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Designing Interfaces
 
 

Designing Interfaces [Paperback]

Jenifer Tidwell
3.8 out of 5 stars  See all reviews (4 customer reviews)
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Product Description

Product Description

Despite all of the UI toolkits available today, it's still not easy to design good application interfaces. This bestselling book is one of the few reliable sources to help you navigate through the maze of design options. By capturing UI best practices and reusable ideas as design patterns, Designing Interfaces provides solutions to common design problems that you can tailor to the situation at hand.

This updated edition includes patterns for mobile apps and social media, as well as web applications and desktop software. Each pattern contains full-color examples and practical design advice that you can use immediately. Experienced designers can use this guide as a sourcebook of ideas; novices will find a roadmap to the world of interface and interaction design.

  • Design engaging and usable interfaces with more confidence and less guesswork
  • Learn design concepts that are often misunderstood, such as affordances, visual hierarchy, navigational distance, and the use of color
  • Get recommendations for specific UI patterns, including alternatives and warnings on when not to use them
  • Mix and recombine UI ideas as you see fit
  • Polish the look and feel of your interfaces with graphic design principles and patterns

"Anyone who's serious about designing interfaces should have this book on their shelf for reference. It's the most comprehensive cross-platform examination of common interface patterns anywhere." --Dan Saffer, author of Designing Gestural Interfaces (O'Reilly) and Designing for Interaction (New Riders)

About the Author

Jenifer Tidwell has been designing and building user interfaces for industry for more than a decade. She has been researching user interface patterns since 1997, and designing and building complex applications and web interfaces since 1991.


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Front Cover | Copyright | Table of Contents | Excerpt | Index | Back Cover
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3.8 out of 5 stars (4 customer reviews)
 
 
 
 
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1 of 1 people found the following review helpful
3.0 out of 5 stars Good book for newbies, Jun 3 2011
If you already have several years of experience playing around with a computer and various programs or web sites, the majority of the content of this book you already know. The author simply puts a name tag to each of the concepts and design patterns. Most of the concepts and design patterns are common sense and already done on a subconscious level without really thinking about them.

I'd only recommend this book to someone who's not software savvy and who's deciding to make a career change as a software developer.
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5.0 out of 5 stars Bon achat, Oct 11 2011
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This review is from: Designing Interfaces (Paperback)
Au niveau de mes attentes. Je suis satisfaite de cet achat et je le recommanderais à toute autres personne qui désire mieux s'informer sur le design d'interface web ou d'applications.
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4.0 out of 5 stars Find the best solution for particular UI related issues, July 26 2011
By 
mko "mko" (Poland) - See all my reviews
(TOP 500 REVIEWER)   
Patterns are present within IT industry for quite some time. Typically, books related to patterns application refer to particular language and present patterns either using either the language they refer to or using UML. Jenifer takes a different approach. Instead of providing reader with technology specific solution she shows how different UI related aspects can be organized and turned into reusable patterns. In first chapter, you will find description of various motives that drive users. This is the entry point for the rest of the book. How to react correctly to user's requirements (expectations) is a leading motive of the book. Following chapters focus on various aspects of UI design (e.g. navigating, retrieving user's input, presenting data, listing data). What is worth mentioning here is that Jenifer doesn't bind solutions to a particular technology or operating system. She tries to diversify and cover most common user environments. Of course, she shows examples that are based on real applications but these are used rather as an example instead of being one and only one proper solution.

What I like in the book is the way Jenifer presents the patterns. She goes with them, one by one, using structured schema: what will be covered by particular pattern, when is it used, why is it used, how should you use it, how does it look like (by example), and the reference to other sources mentioning given pattern. In general, this is good book, however I think that some conclusions are not solidly proven (especially related to user's behavior). On the other hand, UI efficiency is not something that you can easily prove.
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