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Graphics Gems IV (IBM Version) Hardcover – May 6 1994


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Hardcover, May 6 1994
CDN$ 170.08 CDN$ 56.01

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This part of the book contains five Gems on polygons and three on polyhedra. Read the first page
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Front Cover | Copyright | Table of Contents | Excerpt | Index | Back Cover
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Amazon.com: 3 reviews
4 of 5 people found the following review helpful
Essential if you can't find it in a library! Aug. 23 1998
By A Customer - Published on Amazon.com
Format: Hardcover
This contains my favorite "Graphics Gem", an algorithm for testing whether a polyhedron intersects with a 3-D box or many boxes.
The full set of Graphics Gems is so expensive that I can't bring myself to buy it. Instead, I've looked up gems like that intersection test in a library copy of the book. If you don't have convenient access to it in a library, then you might as well dig up your credit card.
3 of 5 people found the following review helpful
Fourth in the classic series May 30 2000
By Eric Haines - Published on Amazon.com
Format: Hardcover
I'm the archivist for the free Graphics Gems code base on the web. I do it for free, because this code is so valuable. Others think so, too: there is an average of 100 hits a day on the site. Go look at the online list of what's in this volume to see if it's for you.
Highlights (for me) include point in polygon testing (yeah, I wrote it), the arcball, matrix decomposition, an implicit surface polygonizer, a fast alternate Phong lighting model, and fast embossing.
1 of 3 people found the following review helpful
Fourth in the classic series May 30 2000
By Eric Haines - Published on Amazon.com
Format: Hardcover
I'm the archivist for the free Graphics Gems code base on the web. I do it for free, because this code is so valuable. Others think so, too: there is an average of 100 hits a day on the site. Go look at the online list of what's in this volume to see if it's for you.
Highlights (for me) include point in polygon testing (yeah, I wrote it), the arcball, matrix decomposition, an implicit surface polygonizer, a fast alternate Phong lighting model, and fast embossing.
The Mac version simply has a different disk in it - better is to get the latest code online.


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