Book Description
(Prima Tech) Answers readers' questions about how to turn the concept for a game into a reality, teaching the fundamental rules of quality game design. Covers the steps needed to turn an idea into a product, tips on applying storytelling to interactive media, the game development lifecycle, good game development teams, and marketing and sales advice. Softcover.
About the Author
Bob Bates began his game writing career at Infocom in 1986. Since then he has written, co-designed, or produced over 20 games that have garnered more than 30 industry awards. The most notable of those awards id the CGW 1993 Adventure Game of the Year Award for Eric the Unready. A co-founder of Legend Entertainment in 1989, he now serves as joint Studio Head at Legend, a division of Infogrames, Inc.