It seems like all the horror related games on the Wii are rail shooters so they can sell the Wii Zapper. It also allows them to sell a short game for 50$.
Aside from being short and a little too expensive, this game is awesome. Extraction is a faithful prequel to Dead Space. There were some surprises; things that I didn't expect to see in a rail shooter like puzzles, shaking the Wiimote to turn on the light in dark places and having to solidify barricades.
Add to that all the great aspects from the first Dead Space like zero-gravity, telekinesis (pick up objects and throw them), stasis (slow down objects or enemies) and weapons with two firing mode.
Did I mention how cool the Dead Space weapons are?
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Malgré sa courte durée, ce jeux est excellent. Ne pas confondre avec un jeux première personne, celui-ci est un «rail shooter». En d'autres mots, vos personnages se déplacent par eux-mêmes, vous contrôler le viseur de votre fusil afin de tuer les bibittes, pirater des circuits électroniques, indiquer où vous voulez aller, etc. C'est comme jouer un film. Malgré l'histoire assez typique, je fut amuser du début à la fin. De tous les bons rail shooters sur le wii (Resident Evil:Umbrella Chronicles, House of the Dead:OverKill, Resident Evil:Darkside Chronicles), d'après moi, c'est le meilleur.
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Most Helpful Customer Reviews on Amazon.com (beta)
49 of 50 people found the following review helpful
Awesome, just awesomeSept. 30 2009
- Published on Amazon.com
On-rails shooters usually tend to end up becoming mundane and boring after a while, but as of late, the Wii has seen a couple quality ones, such as Resident Evil: Umbrella Chronicles and House of the Dead: Overkill. Now from EA, we get Dead Space: Extraction, a prequel to the spectacular action/horror/shooter from last year that graced the higher powered consoles. For the Wii, the Dead Space world has been translated from a survival horror game to an on-rails shooter almost flawlessly, and the game is packed with enough action, scares, and shooting action that one can't help but enjoy what they find here. If you've played the original Dead Space, you'll recognize quite a bit of what you find here: from the areas and environments to the weapons, Dead Space: Extraction is simple enough to get into even for those who may be unfamiliar with the original. It should also be noted that for being a Wii game, it looks simply spectacular, and the necromorphs look just as nasty here as they have before. The game's story is enthralling and as you progress through the game further and unlock some wonderfully utilized motion comics, you just get sucked in even more. The only real flaw with Dead Space: Extraction is that aiming isn't always quite as easy or accurate as you might hope for. Still though, as far as on-rails shooters go, Dead Space: Extraction is one of the best around right now that you'll play, and even if you're unfamiliar with the original game, this is definitely worth your time.
23 of 24 people found the following review helpful
Death on RailsOct. 8 2009
- Published on Amazon.com
Dead Space: Extraction is the best rail shooter I've ever played. To be quite honest, it's possibly the best Wii game I've ever played! The graphics, audio, and gameplay are all superb and represent what all developers should be striving for with this genre.
Visceral Games has pushed the Wii's graphics capabilities to the max on this one. Of course, that's not saying much when compared to the original title on the PS3 and 360. You're not going to see the same lighting or particle effects, but you will be impressed by it's stability and framerate. The environments are actually very detailed, and the characters' facial expressions are pretty realistic.
The sound effects are every bit as eery as the original's. The score provides a heightened sense of tension throughout the game. Like any good horror movie, Dead Space's use of silence punctuated with intense creepy sounds keeps you on your toes.
As you've probably already gathered, this is a rail shooter. The only thing you control is the reticle on screen, what type of weapon you fire, and telekinesis to grab goodies. Even though it's a rail shooter, it doesn't feel too "arcady." There's enough challenge and customization (upgrades, weapons cache, player rating) to keep you coming back after you've finished the campaign. The fact that you can't really control where you go doesn't hurt the experience.
Having played and loved the original Dead Space on the PS3, I was a tad skeptical about how it would translate to the Wii. Those fears have been alleviated! If anything, I'm glad I have a reason to fire up my Wii. Moreover, I'm glad the Dead Space story is being fleshed out. It's creepy, intense, and just plain fun!
15 of 16 people found the following review helpful
It's a growerOct. 11 2009
- Published on Amazon.com
Many people might be disappointed about the new direction this title takes Dead Space into, but if you like "light gun" titles and are open to change you just might enjoy this one. That said, I think anybody who has played a little bit of Extraction can dispel the garbage of it being a cheap cash-in. A lot of work went into this title, more than would have been necessary to make a quick buck. It has great voice acting, detailed graphics, and a storyline that answers a lot of questions as to how the disater on the Ishimura came to be. No, you aren't alone for most of the game, and no you don't have complete control over where you are heading (although there are small instances where you can choose a direction on a branching path), but this is still survival horror at it's finest. You won't be jumping out of your seat with cheap scares, but there's nothing that compares to the tension and panic you feel when four necromorphs are bearing down on you and you're blasting away for your life ( I was swearing up a storm and shooting off every limb in sight just to keep them off me!). It doesn't detract from the enjoyment when you pull a 2nd player into the mix for co-op action, either. Hell, you've got computerallies, might as well play with a real one! My brother and I played through a few parts of the campaign with me and having never really played Wii before he was pretty impressed with what he saw. Overall, I was skeptical when I ordered it, but once I was 10 minutes into it I felt it was well worth the money spent!
