18 of 19 people found the following review helpful
Mitchell M. Tse
- Published on Amazon.com
Since the regular edition has already been reviewed a few times, I'll start with discussing the collector's edition's bonus content. For the collector's edition, you get the nifty (and quite sturdy) slipcase, the collector's cards, and the bonus DVD. Unlike in some games, for balance reasons, you obviously get no in-game advantage for buying the collector's edition (like getting extra weapons for the NC INTERACTIVE Guild Wars Special Edition ( Windows )), and a nifty flying whelp for World Of Warcraft Burning Crusade Collector's Edition). Having said that, if you are a Quake Fan (and I am, having bought action figures to adorn my office and such), the extra content is well worth the extra 10 bucks. As I had said, the slipcase is very well made, with a nice pocket to put all the stuff in, the picture cards are very well drawn and good sized (about 5 by 8 inches?), and the bonus DVD is good. I'll be honest, I haven't looked at the bonus DVD much, since I've been too busy playing the game! (I may update my review after watching the bonus DVD in its entirety.) I would also like to point out that the collector's edition is still in the regular small game form factor, so this game will fit on your shelf (unlike some of the other collector's editions out there that have the large form factor, taking in a full 12 by 18 inches or so).
I did also want to point out some good features of Quake Wars (either edition).
1. No intrusive copy protection for single players (in fact, you don't even need internet connection to install the game [unlike Valve games, for example])
2. It's easy to set up a server, and since it's server based, you can take a bit of CPU load off of the players.
3. Innovative mission objectives. Instead of just killing this or running a flag from here to there, there are objectives specific to certain classes, like repair/build a generator here (specific to to the engineering class), set up a demo pack here (soldier class), rain down artillery there (for the scout class).
4. Innovative scoring system. Because of the unique mission objectives, you don't win on points. You either complete your objective or you don't, which is more realistic, and also places the focus away from being a good First Person Shooter to being a good squadmate. You can rack up 500 kills, but if you don't complete the mission, you still lose.
5. No minimum number of players for multiplayer games. This means that if you have a small group of friends or wish to try out strategies before going online, you can have a multiplayer game all by yourself.
There are some minor issues, but that's from a jaded person like me.
1. No cutscenes except for opening scene (nothing new for ID software, so you shouldn't be surprised).
2. No tutorial (again, nothing new for ID software, so I'm sure everyone will forgive them for that, too).
3. Not a lot of maps. You get 4 campaigns, each with about 3 maps each. I hope the community will be releasing new maps, along with good missions, soon.
4. No instructions on how to operate them flyers. I can operate the tanks and all, but I keep crashing the flyers, so a good explanation on how to fly, and how the different controls affect direction, would be helpful.
Definitely a game to buy. And if you're a Quake fan, definitely worth the collector's edition.
- Published on Amazon.com
Enemy Territory: Quake Wars is not your typical Quake game.
First off, if you`re looking for a deep, story based shooter, you won`t find it here.
Basically this installment in the popular series takes place between
Quake and Quake 2, where the Strogg are finally invading Earth after they finished their own wars on their home planet.
That is the only "story" your going to get.
First, the good:
1. Quake Wars shooting mechanics work great, forcing you to strategize and play as a team, if you don`t play as a team, YOU WILL LOSE.
2. Five different classes on each side, each with their own unique tools and abilities, aggressors/soldiers are heavy weapon specialists, and can plant explosives on objectives, medics/technicians can revive fallen allies, ETC., ETC.
3. The campaign and the multiplayer are both VERY objective based, you don`t have deathmatch, team deathmatch or capture the flag.
This may SOUND bad, but it`s actually a breath of fresh air in the genre.
Each map has certain objectives on each side that MUST be completed, constructed, defended, or destroyed, if you do ALL of the objectives and can`t get the last objective, you lose.
4. The teams, even though they are starkly different, are very well balanced, the Strogg have weaknesses the GDF can exploit and vice-versa.
5. You can only use your weapon you spawn with, now this may SOUND like a major pain, but this actually forces you to try different strategies, and use your abilities in that class to help your team.
And of course if your unhappy with your class you can always respawn as a different class, even a different team.
6. The AI here is very well done, enemy troops will hide, snipe, ambush,
complete objectives, and strategize, just like you would (clever little ducks)
7. Impressive multiplayer with good voice chat, although you will sometimes run into some idiots.
Now the BAD side of the game.
1. Campaign mode is basically multiplayer with bots, you can`t keep your achievments or rank, although you can rank up online and KEEP that rank.
2. Graphics don`t ALWAYS look the same, some maps are quite different in terms of texture.
3. The way your enemies fall after you shoot them is almost always the same, but this isn`t really a big deal
4. a couple of weapons on the Strogg side seem to be more powerful than the GDF equals.
5. it takes almost 2 seconds for missles to lock on, but you can get a reward unlocking faster lock-on.
6. once a spawn point is taken, it can be either VERY hard or VERY easy to take, I`ve waltzed right in to a spawn point and taken it with no resistance before.
7. The voice acting is ok, with your commander telling you what to do and where to go, but the taunts and cheers are more funny then serious.
Overall, Quake Wars is a great game and the good outweighs the bad.
It gives a very enjoyable experience for fans of the series and people who just want a good FPS.