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DRIVE: vehicle sketches and renderings by Scott Robertson [Paperback]

Scott Robertson
4.3 out of 5 stars  See all reviews (3 customer reviews)

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Book Description

Nov. 30 2010

DRIVEfeatures Scott Robertson's very latest vehicle designs intended for the video game space communicated through skillfully drawn sketches and renderings.

DRIVEbuilds upon the success of his prior two vehicle design books,Start Your EnginesandLift Off. Featuring four chapters, each representing a different aesthetic theme, Aerospace, Military, Pro Sports and Salvage, conceptual sports cars, big-rigs and off -road vehicle designs are beautifully represented through traditional and digital media sketches, and renderings.

--This text refers to the Hardcover edition.

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Product Description

About the Author

Robertson is a professional industrial designer and educator who has worked with several top sports and automotive manufacturers.

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Most helpful customer reviews
3 of 3 people found the following review helpful
5.0 out of 5 stars I would love to drive these cars Dec 25 2010
By Parka HALL OF FAME TOP 50 REVIEWER
Format:Paperback
Length: 0:58 Mins
DRIVE, the latest book from Design Studio Press is a collaborative effort between Scott Robertson and two of his students at the Art Center College of Design: Annis Naeem and Daniel Gardner. It's a great idea to have an art book as a portfolio.

This book is about cool cars and awesome rigs. It's a 176-page hardcover with a very nice cover.

The pages are just loaded with concept sketches, paintings and 3D models. Four basic vehicle types are featured as chapters, namely Aerospace, Military, Pro Sport and Salvage. Within each chapter, you'll see fast cars, off-roaders, juggernaut-type vehicles, a few bikes, and other sleek mean machines. This book is a valuable resource for ideas with its immense variety. There are so many ways you can design chassis, wheels, suspension, exhaust, etc.

The concepts are good looking, inspiring and sometimes surprising -- the first vehicle looked like a frog. Through the multiple thumbnail sketches provided, you can see how the design evolved at different stages until it's finally painted or modeled in 3D.

Speaking of 3D models, they are impressive. And there are lots of them in the book. Tremendous amount of detail are included in the models, before they are textured, lit and finally rendered in a photo-realistic manner. It's amazing to see the vehicle when everything is put together, with all the cuttings, wirings and parts. The result is a vehicle that looks believable and like it has character.

Artist commentary is also available throughout to give a sense of what they have to work with and how they think.

DRIVE is a book I'll recommend to anyone who likes concept vehicles.

(There are more pictures of the book on my blog. Just visit my Amazon profile for the link.)
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5.0 out of 5 stars inspirational April 24 2011
Format:Paperback
I bought this book for its sheer looks, and quite inspired by about the content. I sketch a lot of cars but often find myself running out of ideas. Flipping through this book definitely triggered an idea or two.
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0 of 1 people found the following review helpful
3.0 out of 5 stars Just OK Jan. 9 2011
Format:Hardcover
Bought this as a gift for my husband, an industrial designer who specifically requested this book. He was somewhat disappointed. However, also bought him the "Making of the Empire Strikes Back" book, which he loves.
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Most Helpful Customer Reviews on Amazon.com (beta)
Amazon.com: 4.7 out of 5 stars  16 reviews
19 of 19 people found the following review helpful
5.0 out of 5 stars I would love to drive these cars Dec 7 2010
By Parka - Published on Amazon.com
Format:Paperback
DRIVE, the latest book from Design Studio Press is a collaborative effort between Scott Robertson and two of his students at the Art Center College of Design: Annis Naeem and Daniel Gardner. It's a great idea to have an art book as a portfolio.

This book is about cool cars and awesome rigs. It's a 176-page hardcover with a very nice cover.

The pages are just loaded with concept sketches, paintings and 3D models. Four basic vehicle types are featured as chapters, namely Aerospace, Military, Pro Sport and Salvage. Within each chapter, you'll see fast cars, off-roaders, juggernaut-type vehicles, a few bikes, and other sleek mean machines. This book is a valuable resource for ideas with its immense variety. There are so many ways you can design chassis, wheels, suspension, exhaust, etc.

