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Curves and Surfaces for CAGD: A Practical Guide [Hardcover]

Gerald Farin
4.3 out of 5 stars  See all reviews (3 customer reviews)
List Price: CDN$ 117.00
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Book Description

Oct. 22 2001 1558607374 978-1558607378 5


This fifth edition has been fully updated to cover the many advances made in CAGD and curve and surface theory since 1997, when the fourth edition appeared. Material has been restructured into theory and applications chapters. The theory material has been streamlined using the blossoming approach; the applications material includes least squares techniques in addition to the traditional interpolation methods. In all other respects, it is, thankfully, the same. This means you get the informal, friendly style and unique approach that has made Curves and Surfaces for CAGD: A Practical Guide a true classic.


The book's unified treatment of all significant methods of curve and surface design is heavily focused on the movement from theory to application. The author provides complete C implementations of many of the theories he discusses, ranging from the traditional to the leading-edge. You'll gain a deep, practical understanding of their advantages, disadvantages, and interrelationships, and in the process you'll see why this book has emerged as a proven resource for thousands of other professionals and academics.

* Provides authoritative and accessible information for those working with or developing computer-aided geometric design applications.
* Covers all significant CAGD curve and surface design techniques-from the traditional to the experimental.
* Includes a new chapter on recursive subdivision and triangular meshes.
* Presents topical programming exercises useful to professionals and students alike.
* Offers complete C implementations of many of the book's examples via a companion Web site.


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From Amazon

When a book of any kind warrants a fifth edition, there must be more than just a few things right about it. In the case of Curves and Surfaces for CAGD (Computer Aided Graphics and Design), Gerald Farin has written and maintained a definitive work on computer graphics and graphics programming.

The fourth edition of this work was published in 1997. Four years is quite a long time when it comes to anything computer-related, and even cutting-edge maths theories get old fast in light of new ideas and trends. This new edition features a restructuring of the entire book, as well as new material on things like "least squares techniques."

Twenty-four chapters and almost 500 pages cover everything from introductory 3-D geometry through basic linear interpolation, to specific algorithms for curve constructions. As if the liberally illustrated chapters weren't enough, the publishers have put together a Web site that includes examples and C code from the book.

For any student of 3-D computer graphics programming, this definitive textbook offers history, theory, and practical examples that can be used in a variety of applications. The easy and friendly writing style makes this book a classic and a mandatory study for any student, and indeed a must-have reference for any professional. --Mike Caputo

From the Back Cover

This fifth edition has been fully updated to cover the many advances made in CAGD and curve and surface theory since 1997, when the fourth edition appeared. Material has been restructured into theory and applications chapters. The theory material has been streamlined using the blossoming approach; the applications material includes least squares techniques in addition to the traditional interpolation methods. In all other respects, it is, thankfully, the same. This means you get the informal, friendly style and unique approach that has made Curves and Surfaces for CAGD: A Practical Guide a true classic.

The book's unified treatment of all significant methods of curve and surface design is heavily focused on the movement from theory to application. The author provides complete C implementations of many of the theories he discusses, ranging from the traditional to the leading-edge. You'll gain a deep, practical understanding of their advantages, disadvantages, and interrelationships, and in the process you'll see why this book has emerged as a proven resource for thousands of other professionals and academics.

Features:

*Provides authoritative and accessible information for those working with or developing computer-aided geometric design applications

*Covers all significant CAGD curve and surface design techniques-from the traditional to the experimental

*Includes a new chapter on recursive subdivision and triangular meshes

*Presents topical programming exercises useful to professionals and students alike

*Offers complete C implementations of many of the book's examples via a companion website

Inside This Book (Learn More)
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I"n order to solved CAD/CAM mathematical problems, many soldiers have been offered, each adapted to specific matters, Read the first page
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Customer Reviews

