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Emotional Design: Why We Love (or Hate) Everyday Things [Paperback]

Don Norman
3.4 out of 5 stars  See all reviews (9 customer reviews)
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Book Description

May 11 2005
Did you ever wonder why cheap wine tastes better in fancy glasses? Why sales of Macintosh computers soared when Apple introduced the colorful iMac? New research on emotion and cognition has shown that attractive things really do work better, as Donald Norman amply demonstrates in this fascinating book, which has garnered acclaim everywhere from 'Scientific American' to 'The New Yorker'. 'Emotional Design' articulates the profound influence of the feelings that objects evoke, from our willingness to spend thousands of dollars on Gucci bags and Rolex watches, to the impact of emotion on the everyday objects of tomorrow.Norman draws on a wealth of examples and the latest scientific insights to present a bold exploration of the objects in our everyday world. 'Emotional Design' will appeal not only to designers and manufacturers but also to managers, psychologists, and general readers who love to think about their stuff.

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From Publishers Weekly

Techno author Norman, a professor of computer science and cofounder of a consulting firm that promotes human-centered products, extends the range of his earlier work, The Design of Everyday Things, to include the role emotion plays in consumer purchases. According to Norman, human decision making is dependent on both conscious cognition and affect (conscious or subconscious emotion). This combination is why, for example, a beautiful set of old mechanical drawing instruments greatly appealed to Norman and a colleague: they evoked nostalgia (emotion), even though they both knew the tools were not practical to use (cognition). Human reaction to design exists on three levels: visceral (appearance), behavioral (how the item performs) and reflective. The reflective dimension is what the product evokes in the user in terms of self-image or individual satisfaction. Norman's analysis of the design elements in products such as automobiles, watches and computers will pique the interest of many readers, not just those in the design or technology fields. He explores how music and sound both contribute negatively or positively to the design of electronic equipment, like the ring of a cell phone or beeps ("Engineers wanted to signal that some operation had been done.... The result is that all of our equipment beeps at us"). Norman's theories about how robots (referred to here as emotional machines) will interact with humans and the important jobs they will perform are intriguing, but weigh down an already complex text.
Copyright © Reed Business Information, a division of Reed Elsevier Inc. All rights reserved. --This text refers to the Hardcover edition.

From Booklist

Computer science professor Norman also advises design firms. He brings his background in academics and business to bear on the emotional valence surrounding objects of daily use, be they kitchen utensils, automobiles, or a football coach's headset. Norman's analysis of people's emotional reactions to material objects is a delightful process, replete with surprises for readers who have rarely paused to consider why they like or loathe their belongings. He breaks down emotional reactions into three parts, labeled "visceral," "behavioral," and "reflective," asserting that "a successful design has to excel at all levels." Norman's examples of items ranging from bottles to hand tools fulfill this dictum, although he feels that designers do not often take emotion into account when formulating what an object should look like. With household robots on the horizon, Norman implores designers to redeem their mistakes in designing personal computers. His readers will take away insights galore about why shoppers say, "I want that." Gilbert Taylor
Copyright © American Library Association. All rights reserved --This text refers to the Hardcover edition.

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NOAM TRACTINSKY, AN ISRAELI SCIENTIST, WAS puzzled. Read the first page
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Customer Reviews

