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Convergence Culture: Where Old and New Media Collide
 
 

Convergence Culture: Where Old and New Media Collide [Hardcover]

Henry Jenkins

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Product Details

  • Hardcover: 308 pages
  • Publisher: New York University Press; illustrated edition edition (August 2006)
  • Language: English
  • ISBN-10: 0814742815
  • ISBN-13: 978-0814742815
  • Product Dimensions: 22.6 x 15 x 2.5 cm
  • Shipping Weight: 544 g
  • Amazon Bestsellers Rank: #228,007 in Books (See Top 100 in Books)

Product Description

From Publishers Weekly

Henry Jenkins, founder and director of MIT's comparative media studies program, debunks outdated ideas of the digital revolution in this remarkable book, proving that new media will not simply replace old media, but rather will learn to interact with it in a complex relationship he calls "convergence culture." The book's goal is to explain how convergence is currently impacting the relationship among media audiences, producers and content, a far from easy undertaking. As Jenkins says, "there will be no magical black box that puts everything in order again." Jenkins takes pains to prove that the notion of convergence culture is not primarily a technological revolution; through a number of well-chosen examples, Jenkins shows that it is more a cultural shift, dependent on the active participation of the consumers working in a social dynamic. He references recent media franchises like Survivor, The Matrix, and American Idol to show how the new participatory culture of consumers can be utilized for popular success and increased exposure. Jenkins' insights are gripping and his prose is surprisingly entertaining and lucid for a book that is, at its core, intellectually rigorous. Though wordy at times, Jenkins' impressive ability to break down complex concepts into readable prose makes this study vital and engaging.
Copyright © Reed Business Information, a division of Reed Elsevier Inc. All rights reserved.

Review

"I thought I knew twenty-first century pop media until I read Henry Jenkins. The fresh research and radical insights in Convergence Culture deserve a wide and thoughtful readership. Bring on the 'monolithic block of eyeballs!'" - Bruce Sterling, author, blogger, visionary "One of those rare works that is closer to an operating system than a traditional book: it's a platform that people will be building on for years to come.... It should be mandatory reading for anyone trying to make sense of today's popular culture - but thankfully, a book this fun to read doesn't need a mandate." - Steven Johnson, author of the national bestseller, Everything Bad Is Good For You "Jenkins offers crucial insight into an unexpected and unforeseen future. Unlike most predictions about how New Media will shape the world in which we live, the reality is turning out far stranger and more interesting than we might have imagined. The social implications of this change could be staggering." - Will Wright, designer of SimCity and The Sims"

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Amazon.com: 4.0 out of 5 stars (24 customer reviews)

21 of 24 people found the following review helpful
5.0 out of 5 stars A different take on convergence, Aug 28 2006
By J. Richard Stevens - Published on Amazon.com
This review is from: Convergence Culture: Where Old and New Media Collide (Hardcover)
I can't say enough good things about this book. Jekins critiques "traditional" convergence theory about converging media and argues that the instigator of convergence is the need for new patterns of consumption, not production. Each chapter addresses how fans of a particular program reorganize their media experiences to better participate in the discussion, analysis and, at times, production of future episodes or events.

Because he demonstrates through example, the text is approachable to the scholar and the layman alike. The subjects themselves make the read interesting, but Jenkins also brings his wisdom to bear at opportune moments. Highly reocmmmended for those who study media, culture or technology adoption.

45 of 56 people found the following review helpful
3.0 out of 5 stars Not Impressed, Nov 3 2007
By James Carragher - Published on Amazon.com
This review is from: Convergence Culture: Where Old and New Media Collide (Hardcover)
Henry Jenkins says, in the Introduction to Convergence Culture, "This book is about the relationship between three concepts -- media convergence, participatory culture, and collective intelligence." He then defines the terms and, a few pages later, still in the Intro, writes, "My aim is...modest. I want to describe some of the ways that convergence thinking is reshaping American popular culture and, in particular, the ways it is impacting the relationship between media audiences, producers, and content."

