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Everlost
 
 

Everlost [Paperback]

Neal Shusterman
5.0 out of 5 stars  See all reviews (1 customer review)
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From School Library Journal

Starred Review. Grade 8 Up–Nick and Allie are killed in an automobile accident and meet as they are heading down a tunnel toward the light. They land in Everlost, the space between the living and the end of the tunnel, and meet Lief, from whom they learn that Afterlights cannot walk where the living walk and that they cannot be seen or heard by the living. Allie is determined to go home, so she and Nick set out from the accident site in upstate New York and the safety of Lief's forest for New Jersey. Even though they have been warned about the McGill, a dreaded, evil monster, they slowly make their way, eventually arriving in New York City. There they meet Mary Hightower, who cares for Afterlights in the destroyed World Trade Towers, keeping them safe from the McGill and the Haunter. (In addition to children, buildings and objects can also cross into Everlost if they were much loved.) In their ensuing adventures, they are captured by the McGill and suffer a horrible fate before Nick discovers his true purpose in Everlost. Schusterman has created a world in which nothing is as it seems. As the teens struggle to make sense of this alternate afterlife, they also grow and develop as people. They learn to question those who have put themselves in power, and they begin to see what is truly important. Shusterman has reimagined what happens after death and questions power and the meaning of charity. While all this is going on, he has also managed to write a rip-roaring adventure complete with monsters, blimps, and high-diving horses.–Lynn Evarts, Sauk Prairie High School, Prairie du Sac, WI
Copyright © Reed Business Information, a division of Reed Elsevier Inc. All rights reserved. --This text refers to the Hardcover edition.

From Booklist

Following a fatal car accident, teenagers Nick and Allie collide with each other on the way toward the light and are shoved into an alternate state of existence. No longer living but not yet at the end of their journey, they land in Everlost, a color-bleached plane populated with child and teen spirits. There are rules in Everlost that new "greensouls" must learn to survive: keep moving, don't fall into a routine, don't seek the living, watch out for gangs, and steer clear of the McGill, Everlost's resident monster. Such rules are immortalized in the many books on Everlost penned by Mary Hightower, the leader of a large community of souls residing in the inanimate ghosts of New York's Twin Towers. Enamored of Mary, Nick begins to settle in, while Allie fights to escape. Although a strong setup for a unique exploration of life after death, of which there are brief glimpses, the story instead charges ahead in an increasingly zany action adventure that will particularly attract readers of the adventure, fantasy, and science fiction genres and that may herald a sequel. Holly Koelling
Copyright © American Library Association. All rights reserved --This text refers to the Hardcover edition.

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1 of 1 people found the following review helpful
5.0 out of 5 stars Courtesy of Teens Read Too, Aug 25 2007
This review is from: Everlost (Hardcover)
Nick and Allie never would have met had their parents' cars not collided on a hairpin turn one day. If only Nick's parents had not hit a piece of steel lying in the road which caused them to blow a tire and head into the oncoming lane of traffic directly in the path of Allie's father. The accident happened so fast that neither felt any pain. The only recollection they have is of landing on the ground in the woods and feeling very tired.

What happens to children when they get knocked off track on their "way to where they are going?" Neal Shusterman has created the Everlost. A place where children end up if they get thrown off track on their way through the tunnel of light. When Nick and Allie landed in Everlost they slept for nine months before waking up. They were greeted by an eleven-year-old boy named Lief. Lief had been in the forest for a very long time; so long, in fact, he didn't actually remember his name. He made one up when the two asked him what it was.

When you are in Everlost, you are considered an Afterlight. You have a slight glow about you all the time and you have to be very careful where you walk. You are only safe on things or places that have crossed over to Everlost. Otherwise the Afterlight will sink into the ground and go straight to the middle of the Earth and wait there until the end of time. Nick and Allie had to learn the tricks to living in Everlost pretty quickly if they wanted to stay aboveground. They had to get used to walking amongst the living and the feeling of things passing through them.

Not knowing what else to do, Allie and Nick decided to go home and Lief decided to go with them since he hadn't left the forest in about a hundred years. They fashioned "snow shoes" to make it easier to walk on the ground so they wouldn't sink. When they got as far as New York, they found quite a surprise. Standing in the distance, glowing with the radiance of an Afterlight, stood the Twin Towers. They would forever stand in the Everlost because of the terrible tragedy that took place on 9-11-2001. There they met a large group of children living there and being cared for by a young lady named Mary Hightower.

