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For the Win
 
 

For the Win [Hardcover]

Cory Doctorow
5.0 out of 5 stars  See all reviews (2 customer reviews)
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Product Description

Quill & Quire

With his new YA novel, Cory Doctorow doesn’t press against the limits of the imagination so much as the limits of the genre. While For the Win is presented as fiction for younger readers, it’s a very advanced example of the kind. The book is packed not only with violence and peril, but with complex economic and psychosocial concepts as well, and the story unfolds through dense, sophisticated prose. It’s also a crackling read, as one would expect from Doctorow, the Toronto-born author of Little Brother.

For the Win shifts with aplomb across national borders, ethnic groups, and classes while focusing on a handful of characters involved in the world of online multiplayer gaming. As behooves  a young adult novel, these characters are all teenagers. Matthew, a skilled gamer in Shenzhen, China, is hired by a shady company (read: the mob) to harvest valuable items within video games that can then be sold in the real world for real cash. “Gold farming,” as the practice is known, is big business, and Matthew is a gifted employee. So gifted, in fact, that he breaks away from his employers and sets up his own crew. His former bosses, however, don’t take kindly to this, and the novel opens with Matthew being attacked, threatened, and his computer equipment wrecked.

Halfway around the world, Leonard is a high school student in Orange County, California, who would rather spend his time gaming with his Asian cohorts, who have no idea he’s a white American (he’s known to them only as “Wei-Dong”). When his life starts to spiral out of control, he finds work with one of the game companies as a Mechanical Turk, a real-time “spot referee” within the game, assigned to troubleshoot whenever “a player did something the game didn’t know how to interpret.”

Mala, a super-warrior in Mumbai known as “General Robotwalla,” is recruited for her gaming skills, and handsomely rewarded. Her impressive new income allows her to move her mother into a nicer apartment and support a crew of subordinates. But when a real-world issue interferes with her game-play, she becomes aware of just how beholden she is to the men who now control virtually every aspect of her life, and of the consequences of failure. Nothing, she discovers, comes for free.

These characters, along with an economist and the host of an illegal computer-based radio show directed at young women working in China’s factories, become involved with the mysterious Big Sister Nor, an online agitator seeking to build borderless labour unions in the virtual worlds of the gold farmers and fight for workers’ rights in the real world.

Those battles will be familiar to any student of history, rooted as they are in the early 20th-century labour movement (the workers even refer to themselves as “Webblies,” a nod to the International Workers of the World, a.k.a. “the Wobblies”), but here they are given a futuristic twist.

It’s a barely futuristic twist, however. If science fiction is literature of the future, For the Win is set about fifteen minutes from now. Though the ecosystem of online gaming, gold farmers, and sweatshops transforming virtual goods into actual money might not be familiar to many readers, it’s very real. And Doctorow doesn’t allow for any confusion: everything the reader needs – from labour history to economic theory to background about online games – is contained within the novel, expertly parcelled out just as such knowledge becomes necessary, largely (though not entirely) avoiding lengthy digressions from the plot.

The large amount of non-fictional material the book contains is not the only way it could be considered educational. Most readers, especially those on the younger end of the spectrum, will likely never have imagined daily life in a slum in Mumbai or in the streets of Shenzhen. Doctorow paints vivid, utterly realistic portraits of these worlds filled with fine detail. He is able to shift effortlessly from the narrow alleys of Dharavi to the virtual dungeons of Svartalfheim Warriors to a discussion of arbitrage, all without missing a beat or losing the reader’s attention.

It helps that, despite the complexity of the ideas underlying the story and the sophisticated interweaving of narrative strands, For the Win is rooted in clearly drawn, well-developed characters. It takes considerable skill not only to create such a large cast of people with different backgrounds, ethnicities, and cultural baggage, but to allow each of those characters to grow and change, realistically and organically. Even Connor Prikkel, who grows fat and complacent in his job at Coca Cola Games Central, has his own empathetic character arc.

With his high profile in the media, his speaking engagements, his blogging (at boingboing.net and elsewhere), and his ongoing work in the area of intellectual property rights and freedoms, it might be easy to forget Doctorow’s considerable prowess as a writer were it not for books like this. For the Win is a dazzling piece of fiction: it makes you feel, it makes you think, and you come away from it wiser, looking at the world in a different way.

