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Game Development Business and Legal Guide
 
 

Game Development Business and Legal Guide [Paperback]

Ashley Salisbury
5.0 out of 5 stars  See all reviews (3 customer reviews)

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Product Description

Product Description

Think that you know all you need to know about creating and publishing a really great game? That may be true, but do you know everything that you need to know to legally protect yourself and your game? "Game Development Business and Legal Guide" gives you a comprehensive introduction to the legal issues that you will face as you make your way through the adventure of professional game development. From financing your game development venture to protecting your intellectual property, from negotiating contracts with publishers and employees to the landscape of licensing and distribution, "Game Development Business and Legal Guide" will familiarize you with crucial legal terms and concepts. This knowledge will help you become more efficient when dealing with your lawyers and develop a legal radar to alert you to trouble before it strikes.

About the Author

After graduating from Harvard Law School in 1998, Ashley Salisbury began her own consulting firm providing product development and business strategy services to broadband entertainment companies, including Intel, TBWA/Chiat Day, and Univision.com. Her legal practice focused almost exclusively on interactive entertainment and intellectual property licensing for domestic and international clients. Her expertise is in developing and licensing intellectual properties across different media platforms, such as game into films and television, comic books into games and consumer product lines, etc.

Inside This Book (Learn More)
First Sentence
Defunct Software is a reputable game developer that has shipped six SKUs over the past three years, mostly on time and mostly well reviewed. Read the first page
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Concordance
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Front Cover | Copyright | Table of Contents | Excerpt | Index | Back Cover
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5.0 out of 5 stars (3 customer reviews)
 
 
 
 
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5.0 out of 5 stars Good Advice for All, July 8 2003
By A Customer
This review is from: Game Development Business and Legal Guide (Paperback)
I've been running a video game company that is now over 10 years old. It is refreshing to read a book that distills the important information, approaches the industry with a clear mind, and promotes useful thought even for veterans. Well done!
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5.0 out of 5 stars A lifesaver, May 29 2003
By A Customer
This review is from: Game Development Business and Legal Guide (Paperback)
I manage nearly 50 software engineers at a fortune 500 company. Once I got this book, I realized that our engineer contracts are extremely weak given the volatile nature of many software developers (something I've personally witnessed), and if anything ever went wrong under our existing terms, we'd be in a very litigious situation. Thanks to the information presented here, however, I've been able to outline a strategy for our legal department to consider for a revised draft that could potentially save our company millions of dollars and countless manhours of paperwork in averted lawsuits and other such nightmares. Take it from me-- most engineering managers and entrepreneurs are not as well versed in legal issues as they should be. This book was a huge eye-opener and I recommend it highly.
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5.0 out of 5 stars Finally, somone that knows something about law!, May 28 2003
By 
"sfwebwraith" (Danville, CA United States) - See all my reviews
This review is from: Game Development Business and Legal Guide (Paperback)
This is a great book for anyone that wants to know the actual details of media related law and intellectual property, but doesn't have the time to get a law degree. I own a small software and web company and we are constantly paying attorneys to review "potential" copyright, patent, and other infringements. I have wasted so much time paying for legal advice, but it seems like these experts never can give me a straight answer. I have been looking for a book that can be understood by a non-attorney, but that has explicit examples of copyright law, trademarks, what is legal, and what is not. After reading this book, I feel 100x more confident now, and I immediately no longer need legal advice in many areas, I KNOW the law in the areas, and can be confident that my decisions are reasonable. I highly recommend this book to any executive or business person that is in the intellectual property loop, but is sick of not understanding what is what.
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