Mary Hightower considered herself the authority of all things in Everlost. She authored many books on different subjects in order to assist new Afterlights in making the transition from the living world. Nick and Allie had different opinions of Mary. Nick almost immediately fell in love with her; Allie considered most of the things she said malarkey. Eventually, Allie decided to go her own way and convinced Nick and Lief to come with her. It didn't turn out to be a very good idea. While they were searching for someone they thought might be able to teach them new skills to use, they met with some mean people. Nick and Lief were sealed in old pickle barrels that were still filled with the brine and then taken prisoner by the monster of Everlost, the McGill.

After some clever thinking on Allie's part and Mary showing up in the Hindenburg, the McGill is overthrown and many Afterlights are rescued. Everyone plans to go back to the Twin Towers until Nick makes a very important discovery. He thinks he knows how to "get people to where they are going." This doesn't sit well with Mary. She likes her role as caretaker of the lost souls and doesn't want them leaving. This puts Nick and Mary on the opposite ends of the issue. Meanwhile, Allie is content and the McGill receives redemption.

Neal Shusterman has created a never-before-seen world that includes adventure and fantasy. The reader won't want the story to end. EVERLOST wraps up nicely, yet there could easily be a sequel.

Reviewed by: Karin Perry
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Amazon.com: 4.3 out of 5 stars (76 customer reviews)

22 of 22 people found the following review helpful
5.0 out of 5 stars Not just for young adults, Jan 11 2007
By Mary Victory - Published on Amazon.com
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This review is from: Everlost (Hardcover)
Although this book is about teenagers, it is for any age group. I am a thirty year old mom, and I found it riveting. The plot is fresh and unlike anything I've seen. It follows the story of two teens killed in a car wreck and I couldn't put it down. It is everything a good fiction book should be and it even has a little romance! I have bought several copies of this book and have given it to three different age groups (grandma, single-something, and young teenager) and all have enjoyed it.

19 of 22 people found the following review helpful
4.0 out of 5 stars Come follow follow follow follow follow follow me, Oct 25 2006
By E. R. Bird "Ramseelbird" - Published on Amazon.com
This review is from: Everlost (Hardcover)
Simon and Schuster's favorite Shusterman is back and he's cooked up a doozy of a new title for general consumption. Proving to the world that he likes a little gritty with his nitty, Shusterman takes a dark turn with a tale of death, life, and an entire world that exists in-between. It's an elegy to the historical New York region and a fun new way of looking at the nature of ghosts. Because essentially, "Everlost" is a ghost story at its heart. Kids and teens alike will enjoy the story's arc, and though there are a few loose ends waving about here and there, it's an enjoyable read just the same. A book with a chance at being remembered as Mr. Neal Shusterman's best.

Two complete strangers collide in a car accident on a treacherous bit of road. Neither person (both children) was wearing their seatbelt at the time. They die, but that's just on the second page. It seems that Nick and Allie have knocked one another off-course when they were traveling towards "the light" and the two of them find themselves stuck in the middle of a beautiful leafy green forest. They are in the Everlost now, a land somewhere between life and death. No one who ends up in the Everlost is ever much older than fifteen or sixteen, and now our heroes find that the rules they used to live by no longer apply. There is no pain here, but as Afterlights (or ghosts) the kids can only stay in ghostly areas or they'll sink to the center of the earth. They also have to avoid monsters, roving gangs, forgetting who they are, and falling into comfortable eternal ruts. To get some answers, Nick and Allie join up with the long dead Leif and head towards the Everlost version of New York City to get some answers. How do they leave this impermanent world? Where would they end up if they left? And what is their purpose after all?

Engaging? Entirely. If Shusterman wanted to write a book on how to create first chapters with a bit of bite, this might not be a bad title to reference. Right from sentence one the book gets the reader in a throttle-hold and never lets go. This book has plenty of magic, escapes, villains, mystery, and more to entice a couple reluctant readers here and there. I suspect that reading a chapter a day to a class of kids would work especially well.