Review

'Combines the real and virtual worlds in style. A cracking read' Sun 'Doctorow isn't afraid of taking on big ideas and difficult themes! An exhilarating, unputdownable novel' Guardian 'Topical, scarily believeable near-future novel' Bookseller Praise for Little Brother: 'I'd recommend 'Little Brother' over pretty much any book I've read this year. Because I think it'll change lives. It's a wonderful, important book' Neil Gaiman 'Cory Doctorow's novel could hardly be more relevant, scary and eye-opening ! seriously entertaining.' The Times 'A cracking read' Guardian 'A well structured and superbly executed thriller with breakneck pacing and an emotional payoff to boot. Engaging, thought provoking, and at times harrowing.SciFi Now 'An entertaining thriller and a thoughful polemic on Internet-era civil rights ! a terrific read' New York Times 'A compulsive and chillingly credible read ! would make a great discussion for any reading group' New Books 'A tale of struggle familiar to any teenager, about those moments when you choose what your life is going to mean.' Steven Gould, author of 'Jumper' 'A timely and at times frightening read that is sure to resonate with a generation of computer-savvy teens, but also with those who have never heard of an arphid or re-built a hard drive' Sun Herald (Australia) --This text refers to an alternate Hardcover edition.

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5.0 out of 5 stars (2 customer reviews)
 
 
 
 
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3 of 3 people found the following review helpful
5.0 out of 5 stars Review by Bibliotropic [...], April 6 2011
By 
Ria Bridges (Saint John, New Brunswick Canada) - See all my reviews
(TOP 500 REVIEWER)   
This review is from: For the Win (Hardcover)
If somebody walked up to me and said, "I have a book I know you're going to love. It's all about economics, labour unions, and the unfair working conditions in developping countries," I might suspect this person doesn't know my reading tastes very well. Such a book might appeal to those with specific interests, but me, well, that's not my thing.

And then this person would hand me For the Win, and I'd be intrigued because it involves gaming, something I'm familiar with. And then I'd read it, and be blown away.

That's Doctorow's genius in this book. He can take all of the above concepts and make them not only interesting, but make them into something that anyone can relate to, especially today's game-happy youth culture. He can take economics and break them down into the simply complex and absurd things that they are, and make it comprehensible. He makes the legnths that some companies go to to control virtual wealth seem like what it is: ridiculous and yet incredibly valuable. This book makes you look at the world, see it in a different light, and get outraged that it isn't better. It's hard-hitting, heartbreaking, and like the games it talks about, endlessly entertaining.

The characters are, above all else, wonderfully human. There are sides of right and wrong, and the lines are clearly drawn, but the people on the side of good are still flawed, violent and angry and they make mistakes, and sometimes those mistakes end up fatal. These are people you could pass on the street, could see at school; they don't have to be half a world away in some poorly-ventilated sweatshop, and that just seeks to underscore the message of labour equality that's the main focus of the novel. "There are no Chinese workers. There are just workers."

If you think this books comes across as being a bit preachy, you'd be right. But when your characters are fighting for the right to refuse 22-hour shifts without being beaten, fighting for the right to not be raped in order to hang onto their jobs, I think a little preachiness is allowed.

This book came to me highly recommended, and it leaves my hands in the same state. Go, pick up this book, read it and learn things that you may not have even thought about before. And I dare you to tell me that at the end of it, you didn't feel your moral centre being tugged at, even just a little.
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5.0 out of 5 stars Review of For The Win by Cory Doctorow, Jan 17 2012
By 
Zafri M. "Khaldun" (Canada) - See all my reviews
(TOP 500 REVIEWER)   
This review is from: For the Win (Hardcover)
Review of For The Win by Cory Doctorow

Characterization: 6/10
Is it easy to empathize for the characters in this novel? Yes. Is it easy to understand their individual problems (at least in concept if not in reality)? Sure. Am I able to remember all of the main characters' names a few days after reading the novel? No. But that's fine. The characters serve as vessels to carry the plot along and reveal Doctorow's views on contemporary life and/or issues related to technology. Part of the problem may be that the viewpoint is constantly shifting, but I'm not sure why this might be an issue seeing as I'm used to reading books like ASOIAF. As soon as the book began I was immediately hooked on the problems that Matthew Fong, Mala, and Leonard 'Wei-Dong' Goldberg faced. Each of the characters is flawed in their own way, and since perfect characters annoy me nearly as much as driving in traffic, I'm quite happy with this aspect of the book.

