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Flash Enabled: Flash Design and Development for Devices Paperback – May 14 2002


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Product Details

  • Paperback: 552 pages
  • Publisher: New Riders Press; 1 edition (May 14 2002)
  • Language: English
  • ISBN-10: 0735711771
  • ISBN-13: 978-0735711778
  • Product Dimensions: 2.9 x 18.6 x 22.9 cm
  • Shipping Weight: 903 g
  • Average Customer Review: 4.7 out of 5 stars  See all reviews (11 customer reviews)
  • Amazon Bestsellers Rank: #2,193,843 in Books (See Top 100 in Books)
  • See Complete Table of Contents


Inside This Book (Learn More)
First Sentence
We're now six versions of Flash later, and 417,415,830 users (as of January 1, 2002) can view Flash content. Read the first page
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Front Cover | Copyright | Table of Contents | Excerpt | Index | Back Cover
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Customer Reviews

4.7 out of 5 stars
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Most helpful customer reviews

By Zeh Fernando on Aug. 1 2003
Format: Paperback
Nice book, but it only touches some aspects of Flash for devices, never going into much detail, specially when it comes to videogames.
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Format: Paperback
This might not be the sort of application the authors envisioned, but the book certainly helped us! We run a small online casino off the coast of Britain, TheGoldCasino (dot-com), and our development staff is fairly sparse (we're aimed primarily at users of e-gold, so we're not a big operation). We wanted to experiment with mobile games, but we assumed the cost would be prohibitive. Flash Enabled brought our current Flash developers from a state of knowing nothing about the PocketPC to having functional Flash-client prototypes in a shockingly short period of time! I don't know of higher praise for a book like this than: "It changed our business and made us money".
Obviously, it's not yet clear how large the universe of PocketPC gamers with e-gold accounts will be, but this book at least compressed our development time to the point where it is quite easy for our mobile games to be profitable. Great stuff!
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Format: Paperback
the GOOD and BAD:
First, THE BAD:
I want to make DVD menus with flash. I thought this would show me how, but instead it was a case study of a company called ... that used Flash and a C-Programmer made a connector from Flash to the DVD-OBJECT controller. no code for that. That ..... Don't buy it if that's what you hope to find.
Same with the Interactive Television stuff: Mainly a case study with no practical hows. Kind friggen lame.
There could have been a section on how to create 1 flash file that works on any handheld, desktop, etc. It would have been long, but there are those of us who bought the book and were really disappointed.
I think they were trying to publish the book before this one came out:
amazon.
BUT
Great Branden Hall stuff. that guy is who I want to be. He's amazing. other info on templates and stuff are excellent. top notch.
I'd wait and NOT get this book unless you walk into a bookstore and leaf through it.
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Format: Paperback
I can't put the book down. Making your own applications to run on your pocket pc is future.
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Format: Paperback
This is truly one of the few books on the market that looks at Flash from various perspectives and nails it. The contributors to this book keep the chapters focused, provide examples in context and realize that most folks out there aren't "code" geeks; there are both creative designers and innovative developers. The number of devices and platforms commented on and "tips and notes" are great.
You might ask "Where is the CD in the back of the book?", well better than that they have a website for the book and the list of useful URL's in the back of the book is awesome and helps everyone grow their skills when it comes to developing for these evolving platforms. As a Macromedia evangelist I recommend a select few books to the customers and end-users this is one of them.
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Format: Paperback
I'm trying to create an application for the pocket pc with flash as the UI. I saw the good reviews and thought I'd give the book a try. Okay, the verdict is in, you must get this book. Did you know that you can do tv commercials and shorts, in flash! This book tells you how. There's also a whole chapter about using flash to commnicate with Java. This means you can extend flash and do things like access databases, etc, etc. I love this book. Buy it!
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