Vous voulez voir cette page en français ? Cliquez ici.

Have one to sell? Sell yours here
Tell the Publisher!
I'd like to read this book on Kindle

Don't have a Kindle? Get your Kindle here, or download a FREE Kindle Reading App.

Games and Information: An Introduction to Game Theory [Illustrated] [Hardcover]

Eric Rasmusen
4.0 out of 5 stars  See all reviews (1 customer review)

Available from these sellers.


Formats

Amazon Price New from Used from
Hardcover, Illustrated CDN $90.16  
Hardcover, Illustrated, Feb. 1 2001 --  

Book Description

Feb. 1 2001 1845117654 978-0631210955 3
Written in a crisp and approachable style, Games and Information: An Introduction to Game Theory uses simple modelling techniques and straightforward explanations to provide students with an understanding of game theory and information economics. The third edition brings the text totally up-to-date. New topics include price discrimination, mechanism design, and value uncertainty in auctions. Other chapters have been extensively reorganized or rewritten. Two of the most novel features of the new edition are not contained within its covers.The other is a new book, Readings in Games and Information (also from Blackwell Publishers), which contains hard-to-locate scholarly articles, news clippings, and cartoons arranged to correspond with the chapters of the text. The book will be an indispensable tool for undergraduates studying advanced microeconomics and of considerable interest to graduates, lecturers and researchers of game theory and information economics.

Customers Who Bought This Item Also Bought


Product Details


Product Description

Review

"Rasmusen's Games and Information provides a wonderful coverage of the basics of game theory and information economics. His consistent style of presenting the theoretical structures lucidly unifies his text's wide and well-chosen range of applications. I wish that all my students could take a course based on this book, and envy them the opportunity." Maxwell B. Stinchcombe, University of Texas at Austin

Book Description

The first edition of Games and Information was published in 1989, when the topic of game theory was just starting to come to the attention of mainstream economists. Fifteen years later, interest in game theory has exploded, as have the number of textbooks written to introduce this material to students. Now entering its fourth edition, Rasmusen's book continues to hold its place as a relevant, advanced-level introduction to this fast-moving field. Written in a crisp and approachable style, Games and Information uses simple modeling techniques and straightforward explanations to provide students with an understanding of game theory and information economics. The fourth edition brings this material totally up-to-date, and includes new end-of-chapter problems and classroom games, a math appendix, and is accompanied by a comprehensive website featuring solutions to problems and teaching notes. With its emphasis on applications of game theory and information economics to a vast array of disciplines, Games and Information, 4e will prove an indispensible tool for undergraduates studying advanced microeconomics as well as for graduate students in economics, business, mathematics and political science. Praise for the 3rd edition: "Rasmusen's Games and Information provides a wonderful coverage of the basics of game theory and information economics. His consistent style of presenting the theoretical structures lucidly unifies his text's wide and well-chosen range of applications. I wish that all my students could take a course based on this book, and envy them the opportunity." Maxwell B. Stinchcombe, University of Texas at Austin ldquo;This is a terrific book bringing together two strands in the recent literature on economic theory, namely game theory and the economics of asymmetric information. The style is brisk, the arguments are rigorous and it seems to be pitched at exactly the right level.rdquo; Partha Dasgupta, University of Cambridge --This text refers to an alternate Hardcover edition.

Inside This Book (Learn More)
First Sentence
Game theory is concerned with the actions of decision makers who are conscious that their actions affect each other. Read the first page
Explore More
Concordance
Browse Sample Pages
Front Cover | Copyright | Table of Contents | Excerpt | Index | Back Cover
Search inside this book:

Sell a Digital Version of This Book in the Kindle Store

If you are a publisher or author and hold the digital rights to a book, you can sell a digital version of it in our Kindle Store. Learn more

Customer Reviews

5 star
0
3 star
0
2 star
0
1 star
0
4.0 out of 5 stars
4.0 out of 5 stars
Most helpful customer reviews
4.0 out of 5 stars Wanna Make a Game? Dec 2 2003
Format:Hardcover
Are you familiar with the PAPI model? (Players, Actions, Payoffs and Information, by the way.) Do you understand what equilibrium means to a game design?
This book is a good introduction to those who are looking for a background in game theory, as well as those interested in problem-solving domains of applied logic.
Was this review helpful to you?
Search Customer Reviews
Only search this product's reviews


Feedback