An excellent introduction to the design theories involved in the creation of user interfaces. Instead of the usual examples and pictures of computer screens and application menus, Mullet approaches the concept of UI from its "outside world" roots. With examples ranging from street signs to corporate logos to the map of the London Underground, each section attacks the issues of interface design from the ground up, appealing first to the eye and then to the mind. Task menus are compared with concert programs and street signs are equated with icons.
This is not a technical book, so advanced developers might want to supplement it with a platform-specific how-to. For aesthetic advice and sheer enjoyment, anyone involved with or interested in interface design should pick it up.
Ironically, many designers of graphical user interfaces are not always aware of the fundamental techniques that are applied to communication-oriented visual design -- techniques that can be used to enhance the visual quality of GUIs, data displays, and multimedia documents. This book describes some of the most important design rules and techniques that are drawn from the rational, functionalist design aesthetic seen in modern graphic design, industrial design, interior design, and architecture -- and applies them to various graphical user interface problems experienced in commercial software development.See all Product Description
If you are looking for a basic introduction to the priciple's involved with UI design they are all here. Read morePublished on Aug. 28 2001 by Evan Leonard
This is not a list of rules; it's a look at the underlying principles of interface design. Mullet and Sano take a point-by-point tour of the basic principles of visual design,... Read morePublished on Nov. 17 2000 by Thomas Hopper
A wonderful (if rather dense) book. In some ways similar to the superb Tufte trio, this work rounds up example of good and bad interface design, provides a (very) complete analysis... Read morePublished on Sept. 21 2000 by Mr. R. Horberry
Excellent book. I have been shopping around for all books related to "Information Design" and this one is mandatory. Read morePublished on April 27 2000 by Guillaume Tourneur
Most of the stuff is unusable. However the discussion of perception, grouping etc is excellent. Pretty steep price for 2 good chapters.Published on Feb. 5 2000 by doren garcia
I was very impressed when I first read this book. Complex ideas are clearly explained in the most simple words they can be explained for the literate person. Read morePublished on Aug. 17 1999 by Mnemosine
True, this is one of the best Design and Visual Interface books available. However, at times, the "Sun Micro and Apple Mac" bias became repetitive and old. Read morePublished on Oct. 25 1998
This book clearly shows good and bad ways to communicate to the user. I find myself returning to it often, and the principles shown can be used in information and Web design as... Read morePublished on Aug. 16 1998 by Mark Nottingham