From School Library Journal
Grade 4-7 -Having dealt with dragons, wizards, and saints in previous series entries, the newly teenage Falcon has come to the conclusion that magic is immature and embarrassing. She's more interested in becoming popular in school and not remaining a nerd like odd Allie Cadwallader-Newton. But she soon changes her mind when she and Allie go to visit Falcon's beloved Great-Great-Aunt Emily. When the elderly woman becomes deathly ill, the girls must go back in time to 1903 with Emily (who is now firmly ensconced in the body of her 12-year-old self) and find a way to save her life. Joining up with a friendly witch, a vaudevillian saint, and a new gathering of dragons, they eventually make their way back to modern-day New York City where Emily must accept the inevitable. Where the prior books were about the problems that face the children of separated parents, this one focuses on the idea that growing up doesn't require leaving magic and wonder behind. Although Gray maintains the joyous whimsical feel of those novels, this one relies too heavily on the characters' charm and not enough on consistent plotting and a strong narrative. As a result, the author's handling of Aunt Emily's eventual death lacks an emotional punch. Purchase only where the previous volumes are popular.
-Elizabeth Bird, New York Public Library Copyright © Reed Business Information, a division of Reed Elsevier Inc. All rights reserved.
From Booklist
Gr. 4-7. Thirteen-year-old Falcon, a veteran of many magical encounters, including hatching a dragon's egg she found in New York's Central Park, has lately decided that she is too old for such nonsense as wizards and witches. But all intentions to drop magic from her life are swept away when her elderly aunt Emily suffers a heart attack and the only way to save her is for Falcon to "timespin" them both back to old New York, circa 1903. With the help of new friend Allie and good witch Blinda, Falcon tries to return to her own time, while saving Aunt Emily's life in the process. Readers will need to be familiar with Falcon's previous two adventures in order to fully grasp the story here, into which Gray somewhat haphazardly melds characters and plotlines from a companion fantasy,
Timespinners (2003). While not an essential purchase on its own, this sweet, mildly amusing fantasy will serve Falcon's fans quite well.
Jennifer HubertCopyright © American Library Association. All rights reserved