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DRAGONLANCE: THE FIFTH AGE
  

DRAGONLANCE: THE FIFTH AGE [Paperback]

William W. Connors
1.0 out of 5 stars  See all reviews (1 customer review)

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1.0 out of 5 stars By the Gods, what have they done to Krynn!, July 30 2002
By A Customer
This review is from: DRAGONLANCE: THE FIFTH AGE (Paperback)
Well, this is it; TSR's monumental 1995 embarrasment. Yep folks, you are looking at the very product that caused TSR to implode, leaving AD&D players in the hands of some n00bs from Wizards of the Coast, who went on to release a quick barrage of AD&D 2nd edition stuff in 1998 and 1999, before discontinuing AD&D 2nd ed completely, and releasing D&D 3rd ed.

This is where it all started....well strictly speaking, that's the novel "Dragons Of Summer Flame", but in terms of game products, this is it. Krynn is ruined. The Gods are gone, so are all your favorite characters.
That's right, no Tanis, or Fizban, or even Tas! They're all dead 'n gone. Goldmoon is still there, as is Laurana, but no one ever really liked them anyway. Caramon and Tika are still alive, but they're in their 70's now.
Magic's gone too, replaced by a new form of sorcery, pretty much invented by Palin.

While the saga system isn't all bad, it doesn't match up to the AD&D 2nd ed. rules. What *really* killed Dragonlance though, was the fact that Weis & Hickman felt the need to change Krynn into a cheap, post-apocalyptic 3rd rate fantasy setting. And believe me, it only gets worse from here... (I do NOT recommend reading War Of Souls).
I applaud it when writers try to add something new to a series, but Weis & Hickman just went on a killing spree with this one. They're just taking risks for the sake of taking risks, cause that's what the critics want, innit?

Like I said, this marked the end of Krynn as one of fantasy roleplaying's most popular settings.
Curiously, after the release of the 5th age product line, TSR's other product lines went downhill as well. Only Ravenloft and Forgotten Realms managed to maintain their high standards for a while (until the release of D&D 3rd ed), while Greyhawk made a succesful comeback in 1998.

Krynn's magic is gone, the three moons took it with them, and it's not coming back, no matter how hard Palin tries...

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Most Helpful Customer Reviews on Amazon.com (beta)
Amazon.com: 4.2 out of 5 stars (16 customer reviews)

5 of 6 people found the following review helpful:
5.0 out of 5 stars WOW!, Jan 3 2000
By Alex - Published on Amazon.com
This review is from: DRAGONLANCE: THE FIFTH AGE (Paperback)
Wow. They took AD&D, cut it up into little pieces, put it through the grinder along with Dragonalnce and managed to make it look good. Good is not the word - great. Superb. Marvelous. Stupendous, but enough adjectives. I realize that nearly every avid AD&Der will wretch at the mention of this game and attempt to destroy it on sight, but for those who want simplicity rather than complexity in their gaming Fifth Age is pure and unencumbered heaven. The new approach is ingenious, and despite the appearnce of "just another absurd offspring of something successful", the game has plenty of creativity, ingenuity, an fun in it. If you like new things in your life, try Fifth Age out.

2 of 2 people found the following review helpful:
5.0 out of 5 stars Dragonlance Fifth Age is awesome., Jun 25 1998
By A Customer - Published on Amazon.com
This review is from: DRAGONLANCE: THE FIFTH AGE (Paperback)
What can I say about Dragonlance Fifth Age. I too was skeptical at first but when I bought it I was immediately impressed by how much simpler things were. No longer did you need oodles of dice. All you need now are a few cards, chips, and friends. The rules are simple and with the emphasis on storytelling instead of dice rolling everyone has more fun and can concentrate on the tale being told. I love this Game. The only down side I noticed is NO TASSLEHOFF.

3 of 4 people found the following review helpful:
5.0 out of 5 stars Best RPG since..... well, ever!, Jan 7 1999
By physeter@mail.softcom.net - Published on Amazon.com
This review is from: DRAGONLANCE: THE FIFTH AGE (Paperback)
I was *so* incredibly sick of dice based, math intense RPG. Finally one comes out based on ROLE PLAYING and -not- Dice throwing! Bravo, TSR/WOTC
 Go to Amazon.com to see all 16 reviews  4.2 out of 5 stars 
 
 
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