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Fire Sea: The Death Gate Cycle, Volume 3 [Mass Market Paperback]

Margaret Weis , Tracy Hickman
4.8 out of 5 stars  See all reviews (40 customer reviews)
List Price: CDN$ 10.99
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Book Description

Feb 1 1992 A Death Gate Novel (Book 3)
Abarrach, the Realm of stone. Here, on a barren  world of underground caverns built around a core of  molten lava, the lesser races -- humans, elves,  and dwarves -- seem to have all died off. Here, too,  what may well be the last remnants of the once  powerful Sartan still struggle to survive. For Haplo  and Alfred -- enemies by heritage, traveling  companions by necessity -- Abarrach may reveal more than  either dares to discover about the history of  Sartan... and the future of all their descendants.

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Fire Sea: The Death Gate Cycle, Volume 3 + Serpent Mage + The Hand of Chaos: A Death Gate Novel, Volume 5
Price For All Three: CDN$ 30.57

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  • The Hand of Chaos: A Death Gate Novel, Volume 5 CDN$ 10.79

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Product Description

From the Publisher

Abarrach, the Realm of stone. Here, on a barren world of underground caverns built around a core of molten lava, the lesser races -- humans, elves, and dwarves -- seem to have all died off. Here, too, what may well be the last remnants of the once powerful Sartan still struggle to survive. For Haplo and Alfred -- enemies by heritage, traveling companions by necessity -- Abarrach may reveal more than either dares to discover about the history of Sartan... and the future of all their descendants.

From AudioFile

Using the ancient heresy that the Almighty created the world and then departed, the authors create a universe rent asunder. Depth is lost in the abridgment, but it works nonetheless. Garber is slow and sepulchral, perfect for the walking dead of Fire Sea. Occasional chimes and minor sound effects mesh with the narrative; audio clarity is superb. The insatiable fantasy crowd will be well pleased. D.W. (c)AudioFile, Portland, Maine --This text refers to the Audio Cassette edition.

Inside This Book (Learn More)
First Sentence
I'VE TRAVELED THROUGH DEATH'S GATE FOUR TIMES, YET I don't remember anything about the journey. Read the first page
Browse Sample Pages
Front Cover | Copyright | Excerpt | Back Cover
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Customer Reviews

4.8 out of 5 stars
4.8 out of 5 stars
Most helpful customer reviews
5.0 out of 5 stars Death becomes them July 8 2004
Format:Mass Market Paperback
Of all the Death Gate Cycle books, this is the most macabre for it deals in the dead. Here, Haplo and Alfred go to the realm of stone, completely underground. The world is dying, the "lower" races having completely died out, leaving only a diminished and woefully lacking race of sartan who have used their magic only to keep themselves alive, and lost much of the rest of it. They can not even reactivate the failing glyphs throughout the caverns.

To supplement the lack of servants found in the lower races they now use the undead, using necromancy, a magic that is expressly forbidden. In the end it is their undoing as a war breaks out between the dead and the living. Now Haplo and Alfred must fight their way free.

Superbly written, awesome backdrop, and truly one of the best in this series.

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5.0 out of 5 stars OUTSTANDING!!!! Jun 22 2004
Format:Mass Market Paperback
This is probably the best series of books I have ever read (I haven't read Tolkien yet. I KNOW, I'm sorry!). I just cannot say enough good things about this book series. I literally read it 3 times through, and each time I can relate to a different character and come to see it from their perspective.

The way that Tracy and Margaret bring the characters to life significantly contributes to the reason this series of books is so great. By the end of the 1st book, Hugh the Hand (Best Assassin in the world), Alfred(Sartan Mage), Haplo(Patryn Mage), Bane(son of most powerful human mage alive), and the rest of the characters have almost come to life in your mind.

If you're going to read Fantasy(Or SciFi) start with this! The sense of depth these books have to them makes you wonder if it's actually historical fiction that Margaret and Tracy are writing about and the index each book has is absolutely amazing. Whenever you're confused about something the characters are making reference to (or if you 'missed' [skipped, lol] the part when the character's were discussing it) you can simply look it up in the back index and you'll understand it better than you would have just reading straight through. (THEY EVEN HAVE DIAGRAMS OF EVERYTHING!)