The author does an excellent job of thinking up his perfect little world. In fact it's too meticulous in some ways. He has rules for everything to the point where little details that didn't quite fit would nag at me. For example, once in a while food crosses over to Everlost and children can eat it. As such, Nick at one point gets trapped in a pickle barrel full of Everlost brine. It can't hurt him, but it's significantly unpleasant and he stays there for quite some time. Now one would think that Nick would figure that the best way to help his situation would be to drink the pickle brine and keep it from surrounding him if it's so nasty. Silly? Oh my, yes. But creative kids readers may find lots of situations like this where the heroes don't act in quite the manner you'd prefer. I also found it interesting that though Allie uses her smarts in various ways, getting herself out of a couple difficulties (though she seems to need rescuing just as often), she never actually saves anyone. Nick, at one point, is captured in quick succession by two wholly different villains. And though Allie works tirelessly to try to save him, in the end he rescues himself alone. Perhaps as a result, Nick ends up with a heroic job to do by the story's finish while Allie's fate is left unclear.

Of course Shusterman's language is always a treat. For example, at one point a bad guy has chained a bunch of kids upside down since the only way he can think to torture them is to bore them to death. They just hang there, but Shusterman is quick to remind us that there was always, "the occasional fight, and group sing-along", which I found rather charming. This is the same evildoer, by the way, who when he finds out that his captives are having a rather nice time says to his best henchman, "Do we have something vile to pour on them?" Shusterman also creates what may be this year's cleverest villain. You won't know this person even is a villain for most of the book (though I'm sure that some canny souls will figure it out fairly early in). At the end, however, the real baddie is unveiled and the book ends on a wry note. I don't know if the author has envisioned sequels to "Everlost" as of yet, he could certainly set himself up for a series here, if he wanted one.

Now there is one little aspect to this book that had me scratching my head and kvetching softly under my breath. The only places an Everlight can remain safely are places that have, like people, met their demise but were well-loved just the same. Old Penn Station, for example, is alive and well in the Everlost. Ditto the Steeplechase Pier and the Steel Pier. However, the Twin Towers appear in this book, and their very inclusion can only be called a calculated risk on Shusterman's part. How comfortable will readers be seeing the Towers up again and housing hundreds of child ghosts? Is that cool? Is it too soon? As someone who wasn't a New Yorker on 9/11/01, it doesn't bother me. I just wonder how people who were in NYC will feel. There is also a mention of the as-of-yet nonexistent Freedom Tower that throws the book for a loop. Perhaps that part of the story will make more sense when and if the tower ever is built.

Some bits in this book work and some don't. The parts that work include the Hindenburg (minus Nazi tail fins) in a grandiose entrance and the clever usage of a diving horse from Atlantic City. Parts that don't quite gel include a bizarre reference to Roswell and another to Amityville. But in spite of these little bursts of peculiarity, the book holds together nicely. I didn't see the twist coming at the end (even with my knowledge of Greek mythology). I liked the people in the book and the ways in which Shusterman chose to break up the text. The world of Everlost has seemingly thought of everything, which is swell. And when you get right down to it, kids are gonna eat this thing up. It may well be Mr. Shusterman's best work, and it's certainly an enticing read. Fun. Nothing more. Nothing less.

6 of 6 people found the following review helpful
4.0 out of 5 stars A World Between Worlds, Jun 14 2007
A Kid's Review - Published on Amazon.com
This review is from: Everlost (Hardcover)
At sometime or another all people get to where they are going, right? Well in Everlost it doesn't seem that way... There is a fatal car crash. Two teens, Nick and Allie, do not survive, but they don't die. They go to Everlost, a world between worlds. They aren't dead but they aren't alive. Nick and Allie awake confused. They remember the crash but where are they? They just want to go home to their families. But they can't. Allie and Nick are stuck in Everlost among many other children. Everlost is filled with tricks and traps that will send misled children into the unknown. Allie and Nick are determined to find a way out, but after battles of character and bravery to find a way to the place they should be, they begin to wonder if there is a way out at all... Do they ever get to where they're going?- that's a good question. You'll just have to read the book : )
 Go to Amazon.com to see all 76 reviews  4.3 out of 5 stars 
 
 
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