Plotting and Pacing: 3.5/5 and 4/5
Broken into two parts, the plot shows individuals struggling as individual gears in the giant, worldwide mechanism that MMORPGs create. The plots in Doctorow's novels never seem to become as epic or violent as the leadup to the climax leads me to expect, but that is understandable given that these are meant to be YA novels. That's not to say that the plot isn't well crafted, with twists and turns, complications and reversals. It is. But it IS still rather simple in design. Still, I'm always left with the annoying feeling that I want to read more about the characters and what happens next, but I am always left floundering as, as far as I know, Doctorow is sticking to standalone novels (this says something about how good his books are). The plot moves along at breakneck speed, but he is experienced enough to know when to add 'calming' scenes where the reader gets to rest before the onslaught begins anew. Perfect pacing for the YA genre, although sometimes I felt it might have been nice to see the characters taking part in side plots, but whatever. No real complaints here.

Setting: 8/10
I always find it hard to tell whether Doctorow's novels are taking place in a near-future setting or present-day setting (forgive my ignorance). He is an expert when it comes to all media-related technology and the breadth of his knowledge shows in this novel. I'd like to say that his speculative vision of society reveals a great deal about our own world, but I'm not sure the case. This IS our world. But he shows us things that we might never think about or know about otherwise. Even among casual MMORPG players, most probably ignore the economics of the game beyond what they need to play. If you read ANY Doctorow novel, know that you'll learn something knew about the way in which today's society functions, and that's awesome!

Style and Themes: 4/5 and 5/5
As always, Doctorow writes in a way that encourages you to keep reading on and on and on. He writes in clear, simple language that nevertheless is used to explore extremely complex world issues. I would never have known anything about 3d printers if it hadn't been for reading 'The Makers' and I would have thought much less about large scale economic concerns. Using video games as his canvass, he paints a picture of exploitation and corruption. Privacy issues and questions about individual freedoms are at the forefront of any Doctorow novel, and this is no exception. I feel that there is always, despite the problems his characters face, a strong feeling of optimism about what one can accomplish given hard work and the desire to work together with others to make the world a better place.

Total: 30.5/40
As with his other novels, For the Win was great fun to read. Doctorow never wastes words. His novels 1) entertain and 2)teach us something new and 3) make us think about issues of personal privacy and identity (among others). Highly enjoyable, and I think that teens would find these books particularly appealing. So For the Win is another solid addition to any SF fan's bookshelf, and sure to please any younger members of the family as well.
Three random things I learned about in this novel were: early con artists, the stock market, basic supply and demand, and consumer confidence.

Rating Scale
01-09: Nigh unreadable
10-19: Get it from the library
20-24: A modest endorsement
25-29: Well-rounded and enjoyable
30-34: Highly recommended
35-40: A must-read!
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Most Helpful Customer Reviews on Amazon.com (beta)
Amazon.com: 4.1 out of 5 stars (34 customer reviews)

23 of 24 people found the following review helpful
4.0 out of 5 stars A Thoroughly Enjoyable Tale That Nonetheless Feels a Bit Michael Bay-Ish, May 13 2010
By M. Harris - Published on Amazon.com
This review is from: For the Win (Hardcover)
First, thanks are due to the author for his continued decision to release his works free on the Internet. Traditional media would believe it counterintuitive: why would consumers pay for something free? Counterintuitive or not, it works: it reduces the barrier to entry for a consumer. I first got my taste for Doctorow's writing with a free download, but it's one I enjoyed enough that his books -- in traditional form -- reside on my bookshelves and have survived several culls of my collection. Something to consider, publishers.

I may give younger readers too little credit, but this book is lengthy. That's something enjoyable to an adult, as it gives the complex stories time to develop and weave together. But as the book is supposedly oriented towards young adults, I wonder whether the novel's length will prove a barrier to completion.

The book reminds me of other polemic fiction I've read whose main theme is the portrayal of the triumph of a particular political ideal. This plays to one of Doctorow's strengths -- his zealotry. Doctorow believes in his ideals and thus crafts his characters so they do.