Margaret and Tracy together are unparalleled writers equal to only a few such as Tolkien, Piers Anthony, Knaak, Louis Lamour(SP?) and the like.

I won't be suprised when this series becomes the next movie series. Except for the fact that since the book's environs are so diverse (they 'literally' create whole worlds with flora and fauna and a whole system of language [actually I think it might be latin]) the movie industry right now might not be up to it.

Finally, if you're worried about it being too advanced or too intellectual, don't. The characters are incredably deep, but like real people, are revealed to you slowly through the actions they take and throughout the series, so you're not overwhelmed all at once.

All the books are great, and I will read the series a 4th, 5th, and maybe a 6th time. Although one of the middle books does drag a little because it's mostly about the humans, dwarves, and elves (Mensch: Patryn/Sartan(Magus) word for humans, dwarves, and elves or anyone else who doesn't live thousands of years).

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4.0 out of 5 stars 3rd Book in a Very Good Series May 23 2004
Format:Mass Market Paperback
In all probability, people who read the first of the Death Gate Cycle books and like it, are going to want to read all of the books in the series (regardless of any flucutation in the individual books' ratings). Ditto for the reverse: if people don't like the first book, then they're probably not going to want to read any of the other books in the series. Thus, instead of individual book ratings, I've rated the whole series and given a short blurb on any specifics for each book.

Overall, this is a very good series. The authors were amazingly creative in coming up with this concept and the books are well-written, extremely interesting, and internally consistent (mostly -- see below for some exceptions). I highly recommend this series of books for everyone. My comments for the indidual books follow:

Vol. 1 -- Dragon Wing: This book covers the exploration of Arianus: the realm of Air. It introduces us to the two main characters (Haplo and Alfred) and many of the recurring characters throughout the series. It's a well-paced, well-written book that's an excellent reresentation of what to expect in most of the rest of the series. Essentially, if you like this book, you'll like the other six books. If you don't like this book, then there's no sense in reading any of the others.

Vol. 2 -- Elven Star: This book covers the exploration of Pryan: the realm of Fire. Alfred is entirely missing from this book, and Haplo isn't really the centerpiece. Instead, the book is mostly written from the perspective of the mensch and of the newly introduced (and recurring) Zifnab. The one possible weakness in the book is that Weis/Hickman wrote it such that the structure of Pryan itself is more of a mystery than Arianus was in the first book.

Vol. 3 -- Fire Sea: This book covers the exploration of Abarrach: the realm of Stone. Once again, both Haplo and Alfred are present. The characters and areas presented in this book are key elements for the entire series. An interesting book, but not a very happy one at all.

Vol. 4 -- Serpent Mage: This book covers the exploration of Chelestra: the realm of Water. Both Alfred and Haplo are on this world. But, for the most part, they follow separate plot lines. There's a lot of action taking place throughout the book and Weis/Hickman introduce some actual Sartan (besides Alfred). They also bring in an ancient evil to balance the ancient good introduced in the previous book. The most irritating thing about this book is that it ends in a cliff-hanger. The previous books tied up their worlds' activities fairly nicely. Not so in this book. It ends at a very inconvenient spot.

Vol. 5 -- Hand of Chaos: This book returns Haplo to Arianus and the people he met there earlier. Whereas the first four books of the series cover the exploration of the four realms, this book starts the synthesis of the various threads from those books into a movement towards closure. It's a good book, but, unfortunately, it doesn't do anything with Alfred. The previous book left Alfred heading towards a bad end. This book doesn't do anything with that. So, while reading the book, you constantly have this little voice in the back of your mind going "what's happening with Alfred?" Irritating.

