Vous voulez voir cette page en français ? Cliquez ici.

Have one to sell? Sell yours here
Game Programming Tricks of the Trade with CDROM
 
 

Game Programming Tricks of the Trade with CDROM [Paperback]

Premier Press
4.0 out of 5 stars  See all reviews (11 customer reviews)

Available from these sellers.



Product Details


Product Description

Book Description

Tired of looking for a game programming book that goes beyond simply talking about concepts and teaches you how to actually implement them? Well, look no further because Game Programming Tricks of the Trade gives you what you are looking for and more!

Game Programming Tricks of the Trade is a compilation of articles all related to game programming. It takes the extra step that other books do not. Going beyond dry text that simply talks about game programming topics, each chapter instructs you on how to implement the concepts. And so no one is left out, the implementations are a combination of OpenGL and DirectX—something for everyone! Want more? There is even a chapter on creating a complete game in Assembly Language. How many other books offer you this?

You’ll find something in each chapter that relates to your game programming projects. Put down those other books that refuse to take the extra step. With Game Programming Tricks of the Trade, you get the inside track on game programming!

About the Author

Lorenzo Phillips started a game programming company, RenWare, LLC, a partner of Xtreme Game, LLC while continuing to play an active role in the game development community. RenWare was the vehicle that provided Phillips with an opportunity to join the Xtreme Games team and become involved in game development and publishing. This newfound position allowed him to meet and work with some of the best in the industry and with a wide variety of game publishing organizations.

Inside This Book (Learn More)
First Sentence
Here we are about to discuss one of the most hated topics in software development-Software Configuration Management (SCM). Read the first page
Explore More
Concordance
Browse Sample Pages
Front Cover | Copyright | Table of Contents | Excerpt | Index | Back Cover
Search inside this book:

Tag this product

 (What's this?)
Think of a tag as a keyword or label you consider is strongly related to this product.
Tags will help all customers organize and find favorite items.
Your tags: Add your first tag
 

 

Customer Reviews

11 Reviews
5 star:
 (6)
4 star:
 (2)
3 star:
 (1)
2 star:
 (1)
1 star:
 (1)
 
 
 
 
 
Average Customer Review
4.0 out of 5 stars (11 customer reviews)
 
 
 
 
Share your thoughts with other customers:
Most helpful customer reviews

4.0 out of 5 stars Pretty Good, Oct 29 2002
By A Customer
This review is from: Game Programming Tricks of the Trade with CDROM (Paperback)
This book was pretty good. Basically I'd like to echo the other favorable reveiws for this title. A lot of good info for those learning game development.

Also, something another reviewer commented on. Another reviewer stated that 99% of games for the PC do not use OpenGL on the PC. This could not be more wrong. Just about every game released for the PC gives you an option to view the game using Direct3D or OpenGL. Every major, and most minor, games programmed out there are programmed in both OpenGL and Direct3D. So anything learned about OpenGL is definately relevant.

Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


3.0 out of 5 stars room for improvement, Oct 29 2002
By A Customer
This review is from: Game Programming Tricks of the Trade with CDROM (Paperback)
I give it 3 stars because I am just an amateur beginner and any book with information like this book really appeals.
On the other hand, I would like to congratulate those for exposing the negative aspects of the book. I hope the publishers take heed to whats been said and raise the standards higher for subsequent books. However, that does not mean that the price should be raised significantly. I certainly don't think this book is worth 69 bucks after all thats been said(maybe only half the price). I do not care if I am just an amateur, I would prefer value for money.
Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


5.0 out of 5 stars pretty good, Oct 28 2002
By A Customer
This review is from: Game Programming Tricks of the Trade with CDROM (Paperback)
I thought the book was helpful for beginners. I mean lets face it, you can't turn someone who doesn't know anything about programming games into an expert. Beginners have to start small and with the basics, and I think this book is the first step towards that goal (developing games in the industry).
Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No

Share your thoughts with other customers: Create your own review
Want to see more reviews on this item?
 Go to Amazon.com to see all 10 reviews  3.9 out of 5 stars 
 
 
Most recent customer reviews









Only search this product's reviews



Listmania!

Create a Listmania! list

Look for similar items by category


Look for similar items by subject


Feedback