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4.3 out of 5 stars
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Most helpful customer reviews
3.0 out of 5 stars good, but 4th edition better! Feb. 23 2004
Format:Hardcover
The fourth edition of this book was excellent. I'm sorry to say this one is not quite as good, as hard as that may be to believe. There are two problems: 1) a large number of errors, (worst of all) many of which are concetentrated in the chapter on b-splines. 2) in many places the book over-abstracts, and i feel that blossom form is overused here.
The first problem is quite bad: anyone who has learned the material before knows that superscript and subscript "comprehension" is required for this subject. Having a text that is full of errors in these (even if you have the errata, without which the text is near useless) erodes the ability to get the geometric intuition necessary to absorb the material.
The second problem is just that the abstractions used are sometimes more complex, and less intuitive, than the orginal form/construct/method being described. I use the blossom notation as an example: it is very useful in showing the relation between bezier and b-spline curves, but it is hardly touched on for that, despite being used constantly throughout the book. Another example: the decription of knot vectors is abstracted nearly beyond utility.
The fourth edition had almost *no* errors in it. It was very, very good. I hope there is a 6th edition that goes where this one should have!
Was this review helpful to you?
5.0 out of 5 stars THE BIBLE for CAGD Oct. 17 2003
By Pushpak
Format:Hardcover
I found this book to be extremely helpful in grasping the fundamentals of CAGD. The author's style is very informal and engaging (yes, despite the very 'techie' nature of the subject). The very liberally distributed illustrations give a good idea about 'whats-actually-going-on'? In all, a very highly recommended book, even if you are remotely interested in CAGD.
Was this review helpful to you?
5.0 out of 5 stars A bible for CAGD people Oct. 16 2002
Format:Hardcover
This book should be considered as a bible for people (including students, researchers, engineers and programmers) working in the CAGD area. The author placed a good balance between the discussion of theoretical (mathematical) and practical (implementation) issues of curves and surfaces design.
Was this review helpful to you?
Most Helpful Customer Reviews on Amazon.com (beta)
Amazon.com: 4.3 out of 5 stars  3 reviews
14 of 14 people found the following review helpful
3.0 out of 5 stars good, but 4th edition better! Feb. 23 2004
By exphys2000 - Published on Amazon.com
Format:Hardcover
The fourth edition of this book was excellent. I'm sorry to say this one is not quite as good, as hard as that may be to believe. There are two problems: 1) a large number of errors, (worst of all) many of which are concetentrated in the chapter on b-splines. 2) in many places the book over-abstracts, and i feel that blossom form is overused here.
The first problem is quite bad: anyone who has learned the material before knows that superscript and subscript "comprehension" is required for this subject. Having a text that is full of errors in these (even if you have the errata, without which the text is near useless) erodes the ability to get the geometric intuition necessary to absorb the material.
The second problem is just that the abstractions used are sometimes more complex, and less intuitive, than the orginal form/construct/method being described. I use the blossom notation as an example: it is very useful in showing the relation between bezier and b-spline curves, but it is hardly touched on for that, despite being used constantly throughout the book. Another example: the decription of knot vectors is abstracted nearly beyond utility.
The fourth edition had almost *no* errors in it. It was very, very good. I hope there is a 6th edition that goes where this one should have!
1 of 1 people found the following review helpful
5.0 out of 5 stars A bible for CAGD people Oct. 16 2002
By Wai-keung Fung - Published on Amazon.com
Format:Hardcover
This book should be considered as a bible for people (including students, researchers, engineers and programmers) working in the CAGD area. The author placed a good balance between the discussion of theoretical (mathematical) and practical (implementation) issues of curves and surfaces design.
1 of 2 people found the following review helpful
5.0 out of 5 stars THE BIBLE for CAGD Oct. 17 2003
By Pushpak - Published on Amazon.com
Format:Hardcover
I found this book to be extremely helpful in grasping the fundamentals of CAGD. The author's style is very informal and engaging (yes, despite the very 'techie' nature of the subject). The very liberally distributed illustrations give a good idea about 'whats-actually-going-on'? In all, a very highly recommended book, even if you are remotely interested in CAGD.
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