- Platform: GameCube
- ESRB Rating:
Teen - Media: Video Game
Product Details
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The pacing of the game is natural, with each objective leading smoothly to the next. You even get to holster your PPK, don a tuxedo, and infiltrate a cocktail party at your adversary's mansion, making small talk with his henchmen, flirting with female party guests, and eavesdropping on secret conversations. Of course, within minutes you'll be shooting your way out of the place and making a daring escape in true 007 fashion, including Bond's trademark one-liners. The storyline combines espionage, action, and innuendo in just the right proportions to evoke a real Bond movie atmosphere.
The game's overall playability is improved by some nice attention to detail, not the least of which is the addition of smarter and less predictable villains (they can hear you coming, they communicate with each other, and they're better at utilizing cover and sneaking up behind you). You also have more tactical options (there are many ways to reach each objective, so the game is very replayable) as well as a better arsenal of gadgets and weapons. And best of all, the multiplayer mode incorporates classic characters from many Bond movies. More than any other 007 game to date, NightFire was designed with the die-hard Bond fan clearly in mind. --Maile Bohlmann
Pros:
Bizarre marketing decisions aside, this looks like it could finally be the game to come out from behind the shadow of the seminal N64 classic GoldenEye. Which means, of course, that this is a stealthy first-person shooter (with a few car-racing levels thrown in for good measure) bolted onto a cracking multiplayer mode. Following GoldenEye is a bit like being asked to make Citizen Kane 2, but EA has sensibly gone back to the spirit of the original, and NightFire is much more strategic than their last attempt, the rather shallow Agent Under Fire. Once again you can learn a pathological hatred of security cameras as you use an even wider array of Q gadgetry to kill people without them even noticing.
The multiplayer mode is also looking good, with some much meatier weapons than last time, including a particularly fun remote-control missile launcher. People are always crooning about nobody doing it better than Bond, but in the gaming world thats not always been true; with this game, though, it looks like hes taken the ejector seat straight to the top of the first-person shooting pile. --David Jenkins
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