2 of 2 people found the following review helpful
5.0 out of 5 stars
Guide me Please!!, July 13 2005
By ElKirbster - Published on Amazon.com
This review is from: Fable: Prima Official Game Guide (Paperback)
Fable is such an awesome game. You get to choose your path for the most part. This guide is quite helpful if you are the type who wants to make sure you uncover ever last secret and corner that you may have missed, but I find the game is much more enjoyable if you play it on your own with no help from the guide. Using the guide takes away from the gameplay in my opinion. But it is a very good guide.
1 of 1 people found the following review helpful
5.0 out of 5 stars
Very Helpful., Aug 15 2005
By tvtv3 "tvtv3" - Published on Amazon.com
This review is from: Fable: Prima Official Game Guide (Paperback)
I found this guide very helpful in playing FABLE. Using it I was able to find all the silver keys, open all the demon doors, and find just the right tatoo to give my character. I did find one major flaw with the book, however. Even though it explains where each of the Treasure Clues are, it doesn't actually tell you the exact place where the buried lost treasure is. But, other than that, it's a very useful guide.
15 of 22 people found the following review helpful
2.0 out of 5 stars
for the collector or completist only, Nov 12 2004
By Andrew Derksen - Published on Amazon.com
This review is from: Fable: Prima Official Game Guide (Paperback)
Fable is a sprawling and beautiful game with many layers, many puzzles, and many many little details that a player might want to keep better track of. The dual nature of the game allows one to follow paths of either good or evil to the story's end - or a meandering walkway somewhere in between - allows just enough room to complete the game without ever exploring vast portions of the world provided.
These strategy guides do make a good quick-reference manual to flip through as you play should you not wish to get up and run to your computer every time you have a specific question you need answered. So if a player lacks internet access and feels lost, or would like a exhaustingly complete manual at hand to decide whether you really want to use the obsidian longsword or the steel katana - or you just want to make sure you've seen everything and haven't missed anything on your grand tour of Peter Molyneux's vision... then I still really recommend consulting the internet.
While these paper guides do have very high production values, with great art direction and some well-rendered stills or original concept art supplied directly by the game's producer - and they might hold some sentimental value as a collector's item to the ultimate fan, they are worthless as an informational source in an age of internet. There are plenty of fan sites offering detailed lists of equipment and monsters (what they do, and where to find them), and walkthroughs for every quest in the entire game - and they will cost you nothing.