Vol. 6 -- Into the Labyrinth: This book ranges across just about all of the worlds of the Death Gate. It brings all of the various threads from the other books to a head. Most importantly, it finally does something with Alfred. The unfortunate thing about this book is that it contains a lot of technical errors (or, more specifically, contradictions). For instance, in Dragon Wing, we're told that a person needs to be familiar with an area to use a transportation spell to get to that area. Yet, very close to the beginning of the book, one of the characters uses such a spell without ever having been to her target location. There are also several instances where the characters COULD have used such a spell, but don't. Likewise, there are problems with replication spells. In Fire Sea, Haplo and Alfred use such a spell to replicate enough food for a large group of people. Yet, in this book, no one seems to consider using a replication spell to produce more of some food. But, later on, those same people are using that same spell to replicate weapons. Plus, at one point, Xar uses a spell to just materialize both food and drink for a party. But, if such a thing is possible, why do the Patryns hunt and, apparently, farm in the Labyrinth? Also, the size of the Labyrinth seems wrong. From the previous books, it's taken hundreds (if not thousands) of years for various Patryns to traverse the hundreds of Gates in the Labryrinth. Yet, in this book, from the very beginning of the Labyrinth they can see the results of things happening at the Final Gate. There's also the problem of how people at the center of the Labyrinth would know anything about the Final Gate.

Vol. 7 -- Seventh Gate: This is the conclusion of the Death Gate series. Unforunately, I didn't much care for it. Basically, it comes across as being pretty sappy. All of a sudden, Haplo and Alfred are best buds and want to teach the world to sing in perfect harmony. Most of the various threads are tied up adequately (if not very satifyingly). But, the sudden push towards liberal "peace, love, and harmony" is trite. Of the seven books in this series, this one is the least good. Once again, I didn't much care for the tone of this book. But, since it adequatly ties up most everything that needed tying up, I'm not going to downgrade the whole series because of that.

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Most recent customer reviews
5.0 out of 5 stars Into the Bowls of a Sundered World
Wow...this book in the Death Gate Cycle series was a strain on me. Somehow the authors were able to give me a sense of claustrophobia, being trapped underground in this world of... Read more
Published on Nov 8 2003 by In My Garden
4.0 out of 5 stars Original Concept!
The whole series is a very original concept. Takes a while to really understand what is going on though.
Published on Nov 25 2002 by Mackeul
5.0 out of 5 stars Probably the best one in a good series
I read this book, and the rest of The Death Gate Cycle when it first came out and I was about 14 years old. (About 10 years ago I think). Read more
Published on Sep 12 2002 by Jason Denzel
5.0 out of 5 stars Series Keeps Getting Better !!
If you are reading this review then I will assume that you have read the first two books. Being that you have read the first two then I assume that you realize that this series is... Read more
Published on Mar 12 2002 by James
5.0 out of 5 stars Awesome!
alright, a definite five-star book! First of all, a great, original storyline in an amazing new world is one of the greater points in this novel. Read more
Published on Feb 19 2002 by Mike
3.0 out of 5 stars A disappointment as far as Death Gate goes.
I thought that Fire Sea was a good book, but I didn't like most of the characters, except for Haplo and Alfred. Read more
Published on Aug 22 2001 by "reenin"
5.0 out of 5 stars Fire Sea (Death Gate Cycle, Vol. 3)
Haplo the Patryn and his dog leave the Nexus on their third journey, this time to Abarrach, Realm of Stone. Read more
Published on Jun 16 2001
3.0 out of 5 stars The third book of the Death Gate Cycle
Haplo's third trip through Death's Gate is to Abarrach, world of stone. The bumbling Sartin, Alfred, boards Haplo's ship at the last moment before entering Death's Gate. Read more
Published on May 17 2001 by Andrew M. Randolph
5.0 out of 5 stars Perhaps the best of the series, but also the most cryptic.
Abarrach. World of Stone, and the third world to be visited by the Patryn Haplo. However, on his journey to this third world, he is joined by the Sartan Alfred. Read more
Published on Oct 18 2000 by Jason Moll
5.0 out of 5 stars SO FAR THE BEST ONE OF THE SERIES!
I thought the "Dragon Wing" was very good and "Elven Star" was ok, but "Fire Sea" I thouhgt was awesome. Read more
Published on Aug 29 2000 by TheNomad
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