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50 Fantasy Vehicles to Draw & Paint: Create Awe-Inspiring Crafts for Comics, Computer Games, and Graphic Novels [Paperback]

Keith Thompson
4.0 out of 5 stars  See all reviews (1 customer review)
List Price: CDN$ 26.50
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Book Description

Feb. 1 2007 Quarto Book
The great popularity of fantasy and science fiction themes in films, books, graphic novels, and computer games has created a continuing demand for artists who can conceptualize and draw convincing space ships of tomorrow, as well as other fantasy vehicles such as cars, tanks, and sea-going vessels of the future. In this book, artist and designer Keith Thompson presents a practical course for art students. He starts with advice on finding research and reference materials, and then advises on using them as inspiration before sketching out original ideas for finished illustrations. The book's extensive main section presents a "mechanical workshop" of fantasy designs for students to copy and adapt to their own story needs and specifications. It gives attention to the techniques of drawing, shading, and coloring. The author analyzes each of the book's fantasy vehicles in terms of how and why artists came to their final design, how well the vehicles fit into the story being told, and how they would move, sound, and perform. Clear instruction is supplemented with more than 400 vivid, step-by-step color illustrations of sample projects.

Frequently Bought Together

50 Fantasy Vehicles to Draw & Paint: Create Awe-Inspiring Crafts for Comics, Computer Games, and Graphic Novels + 50 Robots to Draw and Paint: Create Fantastic Robot Characters for Comic Books, Computer Games, and Graphic Novels
Price For Both: CDN$ 33.24

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Product Details


Product Description

From the Inside Flap

(back cover)
50
FANTASY
VEHICLES
TO DRAW
& PAINT


Discover how to draw and paint spectacular fantasy vehicles—from futuristic dream cars to magical floating ships and alien spacecraft—in a wide range of traditional and digital media.

The book’s main directory is a great mechanical workshop of fantastic designs to copy and adapt to your own unique specifications. Each concept features basic constructional shapes, sketched outline drawings, and a fully rendered finished artwork. Thirteen super-simple starter models allow you to start drawing right away.

A core techniques section advises on getting inspired and instructs in storytelling, working in varied media, adding context, creating metallic and textured effects, implying scale, and depicting motion as you create dynamic fantasy crafts.

The Author
Keith Thompson
is a renowned illustrator and conceptual designer who specializes in fantasy and science fiction art. His surreal and innovative work has been featured in numerous books and magazines around the world. He is the author of 50 Robots to Draw and Paint, also published by Barron’s. He lives in Ottawa, Canada.

About the Author

Keith Thompson is a widely respected illustrator and conceptual designer who specializes in fantasy and science fiction. He is also the author of 50 Robots to Draw & Paint, available in North America from Barron's. Keith Thompson lives in Ottawa, Canada.

Inside This Book (Learn More)
Browse Sample Pages
Front Cover | Copyright | Table of Contents | Excerpt | Index | Back Cover
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Customer Reviews

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Most helpful customer reviews
4.0 out of 5 stars More design than technique June 13 2009
By Parka HALL OF FAME TOP 50 REVIEWER
Format:Paperback
Length: 0:18 Mins
The book collects 50 designs of fantasy vehicles, with several created by guest artists.

Plenty of variety is included. There are personal flight bikes, alien-like 4 wheelers, air ships, tanks (of course) and even a 6 legged mare. They are really creative and original, making this book a great resource book.

The process of creating each vehicle is shown from the basic shape construction, to adding details and finally putting in the colours. There are a lot of pointers given on creating the different part of the vehicles. But these pointers don't really explain the technical aspect of drawing. For example, it says that repeated elements such as legs should appear to be of identical proportion, but it doesn't mention how it can be done. The downside of the book is the lack of explanation on how perspective is used to design the vehicles.

So in summary, this book is loaded with tips and has great variety but is lacking in technical part that teaches how to draw. In short, it teaches the design aspect.

Keith Thompson has a website and you can see more of there.

There are more pictures of the book on my blog. Just visit my Amazon profile for the link.
Was this review helpful to you?
Most Helpful Customer Reviews on Amazon.com (beta)
Amazon.com: 4.3 out of 5 stars  6 reviews
8 of 8 people found the following review helpful
4.0 out of 5 stars More design than technique June 13 2009
By Parka - Published on Amazon.com
Format:Paperback
The book collects 50 designs of fantasy vehicles, with several created by guest artists.

Plenty of variety is included. There are personal flight bikes, alien-like 4 wheelers, air ships, tanks (of course) and even a 6 legged mare. They are really creative and original, making this book a great resource book.

The process of creating each vehicle is shown from the basic shape construction, to adding details and finally putting in the colours. There are a lot of pointers given on creating the different part of the vehicles. But these pointers don't really explain the technical aspect of drawing. For example, it says that repeated elements such as legs should appear to be of identical proportion, but it doesn't mention how it can be done. The downside of the book is the lack of explanation on how perspective is used to design the vehicles.

So in summary, this book is loaded with tips and has great variety but is lacking in technical part that teaches how to draw. In short, it teaches the design aspect.

Keith Thompson has a website and you can see more of there.

(More pictures are available on my blog. Just visit my Amazon profile for the link.)
5 of 6 people found the following review helpful
4.0 out of 5 stars A great "jumping-off point" for designing vehicles June 21 2007
By Tim Smalley - Published on Amazon.com
Format:Paperback
When first saw the book sitting on the shelf I thought to myself "Is this another Lee J Ames Draw 50 books?" I opened it up, and I was surprised. The author begins with some reference on modern and historical vehicles, making them armored, military war machines. Also covered are steam-punk, future cars and motorcycles, one creature from myth, and animal-machine hybrids. The illustrations are very good, and the author break down the forms of the vehicles into three dimensional shapes, showing them from three or four angles.
3 of 4 people found the following review helpful
5.0 out of 5 stars Great variety of vehicles! Aug. 23 2007
By Gilbert Espino Jr. - Published on Amazon.com
Format:Paperback
I was surprized by the great variety of vehicles. From boxy to sleak to biomorphic vehicles. Easy to follow step by step directions. From starting with basic box and rectangulars shapes. Then editing these shapes, and adding to these shapes, to create a vehicle.This book is for learning to drawing on paper but I will be using it to draw on the computer. I'm a media designer, I will use the techniques that I have learned from this book for my 2D art.That I create with photoshop and painter as well as my 3D work.The book is also great for coming up with ideas for vehicles. Great book for beginners!
5.0 out of 5 stars fantasy vehicle to draw April 10 2014
By Jeannie Rene' - Published on Amazon.com
Format:Paperback|Verified Purchase
Everything was wonderful. Got here quick and was in great shape. My nephew loves it. Will be sure to order again.
Thank you.
5.0 out of 5 stars Cool book. Sept. 7 2008
By Token - Published on Amazon.com
Format:Paperback|Verified Purchase
I saw this at the book store and knew I had to get it. I like the designs they came up with. I know this is a short review but check out the picture I added and you'll get the idea of what is in the book. I recommend it.
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