Most helpful customer reviews
3 of 3 people found the following review helpful
4.0 out of 5 stars Great Ideas on Product Design May 1 2004
Format:Hardcover
People have needs, and products exist to fulfill those needs. People have a need for food, shelter, transportation and personal organization. Products like houses, cars and PDAs exist to fulfill these needs. It should go without saying that some needs are more important than others.
Don Norman has spent much of his life advocating for one of the fundamental needs that engineers often overlook: useability. This is human-centric or behavioral design.
In Emotional Design, Don Norman introduces the reader to the psychological underpinnings for this fundamental need, and finds that there are two other fundamental needs, too. These needs stem from the reflective, behavioral and visceral levels of cognition and affect. The visceral level is immediate and direct, reacting to the look, color or sound of a product and feeding in to the behavioral level. The behavioral level is concerned with how products function, and feeds in to and is affected by the reflective level. The reflective level is where we make value judgments, think about things, and where memory impacts our experiences.
As Norman states, people react to--and interact with--everything and everyone at all three levels; it's a basic fact of our psyche. Behavioral design, for which Norman has been an advocate for decades, works primarily at only the behavioral level. To make products that work even better, Norman argues that products must fully address people's (largely unspoken) needs at all three levels.
This isn't the same as "seeing people as needy, weak and emotionally dependent," as one reviewer claimed. Far from it: just as good behavioral design results in better communication with the user, Norman's intent with Emotional Design is that communication be further improved, and that it become a two-way street.
The value of this, as he shows in the beginning of the book, is that products work better when they interact with the user on the reflective and visceral levels in addition to the behavioral level.
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4 of 5 people found the following review helpful
3.0 out of 5 stars More Theory than Practice May 13 2004
By A Customer
Format:Hardcover
I love Donald Norman. I love the work he does, and I love what he's taught me. I got so much from The Design of Everyday Things. I got something out of Things That Make Us Smart. I didn't get much out of this one at all.

I think this is because I'm an impatient reader. For example, I don't read fiction. I want to read facts about things I can apply in a practical way. This book is much more about theory than practical applications.

I'm sure some people love reading theory, and they will love this book. But if you're like me and really want a book to deliver information you can use on every page, you should buy The Design of Everyday Things instead, if you haven't already.

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1 of 1 people found the following review helpful
Format:Hardcover
This is a very good book about the many levels of design. Often, you can get something that works well, but is ugly; conversely, you can get something that looks great but doesn't really work. The great service of this book is that Prof. Norman creates a useful framework to categorise and analyse these things. It is thoughtful, often funny, and in my experience covers the field accurately and concisely.

First, according to Norman, there is the behavioral level, that is, how the thing functions. This is how many people, in particular Americans, approach the objects that they buy: if it works and is durable yet not expensive, it is a good deal. Second, there is the visceral level, which is the (perhaps innate and genetically programmed) reaction that a buyer had to the appearence of something bought. It is about beauty, the appearence of safety, and the like. Third, there is the reflective level, which includes the personal associations of the consumer as well as the intended subtexts that a designer might attempt to incorporate. THe latter two are more favored by the design-loving cultural elites in continental Europe, and they are prepared to pay a lot for them as well as discard still-usable goods for the latest fashion. It is an entirely different mentality and linked to personal pleasure and a sense of emotional satisfaction that come from these objects, which blur the line of design and art.

While all products reflect these three levels, more often than not one is favored by any given firm in the product design process. Target goes for level one with its cheap and useful products, but with Graves' and Starck's designer goods is attempting to appraoch the other levels. With its ironic and - let's admit it - obscure products of the Droog design Collective, the reflective level is favored; for example, its very ugly "dresser" (actually separate drawers lashed together with heavy straps by the consumer) is supposed to remind us of moving and even nomadic life. While I enjoy the idea of these Droog subtexts, I would never want to have one in my house. In contrast, Alessi combines beauty and reflection in some of the best household objects currently manufactured, but they don't always work well; for example, the Starck lemon juicer is beautiful and evokes almost a haunting feeling in some, but you can't really juice lemons with it; or take the (functionally more successful) Mami pots series: they are gently curved, evoking the clay pots of the Italian grandmother's hearth (or even a breast) and yet are simply beautiful. You can't do much better than this in terms of quick analysis with a clear framework. There are also some flashes of humor in the book, which helps it to move along.

Nonetheless, there are many long sections where Norman goes off on tangents that I found uninteresting. Sure, he speculates on innumerable product design possibilities, which may or may not interest (many of them felt like filler to me). But what really bored me was the academic tone of the book, which skims along psych research and in particular cognitive psych. While is makes it more academic, in my opinion it addes nothing to the design insights in the book, which was why I for one bought it.

Many of the reviewers here were hard on Norman for his last two chapters on robotics and artificial intelligence in computers. These are not my field, but I think that his choice to include them is legitimate in that both areas will certainly become a frontier of design in the near future. I got some useful opinions out of it in that I thought about how frustrating computers are and how they could be better.

Recommended with these caveats in mind. I learned a lot from this book.

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