A few basic comments though - I don't think this movie is self-explanatory, at the level of mathematical theory. Which means, if you don't sometimes find yourself lying awake at night teasing your brain with multi-dimensional geometries, you probably simply won't enjoy it.
This is not about being smart or dumb - it's about your interests and pre-existing inclinations. I can think of subjects for films that would leave me wondering what the point is - ones where I don't have enough background or interest in the topic.
As a "sequel" this is dangerous. Whereas CUBE 1 was a nice mechanical device presented in a thriller, CUBE^2 is a deviously complex theoretical construct presented as science fiction.
I saw a copy of the used dvd for sale at my local video rent-all, and decided to rent the tape first in case, as most sequels do, this one was awful. Watched it twice that night. Bought the dvd. Have watched it about six times in a week... very unusual for me...
The film is chock full of presaging and detail. It is flawed, of course. I can think of twelve hours of scenes I would have like to have seen in it, and I bet the creators had to delete ten times that many ideas. It heavily rewards repeated viewing, but, even more so, stimulates curiosity, creativity and confusion for many more hours than it takes to watch it.
So my recommendation? If you read Flatland more than twice, if you occasionally dig out Einsteins little book just for beach reading, you'll probably enjoy the mental gymnastics of this film. If not, you'll probably think it is stupid.
A survivor, lost people story that isn't happening in the woods but in a game/trap world. This Cube is much more advanced, with mostly CG effects that are the killing traps, and it gets confusing when the gravity, time and dimentions collapse into one another.
I didnt mind the ending really, I dont always need all the answers on a silver platter in order to enjoy a movie. It's not just about the end, it's about everything you experience watching it.
Overall, this is more modern, fast and graphic, the Cube is white inside, and the doors open with a touch of a palm. It feels like a big square spaceship, where as the original Cube felt more like an ancient creation.
In this sequel, we are introduced to a similar band of characters who are placed into the cube against their will, and again they try to find their way out of the awful waking nightmare. However, there are a few twists this time. In the Hypercube (a somewhat far-fetched theory in both physics and mathematics) the people are not only traveling through 3 dimensions, but four. In other words, these unsuspecting and unwilling participants must face variants of gravity and time within each room of the cube. They come across themselves in alternate realities. Furthermore, there are traps as in the original film, but they seem to have a supernatural element. They aren't the simple, explainable mechanical traps that we encountered in the previous film.
One thing I enjoyed about the first film was that the concept was somewhat believable. The maze and traps were mechanical and based on mathematical principles. There was a solid explanation, and thus a way out. In the sequel, there really was no big mystery (mathematical problem) to resolve. Furthermore, in the original film, the group of people stuck in the cube were all there for a purpose.Read more ›