Additionally, Doctorow has a particular knack, very enjoyable for the reader, of putting together ideas in a way that have the ring of common sense, yet in a way in which they hadn't quite yet been put together -- a certain "sticky", memorable way that sits easily in the brainpan. Certainly, reputation economics has been around since time immemorial ... but only Doctorow termed it "whuffie" in his first novel, and since then, that's what many people know it as. That knack is in full display in this novel.

Still, for this reviewer, the "triumph" of this particular political ideal ended up also causing problems with suspension of disbelief. Despite my desire to be optimistic about the world, this book displays a grand-scale triumph over big business interests -- and an act of enlightened behavior on big business' part -- that I just don't see happening in reality. Of course, that opinion may easily be attributable to cynical elements within my own worldview, and, given that this is a young adult book, hopefully such elements will not have had as much time to take root in younger readers.

An additional "flaw" I found is one on a larger scale: Doctorow's novels have recently begun trending more towards polemics, and away from individual character growth and development. When I read Down and Out in the Magic Kingdom, Eastern Standard Tribe, or Someone Comes to Town, Someone Leaves Town, it is clear I'm witnessing events happening to a single character, a life experience that involves growth and development, set in a Doctorow "geek world" I'd love to inhabit with Doctorow-style geek characters I'd love to have in my life. The geek relationships in those books are reminiscent of one of my most favorite books, Microserfs, by Douglas Coupland ... and that's one of the best compliments I can give an author.

Nowadays, though, the brush he's wielding with Makers, Little Brother, and now this novel -- it is one that strikes me as far more broad and less subtle. To borrow film directors as an analogy, Doctorow seems to be writing in the style of Michael Bay lately, instead of character studies such as one might see with Scorsese or Kubrick.

I'd like to see him work more towards those character studies he first worked with. I hope to see him work more with the framework of characters interacting in near-future worlds, a framework used in his earlier works, rather than the grand tales of polemic futurepolitik he has recently begun writing.

9 of 9 people found the following review helpful
3.0 out of 5 stars Please tone down on the proselytizing!, Jan 24 2011
By Ai Ling Chow - Published on Amazon.com
Maybe it's just me, but Cory's books are beginning to read like libertarian fanfiction. As with Makers, this book was didactic and segued into "let's study economics" a little too often for my liking. As always, the bad guys are demonized and the good guys get all the sympathetic ink.

"Heavy-handed" is the word one would use for Cory's books. I applaud the clarity of the writing--there is no way to mistake what Cory's trying to say--but if there's one thing that turns me off, it's preaching. Little Brother was the strongest of all Cory's books, and on the strength of that (and Down and Out in the Magic Kingdom) I have given all his books a chance, but honestly, the pedantism throughout Makers was a letdown, and For the Win did not score a Win with me for the same reason. Cory needs to cut down on the lecturing, stat.

I think I'm done with Cory's books for life unless he pulls out something significantly different in the future. Don't get me wrong, I sympathize with the gold farmers and I deplore the exploitation that occurs, but I read For the Win hoping he would describe a solution (as he did in Little Brother). I was at least all right with the way Makers ended. With For The Win, I had the distinct feeling the ending was a cop-out. I am not impressed.

9 of 9 people found the following review helpful
5.0 out of 5 stars For The Win is a Definite Win, May 21 2010
By S. Baskin - Published on Amazon.com
This review is from: For the Win (Hardcover)
You can't sum up For The Win, by comparing it to other books. Instead when you think of it you have to take pieces from many different entertainment icons. For example when I try to describe For The Win, I would compare it to a combination of Orson Scott Card's Ender's Game, Halo, and the movie The Sting. Only after having considered all of these pieces can you get an inkling of what For The Win is like.

And yet it is more than all of that. For The Win also included important and accurate descriptions of financial definitions and schemes, such as buying futures, economies of scale, and even a ponzi scheme. But these inter-chapters detailing financial issues are critical to understanding the book, and so I was amazed at how well Doctorow is able to convey these issues to the reader.

But as I mentioned For The Win is more than that. It is an enthralling action packed novel that has detailed memorable characters, detailed plot twists, and an engaging story. Because of this I would recommend this book to anyone, teen or adult, as it is an exceptional novel that both teaches and entertains, a rare feat in any book. And so everyone should go out and get it today.

[...]
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