prisoner until, as luck in the Resident Evil universe would have it, all hell breaks loose and zombies and monsters are abound. Eventually she meets up with another prisoner, Steve Burnside, and the two become allies trying to escape, all the while Claire's brother Chris is on her trail to save her. The relationship between Claire and Steve is compelling, as is the sense of urgency that is at an all time high here. While I think some parts of the ending get more and more unbelieveable, Perry's novelization remains faithful to the game it is based on, and if you've never played the game you'll want to after reading this. All in all, Code: Veronica is one of the best in the series (books and games respectively), and if your a fan of anything Resident Evil then you have no reason not to read this.
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Format: Mass Market Paperback
Those of you who have read my previous reviews will know that I am a hardcore fan of the Resident Evil series. In addition to this,there isn't one book that S.D.Perry has written that I have not enjoyed. With that said, here's my take on this recent installment.
Once again, I must congradulate Perry for breathing life into these characters. She continues to stay true to the videogame series while at the same time revealing certain aspects of the characters (Claire, Steve, Chris) that helps us to identify and even sympathise with their struggles. The mythology surrounding the evil Ashford twins, Alfred and Alexia, is finally fleshed out in this novel, filling in the gaps left by the videogame.
When I first encountered these evil characters, I felt disappointed, believing their introduction in the game was ridiculous and farfetched. However, S.D.Perry helps readers to understand their origions, and she brings credibility to their role in this story, as well as the reappearance of Albert Weskers.
Finally, the story has a happy yet sad ending that leaves readers to question the possible future of the surviving characters: Will they ever bring down Umbrella? Will their life on the run ever end? Where will the series go from here? These are questions I have often pondered after reading each novel. I have no idea how the game and the novels alike will bring a close to Umbrella's evil legacy, but whatever happens, I look forward to the next novel and videogame; I'm sure other fellow RE fans will too.
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Format: Mass Market Paperback
This book is in my estimate second only to City of the Dead in the series. First off I'd like to inform others that I read this book in less than 24 hours, my record for the shortest time I've ever read a book. This is a very fast paced and entertaining book! One of the best features of the book was its logical explanations of nearly every occurence in the game and even moreso. In addition, the humor thrown in added a nice and genuinely funny touch. A reason I enjoy the series so much is that it throws out the B-movie-star-voiced-over stereotype characters from the games and brings them to life, displaying their full emotions and with problems and reactions a lot of people can relate to. That factor is also present here. One thing that disappointed me was the lack of description during some of the game's most exciting moments, such as Claire's first encounter with the Bandersnatch. Also, some of the plot in the book is confusing if you haven't played or don't own the game. This book is best experienced in culmination with the game, but also an excellent read by itself. Highly recommended!!!
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Format: Mass Market Paperback
I couldn't ask for a better survival/horror/thriller! I found myself completely enveloped in the book from beginning to end. And the heroine, Claire Redfield, is amiable, well-developed, believable and interesting to those of the opposite sex ;)
For those who follow the Resident Evil series, whether in video games or by books, you will remember Claire Redfield from Resident Evil 2 or "City of the Dead."
The young, 19 year old, has gotten herself in even deeper than her first adventure in Raccoon City ("City of the Dead") after she travels half way across the world to Paris in search of her brother, Chris Redfield, a missing S.T.A.R.S police member whose last known whereabouts were in France. Claire finds herself at a dead end once she reaches Paris, only to find Chris is not there. Instead, after infiltrating a head intelligence agency, Claire finds a gun to her head and herself in a VERY bad situation. The girl is roughly apprehended and taken to an extremely secluded military base located in the middle of the ocean, Rockfort. A mysterious facility in which secret experiments have been conducted to create dangerous creatures to be used in war, is filled with gruesome images of death and horror that make the gut cringe. The things Claire sees would scar just about anyone for life, but will have the reader constantly turning the page.
Our heroine, Claire, is thrown deep into the middle, when, just with her arrival to Rockfort, a special forces team, attacks the island, destroying many of the buildings and causing a toxic spill, which infects the island inhabitants, turning them into the blood-craving undead.
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