I've given this game a lot of tries because I know it's gotten a bad rap. I wanted to make sure that my first impression didn't dictate my review. Unfortunately, it hasn't done a lot to help itself.
First, the graphics - compared to the competition - are not good. The in-game characters look poorly constructed and remind of sega genesis (not to say they're that pixelated but it is difficult to discern between players unless zoomed in). It's a surface level complaint at best, but still turns me off.
What really irked me about the game is the gameplay. While in the game, you HAVE to call a play to make things happen. In basketball simulations (and when playing in real life) I don't call a lot of plays. I call for picks on the fly, drive the lane when necessary, pass appropriately, etc. In NBA Live 14, if a play isn't called, everyone stands still. Very frustrating. For me, it makes the game unplayable. If you call a lot of plays, it won't be as big a deal to you.
A couple of pros, though that kept it from getting 1-star. First, the physics is much better than the competition. Everything seems smoother, more fluid, and a little more natural. If the graphics matched that, I think it would be an excellent combo. Second, the menu and menu graphics are MUCH better than the competition. 2K's 2k14 next gen menus are terrible. They have little innovation and are difficult to navigate at first. Finally, there are very few bugs. I personally noticed almost no bugs on Live 14 even after almost 100 hours of gameplay. 2K, on the other hand, has a lot of issues in gameplay.
All said, I didn't like the game. The few redeeming qualities it has are largely overshadowed by the inability of the game to think beyond user controls.