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Dsos1: Designer Shock with CD (Audio) [Paperback]

Stefan Gandl
3.1 out of 5 stars  See all reviews (8 customer reviews)

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Book Description

November 2001
With DSOS1 (Designer Shock Operating System 1) Berlin-based collective Designershock explores new interaction opportunities between web and print, successfully defying the fixed format of conventional books. With a dash of daring the manual offers both a comprehensive selection of innovative fonts and vector graphics (see “Büro Destruct”) as well as an assortment of ingenious content to be accessed exclusively via the enclosed digital medium. Here 80 specially created fonts, 98 icons, 23 screen savers as well as four graphic design tools await the daring user.
At the same time DSOS1 aims to playfully expand horizons and demands active interaction – to download bonus fonts the user has to prove his gaming skills, and the tools on offer, too, will only reveal their true worth in the actual application.
By softening the boundaries between book, site, tool and user DSOS1 generates unusual symbioses and design options, permitting the synthesis, modulation and active usage of pixel font layouts, screensavers, wallpapers or icons.
Behind this wonderland of playful functionality hides a flexible manual, work tool and inspiring creative guide with true, unique added value.

Product Details

Product Description


.. a manual, anthology and key to an internet world. 80 fonts and especially written programs speak for themselves. -- SHIFT Dec. 2001

...a guide to their eccentric and abstract world where they are known for their Internet experimental electronic experience... -- meryl.net

...is a manual, anthology and key to an internet world in one. 80 fonts and 4 especially written pprograms speak for themselves... -- SHIFT

Book of the Day: " a guide to the weird and wonderful world ...full of mysterious artifacts and characters. -- zeldman.com 14. January 2002

From the Author

DS are a graphic-design collective based in Berlin. Founded in late 1999, they have quickly become one of the leading producers of experimental electronic experiences on the internet.

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Customer Reviews

3.1 out of 5 stars
3.1 out of 5 stars
Most helpful customer reviews
5.0 out of 5 stars Taking interactivity to another level. Aug. 8 2003
E-zine Designershock has created DSOS1 (Designer Shock Operating System 1). It is the cumulative efforts of Berlin-based Stefan Gandl, Rob Meek and B. Ludwig with coding help from Michael Kuphal, Christoph Schuster, and Mike Kelly.
A beautiful marriage of media, from the Letraset inspired layout of the manual to the Atari 2600-esque games available through the CDROM (once connected to the Internet), Designershock have created a thorough and warm brand for themselves. In addition, the book doubles as a mousepad. Very sexy.
There's a lot of information in the User Manual and I found it the best place to start exploring DSOS1. It explains where the different components of the DSOS1 are and how these parts relate to each other. The manual, besides showing the Designershock sensibility offline, is a needed reference while playing the games or for instructions to use the programs. It's not overwhelming if you start from the beginning and slowly go through each little section. There is actually a nice pacing to it and it gives you a great over-view of Designershock and the DSOS1.
Once you have the CDROM in and create your profile, the DS Booter prompts you to login ("What are you waiting for?"). A browser will then connect you to the DSOS1 Online Emulation. From here, you can start playing the quirky games, working in any of the four programs, or download various extras.
The joining of application and design puts another twist on the role of designer as author. Not only are designers today producing their own content via Flash, video or the Web, but also, a new generation of designers will be pushing things even further conceptually. With creatives like Designershock and K10K (to name a few) taking interactivity to another level, it will be interesting to see where this trend goes.
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4.0 out of 5 stars Interact with book and Web site Nov. 6 2002
What do you get with a book cover that doubles for a mousepad, a user manual, and a CD-ROM that includes 80 fonts, 10 games, 25 screensavers, 55 wallpapers and 98 icons? This is not the start of a joke, but an introduction to Berlin-based Designershock design group's DSOS1: The User's Manual, a guide to their eccentric and abstract world where they're known for their Internet experimental electronic experiences.
Not knowing where to begin except at the beginning, the beginning of the book sets the tone, "Unless you're very strong, please resist the temptation to flick, browse, skip or skim. Start by going from page to page sequentially. Linear experiences are still the most satisfying, and this way you may remain calm and focused."
Using a polyglot of colors, pages splashed with shades of reds, grays, and blacks guide you through three parts (from left to right on the screen):
Electronic Workmates (EWM) - an introduction to the accompanying software, which is the key to accessing DSOS1's online world that is exclusive to owners of the CD-ROM tool.
Electronic Playmates (EPM) - fonts and typographical games to die for and each time you win, you get to download fonts and other tools.
Electronic Decomaters (EDM) - "is about creative control over your environment. Taking it; losing it. How to open the window on the sublime." Create an ambience with screensavers, wallpapers, and icons.
At first glance, this book seems cryptic, threatening and confusing. But remember what the introduction says and take it one step at a time from the beginning. It becomes easier to follow along with the print after connecting online. Designershock successfully leaps into the innovative world of combining print, screen, and typography.
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By A Customer
There were and still are a lot of contradictory rumors about this publication and the designgroup behind this legendary book. But one thing is for sure - DSOS1 is a definite milestone in the field of designbooks. I simply loved this book from the very first moment on, when i received my copy. The sleeve design - a plastic wrapper - is fab but functional. The cover works perfectly as an intended mousepad. The book itself is based on a very clever concept and is well structured into three sections. The four software tools which are accessible only with the accompanying booter-disc are absolutely innovative and simple in application. One can easily produce beautiful layouts and font-designs. The 80 (!) fonts which one can download from the DSOS1 online emulation are simply gorgeous and will make a designer's everyday. And don't expect just experimental fonts! Great hinting and kerning. As a typographer and designer myself i highly recommend this book - it is a unique experience noone should miss! It's the place to be - the book to have! Bravo.
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1.0 out of 5 stars designers republic...... April 9 2002
Check out Designers Republic's site. This "style" is them and not DSOS/Designershock.
oh lets all appropriate Designer's Republic's style create a book and make money and be happy. Let's all see a logo and copy it and sell it. Lets all see a brochure and copy the layout. Lets all see a photo and copy it.
There is no innovation here, just pure shameless copying.
Copy and Make Money. Copy and Make Money. Copy and Make Money. Copy and Make Money. Copy and Make Money. Copy and Make Money. Copy and Make Money. Copy and Make Money. Copy and Make Money. Copy and Make Money. Copy and Make Money. Copy and Make Money. Copy and Make Money. Copy and Make Money. Copy and Make Money. Copy and Make Money. Copy and Make Money. Copy and Make Money. Copy and Make Money. Copy and Make Money. Copy and Make Money. Copy and Make Money. Copy and Make Money. Copy and Make Money. Copy and Make Money. Copy and Make Money. Copy and Make Money. Copy and Make Money. Copy and Make Money.
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