In contrast to McLuhan who is bold to a fault in Understanding Media (read just before Convergence), but bold and not afraid to be wrong, and that's important. Jenkins aims low, way too low. "Modest" here translates to not trying very hard. His few pages on Wikipedia are very good indeed (he's a proponent, so am I). But otherwise, from Convergence Culture one learns:

1) people get information and entertainment from a variety of media,
2) people can get the same information from a variety of media,
3) fans are passionate about their TV shows and classic popular movies and books and some like and utilize spoilers,
and, repeatedly,
4) the program he directs at MIT studies these phenomena.

Sorry, that's not enough for me.

9 of 9 people found the following review helpful
4.0 out of 5 stars Great look at the culture instead of the technology, April 20 2009
By Jonathan D. Polk "jonpolk" - Published on Amazon.com
This review is from: Convergence Culture: Where Old and New Media Collide (Paperback)
Henry Jenkins, Director of the Contemporary Media Studies Program at MIT, attempts in his acclaimed 2006 book Convergence Culture to look beyond the hype surrounding new media and instead analyze the cultural transformations that occur when these new media meet the old. Arguing against the idea that convergence should be understood primarily as a technological process, he instead demonstrates that it represents a cultural shift as consumers are urged to seek out new information and make connections among dispersed media content.

Rather than writing from an objective viewpoint, Jenkins instead describes what the media landscape looks like from the perspective of various localized people. He also is quick to dismiss the idea that in the future consumers will get all their media from one device, referring to this prognostication as the `black box fallacy.' Through his book, Jenkins explains how convergence is both a top-down corporate-driven process and a bottom-up consumer-driven process.

Throughout the six chapters making up the first edition of the book, Jenkins looks at a number of scenarios that highlight the way culture is shifting based on the intersection of new and old media. He describes in detail the fans of the television show Survivor who have banded together online to form communities that attempt to find out as many secrets about the show as is possible, using this example as a microcosm to explain how knowledge can be formed within a community that would be impossible to be formed by individuals working separately. He also discusses the ramifications that interactive audience-driven voting has had on the hit American Idol, and the potential backlash against its new brand of corporate sponsorship.

In the realm of movies, much attention is paid to the Wachowski Brothers' Matrix trilogy and the various other ways the universe was used by different media. Calling the practice `transmedia storytelling,' Jenkins explains how the unified universe across the multiple media gave viewers of the films an insight into the greater intended meaning and helped inform seeming gaps in knowledge that caused the later movies to be panned by critics. He then goes on to describe the way fans have created their own content in the Star Wars universe and the issues that have been raised. The explosion of fan fiction in the fictional world of the Harry Potter books is used as an example of the copyright problems both producers of fan content and owners of intellectual property face, while advocating such practices help young people learn ways of communicating and collaborating that are antithetical to the education they receive in schools.

Finally, Jenkins analyzes the way that politics is changing as traditional means for campaigning are being influenced and in some cases superceded by the new media options available online. Even with an afterward written seemingly towards the end of 2007, this is the weakest part of the book not because of anything Jenkins did or did not include, but due to the timeliness of issue. While analyzing the way Howard Dean was able to raise so much money in 2004 is worthwhile, without the discussion of how President Obama seized these ideas and raised millions upon millions of dollars causes the arguments to seem outdated.

Formatting errors abound in the book, with dozens of hyphens being placed in the middle of words for seemingly no reason. Often lines just skip down halfway through a sentence and at least once a block quote just ended, completely obscuring the point for which it was quoted. In all this is only mildly distracting, but it does tend to jar one out of Jenkins's narrative.

Timeliness is a problem with any book concerning technology, and can be seen in the other chapter as well, though not to as great a degree. As new media continues to explode and the changes to our culture become more and more drastic each day, Jenkins's book will become more and more obsolete. Yet his arguments are illuminating and his writing style is easy to read and able to be assimilated by scholarly audiences as easily as by educated laymen. For those interested not only in the types of new media that are currently emerging but also in the effects said media is having on our culture, Convergence Culture is a book you should read.
 Go to Amazon.com to see all 24 reviews  4.0 out of 5 stars 

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