7 of 7 people found the following review helpful
Amazing game! Not a good introduction to shooters on the Wii.Feb. 27 2010
- Published on Amazon.com
This game was the first shooter I played on the Wii. It probably wasn't the best first choice but its still a good one. I say that becasue of the difficulty of taking down the Necromorphs. In order to take them down in as few shots as possible, you must shoot the limbs off. For most, it takes about 2 or 3, but as you progress in the game you come across these tentacle-frog-things and they shoot junk at you! And sometimes its hard to see where they are because its kinda dark.
If you are use to zombie games where a simple head shot will take 'em down, this game may want to be the second shooter you buy (it's a practice issue). But since i bought this game I have played other wii shooters and now i find Dead Space Extraction to be easier.
Overall I love the game and it does have creepy moments (when you hear the girl singing in the tunnel you'll know what I mean), but if you haven't played shooters yet on the wii I would recomend holding off for a while. Unless you like a challenge, then by all means go for it. This may have been my first wii shooter and I'm pleased with it, but some of you may find the need for more precise aim to be annoying. 4 stars.
3 of 3 people found the following review helpful
It's the Lobster Monsters from Outer Space!Feb. 21 2011
- Published on Amazon.com
I decided to get an idea of what DEAD SPACE was all about after the recent advertising hype for DEAD SPACE 2. I picked this game up very cheap at a local game store (they always have a pile of them used and I had been ignoring it) and got a copy of the DEAD SPACE animated film at WalMart for 5 bucks. I figured the game and the film would clue me in and I think I now have some idea what this well marketed franchise is like. The film was certainly nothing special, not even exceptional animation but the EXTRACTION game was a lot better.
This is a pretty spectactular looking game. I was very impressed by all the detail and excellent character animation in this game. Obviously the designers put a great deal of love and care into the creation of this game and I truly appreciate it. The story line had me quite intrigued as well and I enjoyed getting bits and pieces of the plot and backstory from the audio logs and crew diaries. I was quite intrigued by the religious elements in the story and the sly satire of Scientology. It is very well done. I also enjoyed the variety of weapons and I liked that each weapon could be given an alternative fire process by tilting the Wii remote on the side. I didn't use that feature too often but when I needed it I was very glad to have it. I was also thankful that the game developers tried to bring some variety into what is essentially a first person rail shooter. The little soldering puzzles were a nice distraction from the sometimes tedious task of dismembering Necromorphs. I enjoyed the zero gravity jumping segments and the ability to guide the characters somewhat by choosing which direction to go. The instances where your character finally gets loose to have a brief look around environments was also cool.
This game gets a lot of stuff right but I did have a couple of serious issues with it. (MILD SPOILERS AHEAD) The level 6 boss battle (some sort of grotesque slug creature) is far more difficult to dispose of than anything else presented in the game and a boss of that extraordinary difficulty does not belong so close to the middle of the game. It is quite frustrating to beat this thing and a slight mistake in the procedure can lengthen an already overlong battle considerably. This brings me to my next HUGE COMPLAINT about this game: YOU CAN NOT SAVE YOUR GAME AT A CHECK POINT if you have to stop playing during a level. You will lose all progress and have to start the level from the beginning if you do not finish the entire level. At the very least there should have been check point saves before the boss battles (and there are only two in the game plus one mini-boss sort of thing). Level 9 is almost an hour long BEFORE you get the final boss (and of course just as I got to it the first time my play was interrupted and I had to stop which meant I had to play through, [while watching extensive unskipable cut scenes] all over again). That really sucks. There are a few other minor issues such as the size of the reticule obscuring far away targets and an overall sameness in most of the enemies. Some might be fat and pregnant, some might have tails while others have wings, but the majority of them look like burn victims with lobster claws. They were interesting during the first few levels but they got old pretty fast.
I really admire the way this game truly brought something a bit different to Wii players and no one can deny that it is inventive and (for the most part) very well done. I suppose my real complaint about it is that I just didn't have that much fun playing it. It is relentlessly grim and without any sort of humor. It takes itself far more seriously than it has any right too. I really missed being able to kill enemies with a simple head shot as well. There is something hugely satisfying about taking aim and blowing up an enemy head with one shot (ala DEAD RISING, RESIDENT EVIL etc.). I only noticed one type of enemy that could be killed with a head shot in this game (and that enemy was basically a GIANT HEAD on a serpentine body). The rest of your enemies must be killed by "dismemberment" that isn't nearly as much fun as it sounds like since most of the time it amounts to shooting off lobster claws. You can shoot it in the head or body all day and it won't die but remove those claws and it's a dead monster. Goofy. It wasn't too satisfying to me.
I seem to have a lot of complaints about this game but considering the way pro reviewers at IGN and Gamespot etc. smothered it with praise and all of the hype, hype and more hype advertising and product tie in, I really expected it to be better. More likely, I just like horror games to have more of a sense of fun and adventure than this did. At times it seems awfully slow (and even dull) and it can feel like work to play it. Weapons and health are often hidden and in short supply and constantly having to be looking around for them and hitting the A button at anything that flashes gets tedious. I certainly acknowledge it is a high quality game, it just wasn't one I found much fun in. I doubt my Mom would hate it. She would probably just look at it with mild disinterest and go on about her business. And since when do adults (for whom the game is supposedly intended) care what their Mother's think about video games? The recent AD campaign for DEAD SPACE products is genuinely dumb but the sheer amount of the ads worked on me (as did the spectacular reviews). I'm a sucker for advertising I guess. I'm still glad I played it and got some enjoyment out of it but I doubt I'll be buying anything else in the franchise. I can understand why many people like it but I don't think it is a game for most Wii gamers.