The concepts are good looking, inspiring and sometimes surprising -- the first vehicle looked like a frog. Through the multiple thumbnail sketches provided, you can see how the design evolved at different stages until it's finally painted or modeled in 3D.

Speaking of 3D models, they are impressive. And there are lots of them in the book. Tremendous amount of detail are included in the models, before they are textured, lit and finally rendered in a photo-realistic manner. It's amazing to see the vehicle when everything is put together, with all the cuttings, wirings and parts. The result is a vehicle that looks believable and like it has character.

Artist commentary is also available throughout to give a sense of what they have to work with and how they think.

DRIVE is a book I'll recommend to anyone who likes concept vehicles.

-

(There are more pictures of the book on my blog. Just visit my Amazon profile for the link.)
8 of 8 people found the following review helpful
5.0 out of 5 stars Good cars, great workflow Dec 16 2010
By C. MERRITT - Published on Amazon.com
Format:Paperback
Scott Robertson continues his string of hits. His Gnomon instructional DVDs are the best of their kind, and his books are inspirational. While this isn't a "how-to" book, he does discuss his process in a helpful way, notably his integration of 2D and 3D techniques (he used MODO for this book).

If you are interested in Car Design, you are an aspiring transportation design or entertainment design student, or you want to attend Art Center College of Design, this is a must buy.

If you just like wacky cars, the likes of which are only to be found in the movies or limited edition Hot Wheels, you'll probably like this book too.

If you want to learn how to draw the cars, get his "How to Draw Cars the Hot Wheels Way" book. It's more process oriented and for beginners.
6 of 6 people found the following review helpful
5.0 out of 5 stars Best Of the Bunch June 15 2011
By $ko7 - Published on Amazon.com
Format:Paperback|Verified Purchase
For those who don't know about Scott Robertson, he's a vehicle concept artist for the entertainment industry who's been an instructor at Art Center in Pasadena and Gnomon School of VFX in Hollywood. He's produced countless DVD training video's on the topic of automotive design for Gnomon Workshops aswell as his own imprint.

I've read the reviews and critiques of Scott Robertson's other books and would have to agree with allot of them. This book however seems to have addressed those comments and in my opinion is the best of his releases. It's broken up to cover different types of designs from military vehicles to future racing cars. It includes everything from large full color 3d renderings to greyscale photoshop work, to early concept sketches and iterations of the conceptual process of his vehicular designs. Most of the book is full color, large images taking up the majority of the page or a double page spread. Some of the greyscale concepts might be 2 or 3 to 6 up on a page depending.

Personally, I love cars and vehicle concept art, I find this book to be a continual source of continuing inspiration. After many hours of studying this book, elements of the different vehicles depicted through out this book have begun to seep into my own work. When I'm hung up on a design, I pull out this book to help jumpstart my own imagination or to simply help me find other alternatives to what I'm trying to accomplish.

It's probably one of the few books I never get tired of looking through and it spends more time on my desk or in my bag then on the bookshelf. If your into vehicle designs and concepts this is defiantly something I'd think you'd want to have handy to get the creative juices flowing... seriously, I just can't express amazing I find this book to be.
2 of 2 people found the following review helpful
5.0 out of 5 stars Very inspiring for the concept designer Nov. 22 2011
By Dan Wilde - Published on Amazon.com
Format:Paperback|Verified Purchase
Excellent purchase for anyone interested in vehicle concept design. Although this is not an instructional book, it's extremely useful as a reference for anyone wishing to improve their car design skills, because it has a wealth of detailed images, from thumbnail side profile sketches to finished 3D models and photoshop renderings. Very inspirational.
1 of 1 people found the following review helpful
5.0 out of 5 stars GREAT DESIGN BOOK... April 5 2011
By Daniel Velez - Published on Amazon.com
Format:Hardcover|Verified Purchase
THIS BOOK IS TOTALLY AMAZING, AND ARE FULL OF DESIGN CONTENT, AND GRAPHIC STUFF, I LOVE THIS BOOK, AND SCOTT ROBERTSON IS ONE OF THE BEST...
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