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Game Theory [Hardcover]

Drew Fudenberg , Jean Tirole
4.2 out of 5 stars  See all reviews (8 customer reviews)
List Price: CDN$ 101.95
Price: CDN$ 94.95 & FREE Shipping. Details
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Book Description

Aug. 29 1991 0262061414 978-0262061414 1

This advanced text introduces the principles of noncooperative game theory - including strategic form games, Nash equilibria, subgame perfection, repeated games, and games of incomplete information - in a direct and uncomplicated style that will acquaint students with the broad spectrum of the field while highlighting and explaining what they need to know at any given point. The analytic material is accompanied by many applications, examples, and exercises.The theory of noncooperative games studies the behavior of agents in any situation where each agent's optimal choice may depend on a forecast of the opponents' choices. "Noncooperative" refers to choices that are based on the participant's perceived selfinterest. Although game theory has been applied to many fields, Fudenberg and Tirole focus on the kinds of game theory that have been most useful in the study of economic problems. They also include some applications to political science. The fourteen chapters are grouped in parts that cover static games of complete information, dynamic games of complete information, static games of incomplete information, dynamic games of incomplete information, and advanced topics.Drew Fudenberg and Jean Tirole are Professors of Economics at MIT.


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Review

"Fudenberg and Tirole's text will have an immediate and important impact on the way game theory is taught at the graduate level. Not only does it cover most of the central topics in noncooperative game theory, it is as up-to-date and complete as a book in this area could hope to be." Charles Wilson , Professor of Economics, New York University

About the Author

Drew Fudenberg is Professor of Economics at MIT.

Jean Tirole is Scientific Director of IDEI (Institut d'Economie Industrielle), Chairman of the Board of TSE (Toulouse School of Economics), and Annual Visiting Professor of Economics at MIT.

Inside This Book (Learn More)
First Sentence
We begin with a simple, informal example of a game. Read the first page
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Front Cover | Copyright | Table of Contents | Excerpt | Index | Back Cover
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Customer Reviews

4.2 out of 5 stars
4.2 out of 5 stars
Most helpful customer reviews
5.0 out of 5 stars An Essential Book June 18 2004
By ktrmes
Format:Hardcover
If you are going to do Micro at more than an undergraduate level, you are going to have this book on your shelf. It is quite comprehensive, although the notation is not always what one might be used to. I do share some of the misgivings voiced in other reviews -- topics sometimes don't appear in the order one might expect and the flow often may not seem natural. Also, the format of the presentation is unlike a mathematics text in that defibnitions, etc. may not always appear in nice blocks, etc. and occassionaly I have found myself wishing for a bit more technical detail, for example on Bayesian Games. But at some stage, if you do enough game theory, you will find yourself looking at it and then buying it.
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5.0 out of 5 stars An Essential Book June 18 2004
By ktrmes
Format:Hardcover
If you are going to do Micro at more than an undergraduate level, you are going to have this book on your shelf. It is quite comprehensive, although the notation is not always what one might be used to. I do share some of the misgivings voiced in other reviews -- topics sometimes don't appear in the order one might expect and the flow often may not seem natural. Also, the format of the presentation is unlike a mathematics text in that defibnitions, etc. may not always appear in nice blocks, etc. But at some stage, if you do enogh game theory, you will find yourself looking at it and then buying it.
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1.0 out of 5 stars Drivel, truly drivel March 24 2004
By A Customer
Format:Hardcover
This book is broad, but certainly not comprehensive; I'm passionate about game theory, but reading this book often feels like a poison pill. There is often a severe lack of intuition, and the presentation lacks flow; indeed, whereas Myerson or Osborne-Rubinstein make game theory seem to flow mathematically in a very continuous manner, Fudenberg-Tirole jump from idea to idea, very discontinuously. Any serious game theory student should buy the book for its references and some topics, but if you're looking to start with a book, look at Myerson instead.
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4.0 out of 5 stars Good book Aug. 22 2001
By A Customer
Format:Hardcover
It's a good book. But it needs some preminary work before read this book.
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