G.H.O.S.T. Hunters - The Haunting of Majesty Manor
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- Search 19 eerie rooms for clues to lay the mystery of the haunted mansion to rest!
- Use the Spectrometer to detect psychic energy and reveal hidden secrets!
- Eliminate suspects as you rush between the dark, shadowy attic and the mansion's haunted rooms in a final heart-pounding race against time!
- Uncover bonus objects after completing all the rooms!
- Clues & culprits change every game for high play value!
- Platform: Windows 2000 / XP / 98 / Me / XP Professional / XP Home Edition
- ESRB Rating: Everyone
- Media: CD-ROM
- Item Quantity: 1
The Haunting of Majesty Manor - Who or what haunts Majesty Manor? Alone in an eerie, deserted mansion, unearth cryptic clues to draw out the restless spirits and lay the mystery of Majesty Manor to rest.
Top Customer Reviews
Most Helpful Customer Reviews on Amazon.com (beta)
I found this game to be very similar to the "Mystery Case Files" series - as both are of the same "search & find" genre and they are about equal in terms of fun & difficulty level.
One neat addition to "Ghost Hunters" is the spectrometer. This tool becomes activated when you ask for a hint, allowing you to scan the room looking for "psychic energy" - which will eventually lead you to one of the hidden items on the list.
Overall, I found this game to be really fun & addictive, and I would highly recommend it to anyone who enjoys "search & find" type games.
This game was lots of fun and we had a blast trying to find the hidden pictures as a team. The spooky music and playing it at night with the lights off made it that much more fun.
I purchased 2 others from the maker as this was a blast and really keeps you on your toes....
While "G.H.O.S.T. Hunters, the Haunting of Majesty Manor" is loosely wrapped around a mystery, players are not really actively involved in solving the mystery - they do not question suspects, find clues, or play any part in really solving the mystery - the game itself does all that for you. What players do is look for hidden objects in various locations. The hidden objects can be obvious - for example if you are looking for a tie, look for a man wearing a tie. Other items are a bit more difficult to find - for example a bat could be either a baseball bat or the mammal.
"G.H.O.S.T. Hunters, the Haunting of Majesty Manor" is a good game for players new to hidden object games. Unlike some hidden object games, there is more than enough time to solve each puzzle. There are also plenty of hints and a chance to get even more hints by locating batteries hidden in certain scenes. You do lose time if you click too fast or too randomly on objects, but there's no need to do either since there's so much time allowed. Once you find all the required objets you can either move on or stay for the "bonus" round which simply means find the remaining objects in each location (you have to find a set number of objects in each room to move to the next level). Unlike other hidden object games (such as the Mystery Case Files Series) there are no real bonus sections involving puzzles like jigsaw puzzles - once you finish one level you move on to the next level. Even though you only have five minutes to solve each puzzle in the final round (which eliminates suspect after suspect), I found it incredibly easy to solve. Finally, while I usually find music in hidden object games add a lot of atmosphere to the game, the music in this game kept cutting in and out, disappearing completely for large stretches of the game, which means the majority of the game was played in silence (even the meter used for hints didn't always have sound, which made it hard to use the hints).
While "G.H.O.S.T. Hunters, the Haunting of Majesty Manor" can be played over and over because the hidden objects and guilty party change each time you play it, seasoned hidden object game players will quickly get tired of the game. However, this is an excellent game for players new to hidden object games.
Because of the visual aspect of the spectrometer, this game is highly suitable for playing by the hearing impaired or with speakers off. I found myself turning the sound up when I caught the whispery voices, although I never could figure out what they were saying. LOL. In that case, I wished for captions too, although it's entirely possible that they weren't saying anything, and, certainly, they weren't saying anything noteworthy for the game. As far as I know, the soundtrack was just spooky sounds, footsteps, etc.
If you don't like HOGs (hidden object games), don't bother, but if you do, especially if you like them pure, this is a can't miss!!